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Acmlm's Board - I2 Archive - - Posts by Rydain |
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Rydain Ropa Blaze Phoenix Runs With the Dragon Within Level: 42 Posts: 102/738 EXP: 490056 For next: 31306 Since: 03-15-04 From: State College, PA Since last post: 6 days Last activity: 8 hours |
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hhallahh - I tried to give you a heads-up that your statement was trollish, and you ignored my entire post and added me to your snarky little blanket statement. Consider this a warning for trolling. Do it again and you're getting banned.Originally posted by witeasprinwow I wasn't claiming as much, and I think we're in agreement here. I was just supporting my position that illegally downloading certain copyrighted material falls into a moral grey area. |
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Rydain |
Ropa Blaze Phoenix Runs With the Dragon Within Level: 42 Posts: 105/738 EXP: 490056 For next: 31306 Since: 03-15-04 From: State College, PA Since last post: 6 days Last activity: 8 hours
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X - I got to the very end of the alternate school and saved right before the boss. Although I had a ton of supplies and knew exactly how to kill said boss, I never worked up the nerve to pick the game back up again. |
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Rydain |
Ropa Blaze Phoenix Runs With the Dragon Within Level: 42 Posts: 107/738 EXP: 490056 For next: 31306 Since: 03-15-04 From: State College, PA Since last post: 6 days Last activity: 8 hours
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D'oh! Sorry about that...I didn't see that you were talking about a website and not a post layout. |
(edited by Rydain on 04-09-04 06:42 PM)
Rydain |
Ropa Blaze Phoenix Runs With the Dragon Within Level: 42 Posts: 108/738 EXP: 490056 For next: 31306 Since: 03-15-04 From: State College, PA Since last post: 6 days Last activity: 8 hours
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Originally posted by Abnormal Freak I've said it before, and I'll say it again - if they do this, I'll be pretty well pissed off. Samus is supposed to be a strong, athletic woman. If the actor who lands the role doesn't have muscles, she had better get her ass in the weight room well in advance of shooting. I'm not saying that she has to be freakishly HYOOOOGE or cut up, but she needs a believably tough onscreen presence. An example of a good casting choice for a similar role is Jada Pinkett-Smith as Niobe in the latter two Matrix movies. To portray her character - a badass warrior of Zion - Ms. Pinkett-Smith hit the weights hard, developing a suitably strong-looking frame (and some nice real-life strength, too - according to the article I read about her training, she worked her way up to benching something like 170 pounds). Onscreen, she looked like she could kick serious ass, not as if she would snap in half if she picked up a dumbbell that wasn't coated in neon vinyl. Hrm...I wonder if anybody has contacted her about this role...
Rydain |
Ropa Blaze Phoenix Runs With the Dragon Within Level: 42 Posts: 109/738 EXP: 490056 For next: 31306 Since: 03-15-04 From: State College, PA Since last post: 6 days Last activity: 8 hours
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I have prominent blood vessels on the tops of my hands and feet. Thanks to heavy weight training, my forearms have a bunch of veins that stick out when I lift and are still somewhat visible even when relaxed. Right now, I can see a few inches of the one on the inside top of my left arm and a little bit of a vein in the crook of my right elbow. |
Rydain |
Ropa Blaze Phoenix Runs With the Dragon Within Level: 42 Posts: 110/738 EXP: 490056 For next: 31306 Since: 03-15-04 From: State College, PA Since last post: 6 days Last activity: 8 hours
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Originally posted by geeogree It looks like you're confusing the common use of the word "theory" with its scientific definition. In the common vernacular, a theory is a hypothesis or a guess. In science, it is a model that explains observations and can be used to make reliable predictions. For example, atomic theory tells us how the structure of atoms affects their chemical properties. Heliocentric theory, which describes the motion of the earth around the sun, is the ultimate basis for the calculations and models used to determine future sunrise and sunset times for a given day and location. Theories can never be absolutely proven in a philosophical sense, but neither can anything else arrived at by inductive reasoning (i.e. collecting data and forming a conclusion based on said data). However, inductive conclusions can prove their own reliability over time and be considered to provide an accurate representation of various behavior. For instance, the earth could mysteriously stop in its tracks one day and throw heliocentric theory out the window. We can't gaze into the future, so we can never know for sure that this will never happen. However, we can see that the predicted sunrise and sunset times match up well with the actual observed times, which indicates that heliocentric theory provides a sound and reliable model.
