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05-06-24 04:31 PM
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Acmlm's Board - I3 Archive - General Gaming - Dancing Games Thread (VEE TOO...) New poll | |
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Hiryuu

Sword Maiden
Retired Admin








Since: 11-17-05
From: Nerima District - Tokyo, Japan

Last post: 6287 days
Last view: 6287 days
Posted on 01-19-07 07:37 PM Link | Quote
Most. Awesome.

The only real thing you've got left to detect is rolls and mines. Rolls are done the same way as freeze detection and mines are like detecting a fifth kind of step.

You get that and you've got it I think.


(edited by Hiryuu on 01-19-07 01:51 PM)
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6287 days
Last view: 6287 days
Skype
Posted on 01-20-07 12:21 AM Link | Quote
I actually have mines (they show up as an "M", since I have no graphic yet) and rolls can be done by just making the freeze things purple-blue.
cpubasic13
I'm ahead of myself...
Wait...









Since: 11-17-05
From: Citra, Fl.

Last post: 6288 days
Last view: 6286 days
Skype
Posted on 01-20-07 02:50 AM Link | Quote
...wow. That looks fantastic. Its a lot better than the ones seen at other places!

And also almost done with Dignity. Oh, its already a 13 and I have about 2 more 16th note runs to add.

...yeah, could possibly be a 14 if you are a padder... Hands, mines, 16th notes, all at 195 BPM... yeah... that'd be one for a challenge.
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6287 days
Last view: 6287 days
Skype
Posted on 01-20-07 09:32 AM Link | Quote

(full version via clicking)

Rolls are in, mines are almost (I need a good graphic for them "*" doesn't cut it)...

The stats there are just shortened versions of their full names, e.g "Ta" = "Tap notes", "Ho" = "Holds", "Qu" = "Quads", etc.

"Ha #1 (#2)", non-quad hands, hands incl. quads).

"?" are the mostly-unimplemented "Lift" notes (no one cares about them, I guess), "*" is a mine, the letters on the side were for debugging ("J"ump, "H"and, "Q"uad).

The stats are really odd, but :\
Hiryuu

Sword Maiden
Retired Admin








Since: 11-17-05
From: Nerima District - Tokyo, Japan

Last post: 6287 days
Last view: 6287 days
Posted on 01-20-07 06:20 PM Link | Quote
Wow.

A 10,000 dollars system hacked into just to play MP3s. Unbelieveable.
DahrkDaiz

Nipper Plant
U wan hax Mario?!








Since: 11-17-05

Last post: 6288 days
Last view: 6287 days
Posted on 01-21-07 02:09 AM Link | Quote
Ok now, steady, breathe deep...


dun dun dun
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6289 days
Last view: 6287 days
Posted on 01-23-07 12:59 AM Link | Quote
Here's a simfile (for keyboard) I made a few years ago. It's from Kirby Super Star - the song from Great Cave Offensive that is a remix of Green Greens - also, it was VERY HARD when I first made this simfile, so unless you're an above average player, watch out.

Download Here

I can NOT make banners and backgrounds, so I took them from the original game.
cpubasic13
I'm ahead of myself...
Wait...









Since: 11-17-05
From: Citra, Fl.

Last post: 6288 days
Last view: 6286 days
Skype
Posted on 01-23-07 05:27 AM Link | Quote
Most Insane Chart Ever:
Bee Another Nightmare
Just remember that... well, its supposed to be doubles...
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6287 days
Last view: 6287 days
Skype
Posted on 01-23-07 05:30 AM Link | Quote
If you have any simfiles you want tenatively parsed, let me know. I need new specimens hamsters examples of "real" stepfiles.
Electrometer Prime

30








Since: 03-04-06

Last post: 6290 days
Last view: 6288 days
Posted on 01-23-07 09:57 PM Link | Quote
Originally posted by cpubasic13
Most Insane Chart Ever:
Bee Another Nightmare
Just remember that... well, its supposed to be doubles...


That doesn't even seem to be remotely possible to complete. I know that no one around here could pull that off O_o;;
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6289 days
Last view: 6287 days
Posted on 01-24-07 02:03 AM Link | Quote
Originally posted by Subrosian
Here's a simfile (for keyboard) I made a few years ago. It's from Kirby Super Star - the song from Great Cave Offensive that is a remix of Green Greens - also, it was VERY HARD when I first made this simfile, so unless you're an above average player, watch out.

Download Here

I can NOT make banners and backgrounds, so I took them from the original game.


