(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
05-18-24 02:02 PM
0 users currently in Hardware / Software.
Acmlm's Board - I3 Archive - Hardware / Software - 4-bit packed-pixel image? New poll | |
Add to favorites | Next newer thread | Next older thread
User Post
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 07-23-06 04:22 AM Link | Quote
to make a short story, I've recently started to mess with the C4 chip(used in SNES game such as MMX2 and 3) and, in the documentation I've found about it, it say the image I will import have to be a 4-bit packed-pixel image. my question is what exactly a 4-bit packed image is and do a program to make/edit them exist? thank in advance
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 6299 days
Last view: 6298 days
Posted on 07-23-06 04:23 AM Link | Quote
I believe that basically a standar 16-colour .bmp picture... although whether it has the .bmp file header I don't know. MSPaint is supposed to be pretty good for those kinds of files.
Ailure

Mr. Shine
I just want peace...








Since: 11-17-05
From: Sweden

Last post: 6299 days
Last view: 6298 days
Posted on 07-23-06 11:17 AM Link | Quote
...I yet have to hear about a game using the bitmap format. Really, do you really know the spefications for bitmap? Such as the fact that images are stored backwards for some reason.

I guess it means that it's compressed with it being "packed". Other than that, I can't help much.
Zidane

Koopa








Since: 07-14-06
From: Melbourne, FL

Last post: 6303 days
Last view: 6304 days
Posted on 07-23-06 11:21 AM Link | Quote
From Wikipedia:

In chunky or packed pixel frame buffer organization, the bits defining each pixel are grouped together. For example, if there are 4-bits per pixel (16 colors), each frame buffer byte defines two pixels.


(edited by Zidane on 07-23-06 10:23 AM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 07-24-06 09:36 AM Link | Quote
Originally posted by Ailure
I guess it means that it's compressed with it being "packed". Other than that, I can't help much.

it is possible, they probably are using the chip to decompress it


(edited by Bio.exe on 07-24-06 08:39 AM)
(edited by Bio.exe on 07-24-06 08:40 AM)
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6298 days
Last view: 6298 days
Posted on 07-24-06 11:06 AM Link | Quote
I thought the C4 was mainly used for drawing vectors / line graphics. How does that fit in with this?
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6299 days
Last view: 6298 days
Posted on 07-24-06 11:20 AM Link | Quote
Originally posted by MathOnNapkins
I thought the C4 was mainly used for drawing vectors / line graphics. How does that fit in with this?

link
according to this, it can be used to scale/rotate graphic, but it the graphic to input must be a 4-bit packed-pixel image wich is what's currently stopping me from using it
Add to favorites | Next newer thread | Next older thread
Acmlm's Board - I3 Archive - Hardware / Software - 4-bit packed-pixel image? |


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.007 seconds; used 375.79 kB (max 464.25 kB)