Rydain |
Ropa Blaze Phoenix Runs With the Dragon Within Level: 42 Posts: 111/738 EXP: 490056 For next: 31306 Since: 03-15-04 From: State College, PA Since last post: 6 days Last activity: 8 hours
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Both languages have different purposes. JavaScript is a client-side language interpreted by the browser. PHP is a server-side language - a web server parses PHP files to create HTML, which it displays to the person viewing your site. JS is perfect for the mouseovers you described, but pulling data out of MySQL requires a server-side language like PHP (because the server can see the database, but - assuming proper security on your web server - a random person viewing the page can't). You can certainly use both at once - just have the PHP script that generates a page spit out the necessary JavaScript, or save the JavaScript to an external file and make sure that you link to it in the head of the generated page. |
Rydain |
Ropa Blaze Phoenix Runs With the Dragon Within Level: 42 Posts: 112/738 EXP: 490056 For next: 31306 Since: 03-15-04 From: State College, PA Since last post: 6 days Last activity: 8 hours
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The key to Sphere Break is to use echoes as much as possible. Namely, keep using the same number of coins each turn. (I generally went for 3.) Of course, you'll sometimes have to break your chain, but the extra echo points add up quickly, so that shouldn't be a major problem. Once I started doing this, I found Sphere Break to be much easier. |
Oh, and I'd also advise not trying to go for 100% your first time through. It's virtually impossible without keeping a bunch of strategy guides next to you. I had much more fun with the game when I just went around doing everything that I could find, not worrying about the completion percentage. (restricted) | (restricted) |
Rydain |
Ropa Blaze Phoenix Runs With the Dragon Within Level: 42 Posts: 115/738 EXP: 490056 For next: 31306 Since: 03-15-04 From: State College, PA Since last post: 6 days Last activity: 8 hours
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Assuming that you want to emulate consoles with good Linux emulators available, I'd definitely go with Linux. It requires less overhead to run and is generally extremely stable, and all of the software you'll need to build a Linux media center is free. |
Emulation I can tell you that the Linux versions of ZSNES, FCEU (both of which are packaged for Debian), and MAME work awesomely. Gens seems to be a very competent Genesis emulator, but I haven't played with it yet. Media I'm not sure what features you'd like for the mp3 jukebox, but if you're happy with Winamp 2's interface, XMMS will do the trick for you. It works nicely and l even takes Winamp skins. There are more sophisticated pieces of software available (lots of people seem to like JuK, for example), but I don't have any personal experience with them. mplayer is utterly godly (and has no Windows equivalent - sure, there are lots of media players available, but none is a Swiss army knife like this one). I've used it to watch all sorts of videos, including DivX rips and late-version Windows Media files. It can play DVD's, too. Keep in mind that you do need a reasonably powerful system to get the best performance (I can't find official recommendation on the site, but a random article on Linux DVD playback suggests at least a 500 MHz processor). PVR There are a couple of different PVR software choices available for Linux (MythTV is one that I've heard of). Reportedly, they can be a royal pain in the ass to set up, but that certainly depends on your distribution and hardware setup. There are MythTV packages for Debian, which should make it reasonably straightforward to get it set up on that distro. In any case, I'd suggest doing lots of research into Linux PVR's before building this box. This will allow you to select hardware that will work well with your chosen software. Sorry I don't have much firsthand knowledge here, but we have a TiVo, and it works for us, so we've never played around with the free equivalents. On the Windows end of things, there's SageTV, but you have to pay for it.
