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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by beneficii
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beneficii

Lakitu
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Posted on 07-27-05 01:03 AM, in Is it possible to patch marios physics and palette to create another character? Link
Originally posted by Red_Oxygen
Is it possible to create new characters by patching mario and luigi's physics engines and changing their palettes?




What do you mean by "patching" them? Do you mean doing an ASM hack of them?

Yes, you can change their palettes; I believe that's already been discussed extensively here.
beneficii

Lakitu
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Posted on 07-27-05 01:07 AM, in Is it possible to patch marios physics and palette to create another character? Link
Originally posted by Red_Oxygen
no I mean mario's jump hieght speed traction floatiness etc and change his palette to make a new character.


I already mentioned that; you have to do an ASM hack. You also have to change Mario's tile. Why don't you take a look at the FAQ?

Boy, I feel like an idiot for responding to this. Moderator, can you close this spamming thread?

EDIT: すみません。


(edited by beneficii on 07-26-05 04:12 PM)
(edited by beneficii on 07-26-05 04:48 PM)
beneficii

Lakitu
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Posted on 07-27-05 01:08 AM, in Green gas bubbles and the Big Boo . Link
Originally posted by SoNotNormal
They can't be incompatiable:

a) Green gas bubble is in Vanilla Ghost House and Valley Ghost House.
b) Big boo is in a ton of levels


Well, it's just that, have you ever seen them together?

You should listen to peter_ac, anyhow.
beneficii

Lakitu
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Posted on 07-27-05 01:11 AM, in Green gas bubbles and the Big Boo . Link
Originally posted by SoNotNormal
Yeah, I found that out, they don't work together which sucks, but life goes on. I thought you meant incompatiable period, didn't know you meant both together


Well, that's what I meant by incompatible: they can't be on the same screen together. But oh well, I've had to deal with that myself.


(edited by beneficii on 07-26-05 04:16 PM)
beneficii

Lakitu
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Posted on 07-27-05 01:18 AM, in Is it possible to patch marios physics and palette to create another character? Link
Originally posted by Kanji
Why is this a spamming thread? So a new user asks a question... I fail to see the spam.


Well, it's just that he could look around, at the FAQ first, for instance.
beneficii

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Posted on 07-27-05 01:32 AM, in Expanding the Overworld Link
Originally posted by Red_Oxygen
how about this...

1)Have several save states of the overworld
a)Original game OW(unhacked)
b)Current Hacked OW
c)New Hacked OW

2) have the current OW be erased but player data saved

3)load original unhacked OW

4)apply savestate

5)patch player data on New OW

6)repeat


What exactly are you trying ot accomplish? I think that the user shouldn't have to do anything but simply play the game to have an expanded overworld.

Hmm, perhaps we can create an overworld level, like the way Kirby's Adventure does on the NES? You know, the overworld is just like a normal level?
beneficii

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Posted on 07-27-05 01:34 AM, in Is it possible to patch marios physics and palette to create another character? Link
Originally posted by peter_ac
Obviously, he just wants to turn Mario into Luigi.

it's been done before, but the physics haven't been changed. I'm the first one to do this. In my SMW to SMBTLL hack, Luigi replaces Mario, both GFX and palette, he jumps higher and he's more difficult to stop after running. It's possible through general LM knowledge and hex.

This isn't spam, i don't see any need to close it.


Which addresses in the ROM did you modify?


(edited by beneficii on 07-26-05 04:34 PM)
beneficii

Lakitu
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Posted on 07-27-05 01:42 AM, in Expanding the Overworld Link
Originally posted by Red_Oxygen
Originally posted by beneficii
Originally posted by Red_Oxygen
how about this...

1)Have several save states of the overworld
a)Original game OW(unhacked)
b)Current Hacked OW
c)New Hacked OW

2) have the current OW be erased but player data saved

3)load original unhacked OW

4)apply savestate

5)patch player data on New OW

6)repeat


What exactly are you trying ot accomplish? I think that the user shouldn't have to do anything but simply play the game to have an expanded overworld.

