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06-15-24 08:46 PM
Acmlm's Board - I3 Archive - - Posts by MisterJones
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MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 01-26-06 06:26 PM, in Is it possible to get Windows Extract Wizard back? Link
Originally posted by FreeDOS
Not just that, but 7-Zip doesn't associate any file extensions when it's installed. So if you uninstall WinRAR, Windows XP should be like it was before. Install 7-Zip and no associations are hijacked, go into the 7-Zip File Manager and associate it with everything except .zip

You can actually select which files to associate with winrar both on install and in the options.
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 01-26-06 06:30 PM, in East Coast or West Coast? Link
East Coast. 'cuz I like it and works better with Crimson Editor's select block and Code::Blocks hide code feature.
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 02-03-06 07:57 PM, in ''Free'' - Sound Better than ''V''? Link
I'd stick with C++ or D, even java. I'm not saying freebasic is bad, in fact, it seems quite good, but I have always hated its syntax and too many keywords.
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 02-03-06 08:00 PM, in Programming UNIX GUIs Link
WxWidgets perhaps?
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 03-08-06 09:04 PM, in finding a serial on your hard drive Link
If it is installed (and already registered), you can use aida32 and look at the software section. It displays your registerd programs, which includes you win9x/nt serial, corel draw, nero, hl1, etc. Its quite handy.
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 05-03-06 08:15 PM, in CSS Positioning Link
Originally posted by KP
Hello, I am trying to make a div stretch through the whole page. I put some positioning css and put the left, right, top, and bottom positions to 0px. It works in lololol and stretches the whole page, but in internet explorer the right one doesn't seem to work. Here's the code I'm working with:






In internet explorer the div stretches to the left, top and bottom but on the right I can still see a white bar from the background color in the body. Does anyone know how I can get this to work in Internet explorer since it already works in lololol?


I might be an ass, but why would you use a div to cover the entire page? Why does the body have inline styling using the deprecated bgcolor attribute?

Also, you might want to use margins, and avoid absoulte positioning if you really want it to be a liquid layout.

I am quite surprise height is working for you.
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 05-03-06 08:24 PM, in Game Maker anyone? Link
This might be at thi point off-topic, but Game Maker does support functions and objects, at least since v4, and it has already been on v6 for many years.

When you define a script, you are actually creating a function. You use arguments by using the prebuilt argument0...argumentN variables inside your scripts (yeah, no custom names for your arguments, ugh), and you can return values, by using the return instruction (duh).

Objects made within the gui are actual objects you can fully manipulate within any script.

On the OO approach, it should also be noted that the engine supports inheritance, the with pointer, and probably polymorphism. Strict encapsulation is not posible since all data members are public (argh).

The big problem with it is the obvious overhead, and the lack of strong typing, which is a curse.
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 05-03-06 08:35 PM, in Super Metroid: Redesign Link
Originally posted by Drewseph
...Sunday, May 7th


My birthday!
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 05-08-06 06:58 PM, in CSS Positioning Link
First of all, a table element, semantically speaking, should not be there at all.

Second, you are defining a class for a single element, rather than just styling an element with an id.

Third, span tag to define css? I will pretend it was that you mixed up some tag names.

Fourth, cell padding and cell spacing are styling elments; they should be under your style sheet, not as inline *gasp* attributes.

Fifth, it seems your layout break the quote feature (it inserts me the whole topic). Either that or something is wrong there in the quote functioning :/.
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 05-09-06 06:00 PM, in CSS Positioning Link
Originally posted by DtTvB the Yoshi

Ouch!!!
Thanks for telling...



No problem. sorry if I sounded too harsh. I have been a little untolerant lately.

Originally posted by DtTvB the Yoshi

I don't know how to define cellpadding and spacing anyway, so that's my best way to do it.



http://www.w3schools.com/css/css_reference.asp

also

http://www.gurusnetwork.com/tutorial/css_intro/

Originally posted by DtTvB the Yoshi
"Fifth, it seems your layout break the quote feature (it inserts me the whole topic)."
I think the post layout didn't.
It's may because of I typed <table>
and when you click the quote, it changes to


Makes sense. haha, silly acmlm board.
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 05-31-06 09:24 PM, in CSS and XHTML and PHP beginner tasks... Link
Try imitating someone else's layout, preferably a horribly tabular layout, so you can't cheat. Having a refrence at hand, like this: http://www.w3schools.com/css/css_reference.asp helps a lot.
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 06-01-06 07:12 PM, in CSS and XHTML and PHP beginner tasks... Link
Originally posted by candrodor
Thanks, you two. I'll have a go at imitating a news system or something then. :}
How do you mean, "tabular"?


I meant sites that depend on tables to make a layout, thus killing semantics.
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 06-01-06 07:14 PM, in Rad Racer Link
Originally posted by Rad Racer
I don't necessarily need to know how it was programmed on the NES. I really just need to know how to go about programming a game like it. Specifically, how you'd make the road have a 3D effect to it.


You really need some classes on euclidian mathematics (and much more otyer stuff) before even considering to do such
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 06-02-06 07:09 PM, in Rad Racer Link
Originally posted by Rad Racer
I'm using Game Maker to make it. While it does have 3D support, I really want my game to have a nostalgic feel to it. If anyone has ideas on how to program "fake" 3D, then that's great, but if not, I could always just use real 3D.