Rydain |
Ropa Blaze Phoenix Runs With the Dragon Within Level: 42 Posts: 116/738 EXP: 490056 For next: 31306 Since: 03-15-04 From: State College, PA Since last post: 6 days Last activity: 8 hours
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My Felicia tail was extremely easy to make. I figured out how long I wanted it to be, added a little bit on the end (1/2 inch or so) to give myself room to make the rounded end, multiplied the desired thickness by 3.14 to get the width, and added a seam allowance on both sides. Then I cut a rectangle of that size out of stretch velvet, pinned it right sides together, and sewed the outside seam, rounding it off at the end. Next, I turned it right side out and stuffed it with stuffing and the help of a broomstick. |
If you want the tail to hold a curve, put some thick wire in it before you stuff it. You can also work the end of the wire into some sort of hanger so you can stick the tail into the back of your pants, but I'm not really sure how to do that. (I sewed mine onto a leotard.) Try searching the boards at cosplay.com for more info.
Rydain |
Ropa Blaze Phoenix Runs With the Dragon Within Level: 42 Posts: 117/738 EXP: 490056 For next: 31306 Since: 03-15-04 From: State College, PA Since last post: 6 days Last activity: 8 hours
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GameSpot preview article |
What do you think? I love the premise of being trapped in your own apartment by a mysterious web of locked chains across the front door and having no choice but to go into some freaky portal, but that bit about making the game more action-oriented than its predecessors really worries me. Personally, I think the Silent Hill experience is best when the gameplay follows this sort of structure: - Explore. Get creeped out by your surroundings and their soundtrack (or lack thereof). - Start to hear your radio crackle. Get ready to beat something or run. - Gaaah! Monster(s)! Frantically save your ass by beating or avoiding said monster(s) as necessary. - Continue what you're doing. Going through a door into a room without enemies gives you a nice breath of relief. I don't particularly care for something along the lines of this scenario, which irritated me part of the way through Silent Hill 3's office building: - Save the game. (To the credit of the sadistic bastard who designed this little area, at least that was one thing they did right...) - Step into the next hallway. Hear your radio and the telltale sounds of a Slurper. Whack the Slurper with your katana. Get knocked down by its friend, which was right next to it. Get chewed on a lot. Restart. - This time, whip out your shotgun, which is the best weapon you have for dealing with multiple enemies. Waste a ton of ammo shooting the walls because you weren't actually close enough to aim at the monsters. Attempt to quickly aim and shoot said monsters without getting knocked over. (They're fast.) Discover that there are actually two more Slurpers. Get knocked down and chewed on a lot. Swear. Restart. - Do better healthwise this time but still use about half of your shotgun ammo. Restart. - Repeat until you finally get through without wasting much ammo or health. I'm just worried that instead of a good balance of exploring and fighting (or avoiding), the game is going to turn into an exercise in annoying the crap out of the player by throwing tons of enemies at them. I can deal with a very limited number of irritating areas like the one I mentioned above, but too much of that would really ruin my enjoyment of the game. Not only that, they're evidently introducing enemies who can go through walls, which takes away that happy door safety breather I mentioned above. The developers of Silent Hill 3 tried to make the game more intense by taking away sources of relief. The game had a supply-balancing function of sorts that would cause some supplies to not show up if you had a certain amount of them already. Also, most of it took place indoors and in cramped areas, which felt (and was) more dangerous for your character because it made it more difficult to run away from enemies. It was a good game, and I did enjoy it, but I thought that the first two Silent Hills felt more balanced and player-friendly, and I really don't want to see this one continue further down into the pit of "hey, let's scare the player by torturing them".