Hmm, perhaps we can create an overworld level, like the way Kirby's Adventure does on the NES? You know, the overworld is just like a normal level?


no you don't understand me here. This process is done by a running subroutine to load a new OW(original OW unhacked) and running a save state after it gets the original OW to RAM. It then repeats the process agian (say after you beat Overworld 2-8) erases the OW loads the original and runs the(Overworld 3-1) savestate. repeat the process.


But won't that require the user to deal with stuff other than just playing the game? It looks like you want the user to load different save states at different times during the game, since the game itself can't load/save save states. Correct me if I'm wrong.
beneficii

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Posted on 07-27-05 02:30 AM, in NASA Goes Up Again: Discovery Touches Down Link
Originally posted by Ziff
Ummmmmmmmm...No. It's been tried, but due to a lack of viable competition an the dangers of allowing private companies selling rocket technology to potential enemy nations...Well, let me say, any relevently trained scientist can look at the booster technology presented by the Boeing Delta 5 and see how to make an effective low lift-ballistic missile. These things are kept secret.

The free-market doesn't solve everything. And when you privatize something like that you're JUST asking for a gigantic industry recession or a some sort of unforeseeable backlash/consequence.


What are you talking about? NASA's 70s, 80s era technology? The good thing about getting rid of NASA is that all those minds and resources could go to work for the market instead of a bureaucracy.

In response to the recession comment, that would only be because the government would stop subsidizing the industry (or at least, not as much as before). Whenever you cut off somebody from their free money, they feel it, but they can begin the process of picking themselves up again.


(edited by beneficii on 07-26-05 05:30 PM)
(edited by beneficii on 07-26-05 05:30 PM)
beneficii

Lakitu
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Posted on 07-27-05 03:01 AM, in If you expand a SMW ROM how do you use the expanded space? Link
Originally posted by Keikonium
By going to the end (?) of the ROM in a hex editor and looking for a bunch of FF's. Then you insert your own code (ASM) and use pointers to show that that stuff is located where you put it.

It's used for almost anything you want Ii think....


Yeah, I've done that before for SMB3, in changing starting screen and x positions of Mario's start space. Only that I had to use a bunch of JSR's and JMP's to go to my added code (by inserting them into the game's original code at certain points), because I had to change so many individual functions (the part where Mario starts, the part where Mario at game over goes to the start space on the same screen he got game over at, the two parts where Mario goes offscreen to the screen where the start space is at game over (and the part in between those two parts), the part that determines whether Mario stays on the screen or not, and the part where he stays on the same screen that calculates how much he must go each frame and in which direction). Depending on what you're trying to accomplish and how many functions deal with it, Red_Oxygen, you may only need to JSR once or JMP and JSR several times to several parts of your hack.


(edited by beneficii on 07-26-05 06:03 PM)
(edited by beneficii on 07-26-05 06:04 PM)
(edited by beneficii on 07-26-05 06:04 PM)
beneficii

Lakitu
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Posted on 07-27-05 04:11 AM, in Custom Palettes: Good vs Bad Link
I agree completely with what you said. I don't want to be mean or cruel, but I think that if you claim something's for the NES, then it should work on the real thing, not just an emulator or too.

When I make my own ROMs, my first priority is to make sure they would work on the real thing. Though I've been unable to perform a test on the real thing, I've learnt some things that would help make sure your ROM works (though it cannot substitute the real thing, and you should find someone who can test it and ask them):

At the beginning make sure to set interrupt disable (SEI) (or if you're going to use MMC3 interrupts, write #$40 to $4017 so IRQs don't appear again and again, and also write any value to $E000 at the start to make sure it's disabled and then make sure to clear interrupt disable (CLI)).

Make sure to the clear the decimal flag (CLD) because the NES does not support decimal mode.

Set the stack pointer to #$FF, the top of the stack (LDX #$FF / TXS).

If you're using any mappers, do the initialization at the beginning.

Wait for at least two VBlanks before editing the screen at the start (VBLANK: / LDA $2002 / BPL VBLANK).

You should zero out all the memory and also zero out the PPU-RAM as well (; This only covers the first nametable, change the first write to $2006 for each nametable / LDA $2002 / LDA #$20 / STA $2006 / LDA #$00 / STA $2006 / LDX #$04 / LDY #$00 / ZERO_SCREEN: / STA $2007 / INY / BNE ZERO_SCREEN / DEX / BNE ZERO_SCREEN).

