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Acmlm's Board - I2 Archive - - Posts by The Kins |
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The Kins Kodondo Level: 38 Posts: 283/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Originally posted by peter_acCHILL. |
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The Kins Kodondo Level: 38 Posts: 284/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Originally posted by Juggling JokerNotice the lack of Reserve Box in the screenshots? Powerups are for plumbers. |
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The Kins Kodondo Level: 38 Posts: 285/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Originally posted by Master MOh, you mean the one I mentioned on Page 1? Originally posted by ShadowNice spritesheet, but I don't think it works very well as a layout. |
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The Kins Kodondo Level: 38 Posts: 286/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Originally posted by KaradurIf I had the talent to keep Ninji the same size both graphically and with the collusion detection while powered up, I'd do so in an instant.Originally posted by Trashykins You're not TOTALLY defenseless, though, as there's still 1UPs, Starmen and P-Balloons. You're just going to have to excercise a bit of caution. |
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The Kins Kodondo Level: 38 Posts: 287/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Or hell, use GIF. SNES games can only display 256 colours, so why the hell not? | |||
The Kins Kodondo Level: 38 Posts: 288/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Originally posted by Master MAnd so, I have noticed, is not dying. |
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The Kins Kodondo Level: 38 Posts: 289/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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So use a different SMW rom. | |||
The Kins Kodondo Level: 38 Posts: 290/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Oh yeah, the hack will actually have some form of plot to tie it together. The basics are simple: Ninji wakes up one wonderful morning to find that all his friends, and indeed, all of the dream world's inhabitants, down to the last Snifit, have mysteriously vanished without a trace. Ninji investigates, and finds himself facing both a new threat, and an old enemy. Here's another snap from the "Prologue" level. |
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The Kins Kodondo Level: 38 Posts: 291/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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YURBIPBG!!!!!!!!!!!!! (and other untranslatable sounds of glee) Just what I wanted for my hack! Oh schweet jesus do I owe you one. |
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The Kins Kodondo Level: 38 Posts: 292/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Originally posted by Master MI'll probably just make player 2 identical to player 1, since this hack is only designed for one Ninji, and because I'm a slack-ass. |
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The Kins Kodondo Level: 38 Posts: 293/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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I would say for everyone to sit back and watch all the fanboys commit suicide in desperate horror, but it goes without saying, really. On a similar note... Originally posted by KarioA river in Egypt doesn't even cover this. (IZZAFACT!!!: Square moved over to Sony because they didn't want to do games for the N64. They sent their N64 dev-kits back to Nintendo and did FF7.) But then, the idea of a company physically kidnapping a guy from Nintendo's house is amusing to me.... In a alternate universe... |
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The Kins Kodondo Level: 38 Posts: 294/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Search me, all I remember is a quote from a really old SNES magazine about Square saying they had sent their N64 kits back to the N. | |||
The Kins Kodondo Level: 38 Posts: 295/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Originally posted by HyperHackerSure, just code it up and i'll put it in. Sorry, what's that? Oh well. Was worth a try. |
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The Kins Kodondo Level: 38 Posts: 296/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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What did you make the stats graphics in, NESticle? | |||
The Kins Kodondo Level: 38 Posts: 297/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Originally posted by Kario --My Joke-- --Your Head-- On a less negative note, I must confess a liking for Valcion. |
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The Kins Kodondo Level: 38 Posts: 298/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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THIS is what happens when you try to link mostly-unrelated games together. | |||
The Kins Kodondo Level: 38 Posts: 299/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Originally posted by FyxeFor all we know, the new Zelda game could throw us for a loop and flip all our previous ideas on their heads. There's a lot about Hyrule we don't know, I'd wager. (edited by Trashykins on 02-27-05 09:37 AM) |
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The Kins Kodondo Level: 38 Posts: 300/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Here's a new screenshot. I probably shouldn't be showing this, as it's disgustingly early (hence the lack of background and extreme emptiness). However, I just wanted to show off these enemies and my new tileset (bonus points and a mention in the hack if you can guess what game it's from...) |
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The Kins Kodondo Level: 38 Posts: 301/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Originally posted by Glyph PhoenixBecause I'm such a nice guy, I'll give a hint: It's not from a Nintendo console. Originally posted by Glyph PhoenixConvince DD to get into SMW hacking and we'll talk. |
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The Kins Kodondo Level: 38 Posts: 302/595 EXP: 354733 For next: 15714 Since: 03-15-04 From: Melbourne, VIC, Australia Since last post: 2 days Last activity: 9 hours |
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Originally posted by Glyph PhoenixSo it's for Genesis, eh?Point out where I said it was from a Sega console. |
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Acmlm's Board - I2 Archive - - Posts by The Kins |