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11-01-24 12:37 AM
Acmlm's Board - I3 Archive - - Posts by smwedit
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smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 03-07-06 04:50 PM, in To the old mods Link
Here, this code will fix the local mod glitch on the index


(edited by smwedit-felinian on 03-07-06 03:50 PM)
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 03-19-06 11:19 AM, in List of people who can help you through IM/PM Link
ExGFX / Map16 questions even though I am not on IM much, and if I am, for a short period of time
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 03-27-06 01:37 PM, in last screenshots before I release another demo Link
it looks good. I like the GFX. I also like the custom sprites.

However, I have one question:

What game did this BG Come from, I think that is a really good BG:



(edited by smwedit on 03-27-06 11:41 AM)
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 03-28-06 10:57 AM, in Favorite Game GFX Link
I voted none of the above because the ones that have really good GFX aren't on there.

PS. for the people who voted for Kirby Dreamland and want some of it's GFX, I ripped levels 1-8 and uploaded them here: http://edit.ed.funpic.org/?extlnk=smwexgfx.php. I also uploaded most of my DKC rips and YI rips there.


(edited by smwedit on 03-28-06 09:02 AM)
(edited by smwedit on 03-28-06 09:07 AM)
(edited by smwedit on 03-28-06 09:08 AM)
(edited by smwedit on 09-09-06 06:16 PM)
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 03-28-06 11:22 AM, in The ExGFX Request Thread Link
That coral capers BG is mine. It has my exgfx workshop user code in the filename.


(edited by smwedit on 03-28-06 09:25 AM)
(edited by smwedit on 03-29-06 10:22 AM)
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 03-28-06 01:27 PM, in need help Link
If I am understanding you correctly, what you need to do is save level 105 back to C7 with file>save level to rom and changing the number 105 to C7 in the level number box that comes up.
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 03-30-06 10:31 AM, in exgfx background problem... Link
Use pageup and pagedown on the keyboard in the BG-tilemap editor to change the page. Plus, you need to insert the sample level and save it to the level you want with file>save level to rom and changing the number there to the level you want if the level hasn't already been worked on.
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 03-30-06 11:00 PM, in Whatever happened to Solar Soundtrack? Link
It is a program being made by blackhole89. I thought it was going to be finished by last summer because that's what I heard but for some reason, it was not finished. It was not released because he wanted to make it completely bug free before it's release. I think I also heard something about slow progress on it but I am not sure.


(edited by smwedit on 03-30-06 09:01 PM)
(edited by smwedit on 03-30-06 09:01 PM)
(edited by smwedit on 03-30-06 09:02 PM)
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 03-30-06 11:04 PM, in exgfx background problem... Link
they do that because those BGs need to use some of the space used by them. Most DKC BGs use more space than normal BGs. A lot of other BGs also use more than one ExGFX file.


(edited by smwedit on 03-30-06 09:05 PM)
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 04-14-06 11:58 PM, in Ideal games for ripping ExGFX Link
How about these:

the Donkey Kong Country series - Most BGs are good here but FGs are hard to rip, however, some are rippable
Yogi Bear - All I've seen except for the construction site
The Lion King - Almost all BGs here and some FGs
Jurassic Park 2 - the final mission
Knights of the Round - level 2 and a few others, not good for FGs
King of dragons - Good for BGs but not FGs
Legend - Good for BGs but not FGs
Sutte Hakkun - not very good FGs, awesome BGs but it only has 3 BGs
the Mortal Kombat series - Good for BGs but not that good for FGs


(edited by smwedit on 04-14-06 10:59 PM)
(edited by smwedit on 04-14-06 11:04 PM)
(edited by smwedit on 04-14-06 11:08 PM)
(edited by smwedit on 04-14-06 11:09 PM)
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 04-15-06 01:15 PM, in FuSoYa's SMB3 Pipes **RELEASED** (for real this time) Link
I'm with you on unlocking it but I've heard that it wouldn't be compatible with LM because it is 6mb. However, you could expand it to 8mb with "lunar expand" because I think LM supports 8mb roms.
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 04-26-06 08:50 PM, in Marios House GFX Link
I was able to convert it into ExGFX files and it looked like this. Do you want me to get it complete and send you everything or are you going to do it?
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 04-27-06 07:04 PM, in Marios House GFX Link
I will send it to you when it is 100% complete and it will fit in FG2, BG1, and FG3. if you are going to want a background to go with it, tell me and it will be included in FG1 and the rest of FG2.


(edited by smwedit on 04-27-06 07:59 PM)
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 04-30-06 04:29 PM, in The ExGFX Request Thread Link
Originally posted by cory21391
Does anybody have a Jungle Hijinx background (NOT the one from SMWcentral, the one I' asking for would have the trees, not just the horizon.) If not, I'll try to rip it from the game myself.

I also ripped it with just the "sub BG" but it has a dark blue background instead of having the horizon in the background. Also, it uses more than one GFX file like most of my BGs.


(edited by smwedit on 04-30-06 09:12 PM)
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 05-03-06 08:58 PM, in The ExGFX Request Thread Link
for the futuristic/metropolis, I might rip the city BG from Jelly Boy 2 or maybe one of the cities from a mega man game, but they aren't really futuristic.
for the snow, I have the snow from yoshi's island but it isn't released, it is in my hack.


(edited by smwedit on 05-04-06 04:22 PM)
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 05-05-06 01:52 PM, in The ExGFX Request Thread Link
Get the YI waterfalls BG here: Info, Download now


(edited by smwedit on 09-09-06 06:17 PM)
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 05-05-06 09:22 PM, in Lightning Problem Link
A custom block: 22 CC DF 03 60
you have to know how to insert it into blocktool, and an invisible sprite has to be touching it every screen, not an autoscroll one or the invisible block, you are going to have to make one invisible with exgfx and place it inside a group of 9 set to act like 130 and not able to be reached by mario. I made an airship with lightning by using an invisible koopa shell touching that block when the block is in the center of the ship's body every screen.
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 05-06-06 11:50 AM, in Nintendo Super System version of SMW has been redumped... Link
in this one, there is a break between the two lines in the yellow switch palace at the end message that say: -SWITCH PALACE- and The power of the switch.... and it doesn't say "your progress will also be saved" obviously because it can't save.

And this one can't be opened in LM.
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 05-10-06 09:24 PM, in The ExGFX Request Thread Link
Originally posted by cory21391
Also, does anyone have a good futuristic/metropolis type city background (kinda like the mushroom city [or whatever it was called] in Dr. Mario)?

Here is a futuristic metropolis BG, it comes from Jelly Boy 2: Info, Download now


(edited by smwedit on 05-10-06 08:25 PM)
(edited by smwedit on 09-09-06 06:17 PM)
smwedit

Red Paragoomba


 





Since: 11-18-05

Last post: 6651 days
Last view: 6466 days
Posted on 05-16-06 05:46 PM, in M16-7K Problem/Glitch Link
That happens when your pcx is not 256 in width. You need to expand the image's width before you run m16-7k.


(edited by smwedit on 05-16-06 04:47 PM)
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Acmlm's Board - I3 Archive - - Posts by smwedit


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