Make sure to write stuff to $2000 and $2001 so you know what it's set at.

Make sure to always read from $2002 before writing to either $2006 or $2005 so you know high byte is first (for $2006) or so you know that horizontal is first (for $2005).

On every NMI, set $2006 to the address of the nametable you're using minus $2000 (you can also start in the middle of the nametable, by doing, say, $0200) and also set the scroll you want it at (LDA $2002 ; This sets it to the nametable starting at $2000 / LDA #$00 / STA $2006 / STA $2006 / BIT $2002 / STA $2005 / STA $2005).

That's all I can think of off the top of my head. Perhaps others can contribute.


(edited by beneficii on 07-26-05 07:13 PM)
(edited by beneficii on 07-26-05 07:17 PM)
beneficii

Lakitu
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Posted on 07-27-05 05:46 AM, in NASA Goes Up Again: Discovery Touches Down Link
Ziff,

And no, no they don't. When government subsidies end, the industry pulls out and begins outsourcing to all Hell. So, if you want a giant corporation that has 5 buildings in the States with maybe 300 employees there that are all paper pushers or execs. That's great, because the other jobs are going to be shipped to where the wages are lower, and production is cheaper. So, whatever. Also, there isn't enough consumers to make a viable private industry. It's cheaper for the government to send it all up, and therefore, easier to regulate.

Well, it shows that there is something terribly wrong on our side of things if companies keep wanting to pull out when they don't have government money any more, eh? Even in making a whole rocket to be launched Stateside all done in China or India and then shipped over. Then again, I don't think the picture is as gloomy as you paste it. In certain industries, companies find it more efficient to produce those products in another country; in other words, it's folly for a country to try to produce everything for itself. And yes, there could be deficits, but that is caused by a surplus of investments going into the U.S.

Also, if the industry isn't viable, then why should it exist? Why should people keep being forced to subsidize it? No wonder it's a dinosaur (q.v. below)!

70s and 80s rocket technology? What are you talking about? Rocket technology today is only slightly more advanced than it was in WW2. Mind, you until recentely there were no real innovations in this technology. NASA quickly picked up on it. Now they are losing that gain to the EU, Japan, Russia (surprisingly!) and even Canada (yeah, that shocked me when I heard that). Making it into a private industry is going to ruin that lead further, because companies won't develop new technology, they'll take the technology that already exists and it will STAGNATE.

It being only slightly more advanced then it was in WW2 I think proves my point even more. Who held a legal monopoly on space launches until the '80s and had it illegal for anyone else to make space launches? The government! After that, the industry was so dominated by the government it was hard to get anything really truly private going until recently. I must say, while NASA lost half its shuttle fleet (and didn't make any efforts to rebuild it or come up with anything new), private organizations such as those who made SpaceShipOne were being innovative in coming up with new, cheaper ways of launching into space. As you know, companies will use technology that suits their costs and their customers

In fact, I must now point you to a funny story:

http://www.spacefuture.com/vehicles/how_the_west_wasnt_won_nafa.shtml

Because of all this, I believe those minds that make up NASA are of better use in the private sector, because they simply STAGNATE in NASA.


(edited by beneficii on 07-26-05 08:48 PM)
(edited by beneficii on 07-26-05 08:48 PM)
beneficii

Lakitu
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Posted on 07-27-05 05:56 AM, in NASA Goes Up Again: Discovery Touches Down Link
Originally posted by Ziff
Originally posted by beneficii
Ziff,
Well, it shows that there is something terribly wrong on our side of things if companies keep wanting to pull out when they don't have government money any more, eh? Even in making a whole rocket to be launched Stateside all done in China or India and then shipped over. Then again, I don't think the picture is as gloomy as you paste it. In certain industries, companies find it more efficient to produce those products in another country; in other words, it's folly for a country to try to produce everything for itself. And yes, there could be deficits, but that is caused by a surplus of investments going into the U.S.