GM 6 doesn't really support 3d. It uses some tricks to have a 2.5d, similar to what doom did back in its golden age.

There are a few tutorials for making such thing in the official page that you can use to develop an slightly more detailed scenario. Squash's Monster trick should be fine in any case, but GM video hunger may make it a little laggy when getting a little more complex.
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 06-05-06 06:49 PM, in 3DRPG Editor Translating Link
Originally posted by HyperMackerel
Actually that's not really fair. I had a fairly long conversation with a Japanese person through the Google translator and there was almost no misunderstanding. The thing is you have to use very formal sentences and simple words. (Actually most of the time we just sent pictures to clarify. ) It's good for that, but don't expect useable results out of translating random things.


For the record, Google translator generally giives a very accurate translation between languages. The logic behind it must be pretty complex.
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 06-14-06 01:39 PM, in C++ vs C# vs Java? Link
Language choice should be kept to a matter of experience and personal preference. For the needs of an editor, nearly any language with binary I/O and graphics display support should suffice.

Originally posted by neotransotaku
C# is evil...because you have to install .NET

Java is better despite needing to install something like .NET--there are some java stuff on the internet so you do need it.

C++ is better because you often can run it without needing to install something less other than missing libraries, which isn't to hard.

C is the best because it is the most efficient of all the four languages in terms of speed.


Your perspective is seemingly lacking in terms of project management. While C may be the lowest level language in the choice, thus leading to the best performance, it is well known to cause a complicated memory management. The significant performance you may get is opaqued by the risk of overflows, in a large scale perspective.

C++, at least for the purposes of an editor, is a much better choice, as it is known to be safer, with all its specialized operators, and capabilities of invisible memory handling.

Anyway, unless the editor will require rather large amounts of power (a 3d game editor perhaps?), a higher level language (call it delphi, visual basic, heck, even lazlo or macromedia director) is in many cases, a smarter choice, at least regarding development time. Unless you have a lot of ready to use c++ libraries which require very little configuring

Please note this comes from a person who enjoys c++ a damn lot.


(edited by MisterJones on 06-14-06 12:40 PM)
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 06-14-06 03:20 PM, in C++ vs C# vs Java? Link
Originally posted by sloat

Things like memory mapped file I/O are too useful to not have.


Are you talkimg about this: http://www.flipcode.com/articles/article_filemapping.shtml ?

Is it cross compatible? Haven't programmed for unix/macs ever, so I wouldn't knw if there is any equivalent for it.
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 06-14-06 05:33 PM, in C++ vs C# vs Java? Link
Originally posted by Cellar Dweller +
I recommend C or C++ (or some combonation of thereof) with a cross platform GUI toolkit such as GTK, FLTK, or Qt. For file IO, avoid the OS's native API and use the C standard library(fopen, fread, fclose, etc..).


Mixing the two is not as a good idea as it sounds. Whie you gain the advantages of both (low level, explicit sized "strings", object orientation, operator overload, templates!), you also gain weaknesses of two languages (unsafe memory handling, classes overhead, etc).

If you use C, stick to pure C (fopen, fclose, fread, fprintf, fwrite, etc). Same goes for C++ (ifstream.read(), osftream.write(), etc) .

And for a cross platform toolkit, i'd suggest wxWidgets. GTK is hooooooooooooooorrriiiiiiiiiiiiiiiiblee


Originally posted by Cellar Dweller +
If you want to create a variable that is a specific size, use the types in stdint.h because the standard C types can vary in size(an int can be 16, 32, or 64 bits depeding on the target OS and architecture).


Why not use char, short and long? I have not used much different integer size in a while, so there might be a reason I am not aware of.
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 06-15-06 03:26 PM, in C++ vs C# vs Java? Link
Originally posted by HyperMackerel
Really the only signifigant difference between coding in C/C++ and coding in those fancy-pants high level languages is that you need to build the interfaces yourself (as opposed to VB's drag and drop that doesn't even really work; dunno about others). True they may have more advanced functions, such as string search-and-replace, but these usually aren't that hard to write, or you can find one on Google and just drop it into your code. Coding in C++ for me is almost as easy as VB, because I've already written functions to do the things VB has built in, and just include them in each program. (Eventually I'll probably release that code, but I want to finish my web site first. )


You are forgetting the memory management, which is the grand aspect everyone is àranoid on working on low level. While most public libraries generally have their own safe (for the most part) methods, you still need at times be careful for your own routines, especially if you are dealing with a lot of pointers, and runtime generated data (ie. memalloc, new operator). Then again:

http://www.relisoft.com/book/tech/5resource.html http://www.relisoft.com/resource/resmain.html
MisterJones

Tooky








Since: 12-08-05
From: Mexico

Last post: 6416 days
Last view: 6352 days
Posted on 06-19-06 08:58 PM, in Starting on Simgolf Mod Link
Originally posted by Sukasa +
Eh.. I can't edit the animals. They use Bink Video files for all of the animations in Simgolf. If anyone knows how to edit said files though, that would be a good plus.



Google rad video tools.
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Acmlm's Board - I3 Archive - - Posts by MisterJones


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