After seeing the level of play that most of you guys are on this board, I DARE ANYONE to try this!
Hiryuu

Sword Maiden
Retired Admin








Since: 11-17-05
From: Nerima District - Tokyo, Japan

Last post: 6287 days
Last view: 6287 days
Posted on 01-24-07 02:53 AM Link | Quote
I will when I get home, rest assured.

I would dare you to try XXXimum, though.

That, and probably Disconnected HaZaRD and Monolith -Renaissance Mix-. Those two are more fun, really. XXXimum is more or less flat-out challenge.


(edited by Hiryuu on 01-23-07 08:54 PM)
Subrosian



 





Since: 12-03-06
From: Surrey, BC, Canada

Last post: 6289 days
Last view: 6287 days
Posted on 01-24-07 05:41 AM Link | Quote
Originally posted by Hiryuu
I will when I get home, rest assured.

I would dare you to try XXXimum, though.

That, and probably Disconnected HaZaRD and Monolith -Renaissance Mix-. Those two are more fun, really. XXXimum is more or less flat-out challenge.


I've already tried XXXimum, AA'ed it.
The stupid 16th/720BPM 8th notes stop me from AAAing it

Unless you mean trying it on a pad? My pad sucks, but I think I could get close to passing it if I tried it at my local ITG2 machine.

I'm working on a simfile for "It's over 9000," lol.

And if you want to see the most LEGENDARY songs/stepfiles ever made, try these:
TSUPSEUDOGAMUSH
TSUHSUIXAMUSH


(edited by Subrosian on 01-23-07 11:50 PM)
(edited by Subrosian on 01-24-07 12:27 AM)
(edited by Subrosian on 01-24-07 12:38 AM)
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6287 days
Last view: 6287 days
Skype
Posted on 01-24-07 05:45 AM Link | Quote
*Xkeeper contemplates adding a "!2na smo [user]" to tunabot

Almost done with the miniSM image generator, for now. I just need to get the difficulty and minmax BPM ordered out and put on the image, and mabye add a starting BPM somewhere (since overwriting the "1" measure notation is kind of dumb).

Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6287 days
Last view: 6287 days
Skype
Posted on 01-24-07 07:42 AM Link | Quote


Whee!
Hiryuu

Sword Maiden
Retired Admin








Since: 11-17-05
From: Nerima District - Tokyo, Japan

Last post: 6287 days
Last view: 6287 days
Posted on 01-24-07 09:10 AM Link | Quote
Wee!
Wee!!
WTF?!

Check the score on that last one.
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6287 days
Last view: 6287 days
Skype
Posted on 01-24-07 04:25 PM Link | Quote
If anyone wants any other game modes (sparing "dance-single", as that already works well enough) supported by MiniSM Parser, say so right now.

Dance-Double is probably going in, but what about Solo?
Hiryuu

Sword Maiden
Retired Admin








Since: 11-17-05
From: Nerima District - Tokyo, Japan

Last post: 6287 days
Last view: 6287 days
Posted on 01-24-07 05:40 PM Link | Quote
Any other modes besides Single and Double really isn't necessary to parse. Reason being is because they are all obsoleted. Solo MIGHT be a consideration but as far as I know they aren't really used that much.

Besides, anyone playing Solo would want to play PIU one hundred times over anyways.
cpubasic13
I'm ahead of myself...
Wait...









Since: 11-17-05
From: Citra, Fl.

Last post: 6288 days
Last view: 6286 days
Skype
Posted on 01-24-07 05:47 PM Link | Quote
Originally posted by Hiryuu

Besides, anyone playing Solo would want to play PIU one hundred times over anyways.

I would vouch for that.

Pump-single and Pump-double would be neat to see done, but a majority of files are of Dance-Single... and I don't have many Pump sims unless they are KSF (which I still have a few of...). Even then, SM doesn't work like PIU anyway. Freezes act like DDR/ITG freezes instead of building up your combo and it doesn't support BPM changes each difficulty yet, so it isn't perfect to worry about it... for now...

So Dance-Single and Dance-Double works for now.
Hiryuu

Sword Maiden
Retired Admin








Since: 11-17-05
From: Nerima District - Tokyo, Japan

Last post: 6287 days
Last view: 6287 days
Posted on 01-25-07 09:14 PM Link | Quote
In browsing some stuff earlier this morning:

I looked deeper into KaW's website...

He had a recent update in his music section. A live version of Take Me Back, which is used when you get a high score in ITG2.

Aside from that, if you didn't know about these before...well you sure do now.
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