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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by The Kins
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User Post
The Kins

Kodondo
Level: 38

Posts: 523/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 06-25-05 02:11 PM, in FINALLY Link
Anyone noticing a pattern in the forum mods list?
The Kins

Kodondo
Level: 38

Posts: 524/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-01-05 08:25 PM, in super smash bros level and character editor Link
Originally posted by wario
does anyone has anyone of these editors??
If they have, they're being very quiet about it.


(edited by The Kins on 07-01-05 11:25 AM)
The Kins

Kodondo
Level: 38

Posts: 525/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-04-05 04:40 PM, in Snifit Returns! Advance Wars 2 Graphics Hack Link
Your thread title made me realise that a Mario-themed AW hack would be awesome.
The Kins

Kodondo
Level: 38

Posts: 526/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-04-05 08:52 PM, in Chibi sprites! Link
Thanks for the sprite Kawa! Here, I made this in return, using your Duke sprite.


The Kins

Kodondo
Level: 38

Posts: 527/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-04-05 08:55 PM, in Warrior (WARNING: nudity, blood, "furry" - Not Safe For Work) Link
This is... not something I would expect you to draw.

Very nicely done regardless.
The Kins

Kodondo
Level: 38

Posts: 528/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-06-05 12:57 PM, in General Project Screenshot Thread Link
Yeah I know this isn't the SMW forum, but we have no such thread there. I haven't actually done much work on Ninji Saga 2 other than preparing some graphics. I should get back into it.

Here's a pic of what a tileset I've put together will likely look like ingame. I think I've stuck to SMW's limitations.

Part of the background is edited from SMAS I think, but most of it was hacked together from a New Super Mario Bros. screenshot.

For the record, I highly advise against making tilesets from blurry JPEGs.

Oh, and can't wait for your SMB2 hack Chill.
The Kins

Kodondo
Level: 38

Posts: 529/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-06-05 01:03 PM, in There appears to a Debug menu for SSBM... Link
Originally posted by Colleen
(Plus we're FAR from seeing SSBM emulated to begin with.)
Uh, Dolphin emulator?
The Kins

Kodondo
Level: 38

Posts: 530/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-06-05 07:40 PM, in Just something I've been playing with (Screenshots) Link
Nice pics, I look forward to seeing what comes from this!
Originally posted by Imajin
Originally posted by Kyouji Craw
The status bar fonts need to be redone. And I don't <3 the "status bar problem." Fix it now.

OMG TEH COLOR IZ SLIGHTLY OFF FIXE IT NOW!!11!
That's directed at the people who scream and whine about a little discoloration in the status bar... It's not even that bad here, there's been much worse...
The reason we scream is because it's disgustingly easy to avoid.
Originally posted by hhallahh
Haha. Someone should do a Cave Story tileset thing. BMF.
I've been twiddling with the idea of importing some Cavestory stuff to SMW, but it just wouldn't be right without the CS music. You know?
The Kins

Kodondo
Level: 38

Posts: 531/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-07-05 09:38 PM, in Lemmings Link
Blame Kawa for this bump.

A lemmings editor would rule my roost.
The Kins

Kodondo
Level: 38

Posts: 532/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-08-05 06:23 PM, in What makes a SMW hack good? Link
The sum of it's parts.
The Kins

Kodondo
Level: 38

Posts: 533/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-11-05 12:44 PM, in River City Ransom DS! Looks like they didn't botch this one! Link
Originally posted by Kirby PopStar
Nevermind... it's fake. Someone tricked a lot of sites.
Explain please.
The Kins

Kodondo
Level: 38

Posts: 534/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-12-05 07:43 AM, in Has anyone ever considered producing something capable of editing Metroid Prime 2 Link
brb doods asking one of the retro guys for level format details
The Kins

Kodondo
Level: 38

Posts: 535/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-12-05 06:42 PM, in SMB3 Demo Released! Link
Nice, I'll grab it up now!
The Kins

Kodondo
Level: 38

Posts: 536/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-13-05 01:31 PM, in SMB3 Demo Released! Link
It's because Freewebs is shit. Go to peter's site, then once that's loaded add "smb3.zip" onto the end for no problems.
The Kins

Kodondo
Level: 38

Posts: 537/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-13-05 08:37 PM, in River City Ransom DS! Looks like they didn't botch this one! Link
Originally posted by Ten
I lement the DS's lack of pressure sincitivity.
www.dictionary.com FOR THE LOVE OF GOD!!!

And a lack of 3D Kunio makes me a sad panda. A big urban Mario 64 with Acro Circus would be a binary orgasm.
The Kins

Kodondo
Level: 38

Posts: 538/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-15-05 08:09 PM, in Whatever happened to the Final Fantasy VI Editor? Link
Originally posted by mikepjr
I have a question.

Why make an editor for final fantasy 6 when their are programs like RPG maker 2000, 2003 and XP?
Why hack a game at all when you can make your own yourself?
The Kins

Kodondo
Level: 38

Posts: 539/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-16-05 09:19 PM, in Mario 64 - Amazing Stuff Link
Just out of interest, VL-Tone mentioned that he could squash and stretch Mario's "parts". Would it somehow be possible to load models from other characters in place of those parts? This is just something that interests me because I find the idea of Mario with a Goomba head funny for some obscure reason.
The Kins

Kodondo
Level: 38

Posts: 540/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-19-05 07:32 PM, in New Program: SMW Clean Rom Verifier Link
Originally posted by HyperHacker
When they're Japanese!
Odd, the Japanese hackers seem to be using the US version with a Japanese font hacked in, from my limited experience.
The Kins

Kodondo
Level: 38

Posts: 541/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-20-05 02:36 PM, in Luigi vs Mario (formerly SMB3DX) Link
OK, that's it, I give up. Well, for now at least.
The Kins

Kodondo
Level: 38

Posts: 542/595
EXP: 354733
For next: 15714

Since: 03-15-04
From: Melbourne, VIC, Australia

Since last post: 2 days
Last activity: 9 hours
Posted on 07-21-05 08:36 AM, in GTA: San Andreas given AO rating Link
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