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Acmlm's Board - I2 Archive - - Posts by Darth Coby |
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Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 484/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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That's a bad ass motherfucker right there. | ||||||||||||||||||||||||||
Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 485/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Website removed. :\ | ||||||||||||||||||||||||||
Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 486/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Originally posted by JaCoryOriginally posted by Kawa-oneechan Just blind? Anyway, Rubikon question: #include stditems.rbh #org 0x6B0A02 message 0x7B0B02 boxset 0x02 giveitem ITEM_MASTERBALL 1 message 0x7B0C02 boxset 0x02 break #org 0x7B0B02 = I'm the little debug dude, I'll give you\nsome very nice Items. #org 0x7B0C02 = Well Why doesn't that really give me the Masterball? Even when I only use 'giveitem ITEM_MASTERBALL' it doesn't work. :\ (edited by Coby on 04-12-04 10:26 AM) |
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Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 487/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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That gameshark code already exists. :l For ALL versions. :l | ||||||||||||||||||||||||||
Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 488/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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The actual hex number for the master ball or the numer in the define part? I'll go try them both. Also, a bug I have found in Rubikon. After compiling I have to close the program again before I can compile again, else it'll stop responding after some time. EDIT: Hah! Here I am with a question again, where was your beta testing for Rubikon script? #include stditems.rbh #org 0x6B0A02 message 0x7B0B02 boxset 0x02 giveitem 1 message 0x7B0C02 boxset 0x02 givepokemon 0x8E 0x05 0x01 break #org 0x7B0B02 = I'm the little debug dude, I'll give you\nsome very nice Items. #org 0x7B0C02 = Well This SHOULD give me a Beldum. (I ported the original code from the house on that Island where you get Beldum. ) But, it gives me an aerodactyl. :l And the aerodactyl is holding a masterball. (Because of the 0x01) Also, the messages "Well EDIT: Here I am again, I replaced 'giveitem ITEM_MASTERBALL' with: setvar3 0x8001 0x01 setvar3 0x8001 0x1 boxset 0x1 This actually gave me an item called "???????" and not a masterball, also, the sprite dissppeard, but that's probably because the setvar3 method should only be used for giving items that lie around on the floor. Yet another EDIT: I found a bug in EM 3.0. When you CTRL+Click follow to the next map and CTRL+Click on the next leaving event before the map has fully loaded you'll get an "File already open error" because it tries to open the file again then. You should make it that when you CTRL+Click it then the programs checks if the file is open, if so, close it and abort loading of the file and reopen to go to the desired map. (Hopefully the) Last EDIT: I found the correct way to give items through an NPC, I checked what the berry master does. This is the right code: setvar3 0x8000 0x01 setvar3 0x8001 0x1 boxset 0x0 This will give you a masterball and the other guy not dissappear. Would be nice to use one line using giveitem instead of three though. (edited by Coby on 04-12-04 07:17 PM) (edited by Coby on 04-12-04 07:46 PM) (edited by Coby on 04-12-04 07:59 PM) (edited by Coby on 04-12-04 08:04 PM) |
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Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 489/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Very nice. How did you do that? | ||||||||||||||||||||||||||
Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 490/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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OH! Well you should have said that then. And here I was bothering you with a bagillion questions. Oh well, but, Hmmmm, I'll go try to find out why giveitem doesn't work then. *Coby goes to h4x0ring EDIT: Alright, seems that giveitem isn't used by the game. (Well, I didn't find an NPC that used it in 10 minutes of checking so to me it doesn't exist) So for all your Rubikon coders: USE SETVAR3 and NOT GIVEITEM. I <3 Rubikon. (edited by Coby on 04-13-04 07:16 AM) |
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Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 491/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Originally posted by interdpth I'm very sure it is, I mean, of course it is, but you'll have to use #raw I'm currently trying to port the Keckleon battles to my little debug dude. |
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Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 492/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Originally posted by Kawa-oneechan |
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Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 493/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Maybe you just gave a wrong pointer for the palette? | ||||||||||||||||||||||||||
Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 494/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Nice, I sure as hell haven't touched those sprites yet, and I don't know how to edit the BG either. (But I'm looking into it) Anyway, the bg looks a bit empty, remember when Groudon walked over there it was all woah and texture and such, now it's just a red shade with the shades of Jessy and James. Also, the Jessy and James sprites look a bit... Weird. But that must because you took them from Pok |
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Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 495/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Originally posted by myname92 Wha, wha what the fuck? That's how it was? *Coby is confused Will do permission? Oh, translator. |
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Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 496/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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If you can run ZSNES then use it, I like it more than SNES9X. But for SNES ROM hacking I usually stick to SNES9X because I don't have to go full screen in order to play, I know, you don't have to in ZSNES either, but I have to. For some reason, when I go from Windows 98 to XP ZSNES only runs in ONE fullscreen mode, the rest all give a black screen. |
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Darth Coby Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 497/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours |
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Can't you just CHMod the log in order so he can't have read access to it? | ||||||||||||||||||||||||||
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Darth Coby |
Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 499/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours
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Yeah, they look a little TOO Gameboy for GBA. |
Darth Coby |
Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 500/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours
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Bwahaha He was probably keeping the blood pressured by having something around his dick. That's why. But DANG, that's got to suck. |
Darth Coby |
Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 501/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours
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And now they're on the page. XD! |
Go get 'em boys!
Darth Coby |
Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 502/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours
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Wow, that's a very nice idea to give transparency. Why haven't I thought of that yet? |
Darth Coby |
Vire Dacht je nou echt dat het over was? Dacht je nou echt dat ik gebroken was? Nee toch? Nou kijk eens goed op uit je ogen gast. zonder clic heb je geen kloten tjap... bitch Level: 55 Posts: 503/1371 EXP: 1240774 For next: 73415 Since: 03-15-04 From: Belgium Since last post: 2 days Last activity: 9 hours
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Originally posted by cpubasic13Originally posted by Clockworkz Yes, that bothered me for a while, why can't you use the other levels? I mean, it's just a pointer? Isn't it? |
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Acmlm's Board - I2 Archive - - Posts by Darth Coby |