![]() |
| Register | Login | |||||
|
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
|
| | |||
| 0 users currently in Craziness Domain. |
| Acmlm's Board - I3 Archive - Craziness Domain - FOILed again! |
New poll | | ![]() |
| Pages: 1 2 | Add to favorites | Next newer thread | Next older thread |
| User | Post | ||
Jagori![]() ![]() ![]() 150 Since: 11-17-05 Last post: 5908 days Last view: 5908 days |
| ||
| I used to plug away through the complex stuff and then make the dumbest mistakes. I'd be working out some triple integral, it'd simplify to "9+4" and then I'd write "15" or something like that. Luckily, that class's prof gave written exams instead of multiple choice so I'd still get most of the marks when I did that. | |||
|
HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
| ||
I never paid much attention in math class, and now whenever I do 3D work I wish I had. I'm good at math in general but since I didn't really learn the formulas I always have trouble with trigonometry and it takes me a little while to remember how to do some things like algebra. I guess I'll just have to see if I can take a similar class in college. |
|||
|
Tatrion <_<; Since: 11-17-05 Last post: 5908 days Last view: 5907 days |
| ||
So guys, you wanna do my math work for me?
*Get hit by a rain of thrown wooden chairs* |
|||
|
HyperHacker Star Mario Finally being paid to code in VB! If only I still enjoyed that. <_< Wii #7182 6487 4198 1828 Since: 11-18-05 From: Canada, w00t! My computer's specs, if anyone gives a damn. STOP TRUNCATING THIS >8^( Last post: 5908 days Last view: 5908 days |
| ||
Ooh, here's another one. When you do collision detection against a group of polygons in 3D, make sure you're adding the coordinates of the group as a whole to those of the polygons. (Doesn't help when one of the groups is at (0,0,0), making the routine appear to work some times but not others.) |
|||
|
PrincessPeach Buzzy Beetle Since: 11-18-05 From: RĂ¼ti ZH Last post: 5914 days Last view: 5914 days |
| ||
Originally posted by HyperHacker It's like, you have to know wich coordinates are occupied, and by wich element. I once did some colision detection in 2D, it's simple as long as it's rectangular.. |
| Pages: 1 2 | Add to favorites | Next newer thread | Next older thread |
| Acmlm's Board - I3 Archive - Craziness Domain - FOILed again! |
| ![]() |