(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
05-04-24 08:00 PM
0 users currently in General Emulation.
Acmlm's Board - I3 Archive - General Emulation - Mario Paint on the ZSNES New poll | | Thread closed
Add to favorites | Next newer thread | Next older thread
User Post
Link2006

Octoballoon








Since: 11-18-05
From: Kokiri Forest

Last post: 6294 days
Last view: 6285 days
Posted on 03-02-06 06:26 PM Link
OK. I had this ROM for a while now. (maybe one of the first
ROMS I ever got). I left it alone for about a year or two and
it worked fine then. Then I found out about editing the graphics
in yy-char to make my own homemade stamps and such.
When I start to play and change the control to use the mouse,
the mouse control (in Mario Paint, NOT the ZSNES
menu or my CPU) starts to skip to the point where
I can't even play it. I wondered if this has happend
to anyone else, and if so, how can I fix this. Is it the
ZSNES thats screwed or what?
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6285 days
Posted on 03-05-06 02:49 PM Link
It Didn't happen with me.........
F12Program

Goomba









Since: 10-16-06
From: Center of the earth

Last post: 6404 days
Last view: 6404 days
Posted on 10-19-06 07:33 PM Link
if this helps you can press the number "7" and a sub-title will say
"Mouse ported in slot 1" then use your "Computer Mouse"
Yoronosuku

Toss Tortoise


 





Since: 11-17-05
From: Massachusetts is my new home..

Last post: 6284 days
Last view: 6284 days
Skype
Posted on 10-19-06 07:42 PM Link
Nice bump, and useless no less...as he said the problem wasn't with ZSNES y'think you could watch where you're posting next time?

Anyway, its possible you changed something you weren't supposed to when editing graphics, though it's not terribly likely anything related to mouse functionality code would be remotely near graphical data to the extent where it'd appear next to it in a tile editor. But hey...who knows ;\

Edit: ansd considering the length of the bump, I doubt the original poster cares anyway someone close this D:


(edited by Yoronosuku on 10-19-06 06:42 PM)
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6285 days
Last view: 6285 days
Posted on 10-29-06 07:55 AM Link
I could point out a few other bumps this genius made, but I don't think it's necessary.
Add to favorites | Next newer thread | Next older thread
Acmlm's Board - I3 Archive - General Emulation - Mario Paint on the ZSNES | Thread closed


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.024 seconds; used 365.00 kB (max 435.98 kB)