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05-16-24 10:57 PM
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Acmlm's Board - I3 Archive - The Pit of Despair - The ExGFX Workshop New poll | | Thread closed
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Luigi Fan

Goomba


 





Since: 12-10-05

Last post: 6512 days
Last view: 6512 days
Posted on 12-13-05 10:18 PM Link
How can I insert a pallette?
cpubasic13
I'm ahead of myself...
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Since: 11-17-05
From: Citra, Fl.

Last post: 6298 days
Last view: 6297 days
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Posted on 12-13-05 10:58 PM Link
File > Palettes > Import Level Palette

Yes. It is that simple.
Coby

Keese


 





Since: 11-20-05
From: Belgium

Last post: 6302 days
Last view: 6298 days
Posted on 12-14-05 09:54 AM Link
Ok everybody, the Workshop is back up and running. There shouldn't be any problems occuring now, well except for some user links still not working.
cpubasic13
I'm ahead of myself...
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Since: 11-17-05
From: Citra, Fl.

Last post: 6298 days
Last view: 6297 days
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Posted on 12-14-05 10:12 PM Link
Alright. Tiny update on the tileset.


Nothing much. Blocks don't have to be so square anymore. Ledges on the brick scenery have been added. I need to put in a shadow for underneath them.


A night castle palette for it. I want to use it as a castle, actually. It would look very nice. I should probably add in some water tiles to make a basement to a castle... hehehe...
S.N.N.
wtf


 





Since: 11-17-05
From: Ontario, Canada

Last post: 6302 days
Last view: 6297 days
Posted on 12-15-05 08:25 PM Link
The night one looks really good cpu! But the purple brick wall background really clashes with the purple platforms - maybe make it a teensy bit lighter or something?

Day one looks great though
cpubasic13
I'm ahead of myself...
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Since: 11-17-05
From: Citra, Fl.

Last post: 6298 days
Last view: 6297 days
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Posted on 12-15-05 11:33 PM Link
Lighter, huh? Hmmmm... that can easily be done!

Better?

Oh wait... uhhh... the platforms could use a little touching up. AND I just thought of adding in torches on the bricks.
Yay!
Bloyburt

Red Goomba








Since: 11-20-05
From: Qrrbrbirlbel

Last post: 6486 days
Last view: 6486 days
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Posted on 12-17-05 06:49 AM Link
When I insert the ExGFX, if I load up the emulator or switch to a different level, the ExGFX Dissapears! Please Help!
Kailieann



 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 12-17-05 10:17 AM Link
1. Open Lunar Magic
2. Open the 'Help' menu
3. Select 'Contents'
4. Select the 'Lunar Magic Documentation' heading
5. Select the 'File Menu' subheading
6. Select the 'Graphics' subheading
7. Open the 'Insert ExGFX to ROM' topic
8. Read
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6297 days
Posted on 12-17-05 02:19 PM Link
and when i Insert ExGFX To Rom


It's screwed up


I try to use SMB2J Graphics
Kailieann



 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 12-17-05 02:28 PM Link
Originally posted by Jacobthehero
and when i Insert ExGFX To Rom

It's screwed up

I try to use SMB2J Graphics


If it's screwed up, then you did something wrong.

And noone's going to be able to help you unless you be more specific.

"and when i Insert ExGFX To Rom"

How? Where are the ExGFX files? What format are they in?
Details are your friend.

"It's screwed up"

In what way? Do the graphics have the wrong colors? Do they not show up? Do you even know how to make them show up? Is the ROM corrupted altogether?

We're not telepaths. You can't just say "I did this and it didn't work" and expect us to know how to fix it. If you don't tell us what you did, then we can't tell you where you went wrong.
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6297 days
Posted on 12-17-05 02:36 PM Link
I put the SMBJ2 Graphic.bin
map16.bin
map16G.bin In ExGraphics Folder
Kailieann



 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 12-17-05 02:46 PM Link
Start from #3 and tell me where you screwed up
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6297 days
Posted on 12-17-05 03:23 PM Link
Level 105..
Kailieann



 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 12-17-05 03:34 PM Link
No. Go away.

You cannot read LM's help file.

You cannot read the step-by-step instructions in the first post of the thread, not even when I provide a link to it and tell you which step you started doing things wrong.

Go away.
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6297 days
Posted on 12-17-05 03:37 PM Link
DO NOT SAY GO AWAY!!


I need that Help..

I read that help menu and everything! i tried and it SCREWED UP!! >
Techokami

Porcupo








Since: 12-03-05
From: Mass-uh-chew-sits USofA

Last post: 6312 days
Last view: 6297 days
Posted on 12-17-05 04:31 PM Link
Originally posted by Jacobthehero
DO NOT SAY GO AWAY!!


I need that Help..

I read that help menu and everything! i tried and it SCREWED UP!! >

Then learn to read and give more specific details, or get the fuck out of the Workshop. Simple as that.
cpubasic13
I'm ahead of myself...
Wait...









Since: 11-17-05
From: Citra, Fl.

Last post: 6298 days
Last view: 6297 days
Skype
Posted on 12-17-05 09:46 PM Link
Originally posted by Bloyburt
When I insert the ExGFX, if I load up the emulator or switch to a different level, the ExGFX Dissapears! Please Help!


When you insert the ExGFX, move something in the level and save, just for a fail-safe. Also, when you import tiles, make absolutley sure that you press F9 to save the tiles. Otherwise, when you move to one level or load it up in the emulator, you will get nothing shown.

Help any?
Juggling Joker

Ninji

SMW Mod
Merry Christmas!



 





Since: 11-18-05

Last post: 6325 days
Last view: 6297 days
Posted on 12-17-05 10:22 PM Link
Some teaser pics of my aforementioned sets:





Luigi Fan

Goomba


 





Since: 12-10-05

Last post: 6512 days
Last view: 6512 days
Posted on 12-17-05 11:20 PM Link
Do anyone have a doomship tileset for my overworld? that would be useful in my hack. But I don't know how to insert tileset in a overworld so I'd like that someone explain me how to do it. Thank in advance
cpubasic13
I'm ahead of myself...
Wait...









Since: 11-17-05
From: Citra, Fl.

Last post: 6298 days
Last view: 6297 days
Skype
Posted on 12-17-05 11:53 PM Link
JJ: I was wondering about those two tilesets. I still like the lego tileset a lot better than mine. That last tileset looks awesome too! Nice job!

Luigi Fan: The ExGFX for the overworld are pretty much the same as in levels, but you don't have to do the Map16 importing. I don't think you can really import palettes though... unless you get an overworld palette...
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Acmlm's Board - I3 Archive - The Pit of Despair - The ExGFX Workshop | Thread closed


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