Also, if the industry isn't viable, then why should it exist? Why should people keep being forced to subsidize it? No wonder it's a dinosaur (q.v. below)!

It being only slightly more advanced then it was in WW2 I think proves my point even more. Who held a legal monopoly on space launches until the '80s and had it illegal for anyone else to make space launches? The government! After that, the industry was so dominated by the government it was hard to get anything really truly private going until recently. I must say, while NASA lost half its shuttle fleet (and didn't make any efforts to rebuild it or come up with anything new), private organizations such as those who made SpaceShipOne were being innovative in coming up with new, cheaper ways of launching into space. As you know, companies will use technology that suits their costs and their customers

In fact, I must now point you to a funny story:

http://www.spacefuture.com/vehicles/how_the_west_wasnt_won_nafa.shtml

Because of all this, I believe those minds that make up NASA are of better use in the private sector, because they simply STAGNATE in NASA.


Top bad that HORRIBLE government monopoly has been EXCELLENT.

CHEAPER?

Spaceshipone costs several hundreds of thousands of dollars to launch and can't carry crap.


Only because we haven't been able to see the full potential of the private sector.
beneficii

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Posted on 07-27-05 06:06 AM, in NASA Goes Up Again: Discovery Touches Down Link
Originally posted by Ziff
There is no potential.

NONE!


Wow, I was so defeated by that comment, when I was told the market has no potential. There is plenty of potential if you would allow it (that is, allow it, not make it illegal, because how are we to see its potential if it's illegal?). After all, the SpaceShipOne was not made for profit, but it was made as a result of private donors willing to part with their money to accomplish something. Early aviation started off with private donors who wanted things accomplished; there were many contests prior to WWI that required contestants to accomplish new aviation fleets by altitude and distance. Even though he spent several times the prize money to build the Pride of St. Louis and fuel it, Charles Lindbergh flew across the Atlantic in the craft to win the prize. And now, we see space tourism arising, because there are people who want to spend money to go into space. We will wait and see how it will turn out. Just because the market crashes once or twice should not be reason to despair either, because as you know, the video game market crashed twice too when it was just starting up (late 70's and again in early '80s)--markets in their infancy will tend to have bad practices in businesses causing a lot of them to go belly up when the hype ends, but they quickly pick themselves up with new and better practices. Of course, I can't even begin to foresee how the space market will turn out, but I think that if the government quits interfering, it will do just fine.
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Posted on 07-27-05 07:08 AM, in Question about NES emulators Link
fabio,

Though I couldn't see the movie because of bad format, I know what you're talking about. You're talking about the rightmost column (if you're scrolling right) or the leftmost column (if you're scrolling left) having messed up colors, right? I noticed that too, but I noticed that in Kirby that problem doesn't come up in emulators. I vaguely remember that the game itself did that too. You should go over to the message board at nesdev.parodius.com to ask that question, because they have people a lot more knowledgeable about this sort of thing there (including many emulator makers). Go to the NESEmDev forum to pose your question.
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Posted on 07-27-05 05:31 PM, in If you expand a SMW ROM how do you use the expanded space? Link
Originally posted by Red_Oxygen
Is it possible to get Lunar magic to "see" it?


Eh, probably not, but if you keep the data format the same (as say the maps in the original game), then you can edit them from Lunar Magic and then copy the data into the correct place in your ROM.
beneficii

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Posted on 07-27-05 06:08 PM, in NASA Goes Up Again: Discovery Touches Down Link
Originally posted by Arwon
The private sector is terrible at high risk upfront investments with only a long-term payoff (eg transport and utilities infrastructure). They're pretty decent at taking over these sorts of ventures later on... well, they can be, but as for building them... no.


Well, the evidence suggests otherwise; explain ventures like Branson's company and his challenge to have the first orbital launch by 2010 and also Virgin Galactica. Also explain how the private sector did all those aviation challenges so well and help made advances.
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Posted on 07-27-05 06:41 PM, in NASA Goes Up Again: Discovery Touches Down Link
Originally posted by alte Hexe
Yeah. Spaceship One didn't actually go into space and it can't even carry cargo or anything really. And it is hella spensive.

It really is quite a waste and a terrible example.