Rydain |
Ropa Blaze Phoenix Runs With the Dragon Within Level: 42 Posts: 118/738 EXP: 490056 For next: 31306 Since: 03-15-04 From: State College, PA Since last post: 6 days Last activity: 8 hours
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Now that's an idea...I can buy/rent it to enjoy the freakiness and the story and just put on some infinite *insert good stuff here* codes if I get really pissed off. |
I liked the way SH1 handled supplies and difficulty levels. Ammo and health were pretty plentiful, but the actual number of bullets in each box changed depending on the mode, and other parameters (your defense ability, the enemies' defense ability) influenced how much of the items you'd need to use to kill stuff or heal yourself which, in turn, helped determine what style of gameplay you should choose. On Easy, you can pretty much just shoot everything, but Hard mode necessitates conserving your stuff whenever you can. In contrast, Easy mode in SH3 really wasn't all that easy, especially at the beginning of the game, where you get next to nothing and have to repeatedly avoid big, nasty enemies while running around.
Rydain |
Ropa Blaze Phoenix Runs With the Dragon Within Level: 42 Posts: 119/738 EXP: 490056 For next: 31306 Since: 03-15-04 From: State College, PA Since last post: 6 days Last activity: 8 hours
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I voted for Dennis Kucinich in Pennsylvania's primaries (which were this most recent Tuesday). I don't think he's going to get the nomination, but I agree with most of his platform, so I felt that a vote for him was a show of support for still-controversial stances on issues such as drug law reform (he does not think that marijuana is Bad, Umkay?) and gay marriage (he's all for it). |
Rydain |
Ropa Blaze Phoenix Runs With the Dragon Within Level: 42 Posts: 120/738 EXP: 490056 For next: 31306 Since: 03-15-04 From: State College, PA Since last post: 6 days Last activity: 8 hours
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Having to run away from some of the enemies definitely makes the game more exciting. For instance, I thought that the Pendulum monsters were well-designed. They were difficult to kill and annoyed the crap out of you with their rusty squealing, which made you want to flee from them as fast as possible, but they weren't obnoxious like the Slurpers, which appeared in skinny corridors, were nigh impossible to get around, and hurt you badly if you made a misstep while near them. |
Did you actually manage to kill anything with that knife? I killed the first dog on my first attempt through the game, but I got bitten a lot and decided that it just wasn't worth it because I could run in the room, grab the stuff, and leave. It would be amusing if anyone got good at beating up Closers with that thing. On the subject of Silent Hill 4: here is another article that makes the game sound more player-friendly than I feared it would be. Its flow is going to be drastically different from that of the existing Silent Hill games. Instead of progressing on a one-way path toward the game's end (which I liked because it sucks you into the nightmare and gives you a feeling of being propelled toward some terrible finality), SH4 has the player warping to different locales from a central area (your apartment), going back and forth as needed to find more items required to solve puzzles. Although the one-way path seems more Silent Hill-ish to me, I enjoy nonlinear exploration of the sort described above (Symphony of the Night is one of my favorite games), so I think this could be an interesting and fun new direction of gameplay if they can get it to retain the overall feel of the series (and I don't see why they couldn't - for instance, various areas might change as you get further in the game, which would retain that feel of unstoppable progression). It seems that your health is restored whenever you return to the apartment. If you can do this as much as you want, then the higher quantity of fighting will be much less bothersome than I feared. An infinite wellspring of health is an excellent feature because it makes it easier for you to practice fighting and generally screwing up, it decreases the probability of your permanently wrecking your chances of beating the game, and it doesn't necessarily take away the game's challenge. (I highly doubt that they'd let you warp back at will and then immediately return to the exact point at which you left. You'd still have to get through entire sections of the game without the help of the apartment.) All in all, I think I want to get it now...
Rydain |
Ropa Blaze Phoenix Runs With the Dragon Within Level: 42 Posts: 121/738 EXP: 490056 For next: 31306 Since: 03-15-04 From: State College, PA Since last post: 6 days Last activity: 8 hours
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I put "Not Cigs" because I have no interest in trying regular cigarettes, but on rare occasions (about once a year), I will smoke what I consider to be good stuff (high-quality tobacco, clove cigarettes, weed). |
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Acmlm's Board - I2 Archive - - Posts by Rydain |