Therefore, there is no evidence.


So was the Spirit of St. Louis (it cost several times the prize money that it won); not long after Lindbergh's famous voyage a market for intercontinental flights developed.

Also, shouldn't the government have the burden of proof and freely acting individuals the benefit of the doubt?


(edited by beneficii on 07-27-05 09:43 AM)
beneficii

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Posted on 07-27-05 10:37 PM, in NASA Goes Up Again: Discovery Touches Down Link
Originally posted by Arwon
Originally posted by beneficii
Originally posted by Arwon
The private sector is terrible at high risk upfront investments with only a long-term payoff (eg transport and utilities infrastructure). They're pretty decent at taking over these sorts of ventures later on... well, they can be, but as for building them... no.


Well, the evidence suggests otherwise; explain ventures like Branson's company and his challenge to have the first orbital launch by 2010 and also Virgin Galactica. Also explain how the private sector did all those aviation challenges so well and help made advances.


The infrastructure's already been laid down... NASA and the USSR's equivalent have been researching and developing for 30 years. Branson isn't starting from zero.

And aviation advances? Well, in the early days, mostly during the World Wars with heavy influence from government money!


Why would Branson start from zero? It would make no sense. If you recall, it was illegal for anyone other than the government to make space launches until about 20 years ago, so there was no way we could have seen private competition and, as you know, launching into space is quite different from smuggling drugs.

Well, the governments massed-produced aircraft during World War I, but they mainly rode on the technological innovations that came out prior to that war. It's debatable how helpful the mass-production was, but it created a huge supply of ready-made aircraft most of which was sold off after the war ended. Then again, is the inflationary effect, regarding the materials making up those aircraft, when the government ordered them made. It might be interesting to research the exact effects of all that.

There were innovations in World War II, but how much from the private sector as compared to the government sector is debatable. In the decade leading up to World War II, in many countries the government started having more control over the production of aircraft, though I think in the U.S. that didn't happen until the country entered the war.
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Posted on 07-28-05 01:12 AM, in NASA Goes Up Again: Discovery Touches Down Link
Originally posted by alte Hexe
Originally posted by beneficii
Originally posted by Arwon
Originally posted by beneficii
Originally posted by Arwon
The private sector is terrible at high risk upfront investments with only a long-term payoff (eg transport and utilities infrastructure). They're pretty decent at taking over these sorts of ventures later on... well, they can be, but as for building them... no.


Well, the evidence suggests otherwise; explain ventures like Branson's company and his challenge to have the first orbital launch by 2010 and also Virgin Galactica. Also explain how the private sector did all those aviation challenges so well and help made advances.


The infrastructure's already been laid down... NASA and the USSR's equivalent have been researching and developing for 30 years. Branson isn't starting from zero.

And aviation advances? Well, in the early days, mostly during the World Wars with heavy influence from government money!
as you know, launching into space is quite different from smuggling drugs.

There were innovations in World War II, but how much from the private sector as compared to the government sector is debatable. In the decade leading up to World War II, in many countries the government started having more control over the production of aircraft, though I think in the U.S. that didn't happen until the country entered the war.



On point 1: WTF!?

On point 2: Aviation wasn't private until...Hell, it's still not god damned private except for private jets like the Gulf Stream V and stuff. Pretty much every civilian aircraft is built on government contracts because airlines are generally part owned by the governments who have to police their skies. Simple fact is that the private industry doesn't always equal innovation. Plus, these are very different issues. The airplane had a practical civilian mode as well being relatively inexpensive in the grand scheme of travel. Rocketry and space travel on the other hand has only had appropriate infrastructure since around...I don't know...The day Gagarin got into space they started making it. And giving that there is still no safe, cost-effective method of getting into space, there won't be any real infrastructure. Space travel will, for the coming decades, either be for research or military applications. The costs are too expensive for the companies to be able to handle sales to civilians (100'000 dollars a seat on something that costs about 250'000-400'000 to launch...with no guarantee of safety). Private companies will hop on in about 50 years, that is, if space turns out to be a completely viable industry at all.


In your quoting of my post, why did you omit the whole first half of it?
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