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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Darth Coby
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User Post
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 424/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-01-04 03:19 PM, in Getting parts from another image [VB] Link
Yes, that's about what I meant, I'm sure I can build further from that. Thanks!
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 425/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-02-04 12:19 AM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
Nyes, very good april's fool. Nah, it sucked, it was obvious. (I hope)

EDIT: And I posted that, not KT15X


(edited by Coby on 04-01-04 02:20 PM)
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 426/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-02-04 12:24 AM, in CSS File Syntax Link
.table
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 427/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-02-04 12:33 AM, in Um...Has zophar.net dissapeared off the side of the earth???!?! Link
Click "next" and you'll get to the real page. They had a better one last year though.
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 428/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-02-04 12:39 AM, in Goodbye for good. Link
Haha, can't believe so many people fell for it.
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 429/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-02-04 04:01 PM, in Binary Land Level Editor WIP Link
I think he decreased the colours falsely in the GIF, that's why it looks bad.
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 430/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-02-04 04:41 PM, in Getting parts from another image [VB] Link
Well, I'm going to port my PHP script to VB. (I made a VB scrip that shows the F-Zero levels) I'm going to turn it into a level editor because my script can only VIEW. In VB I'd be able to edit.
And since I could use about the same coordinate algorithm as the one I made for my PHP script this should be pretty easy now. Only problem is. I don't know how to turn a string into a byte array. :s
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 431/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-02-04 08:55 PM, in CSS File Syntax Link
That's what I meant, and he could add font colour: to the Table tag.
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 432/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-02-04 08:57 PM, in PHP Tutorials Link
PHP.net all the way, altough it IS kind of confusing when you know absolutely NOTHING about PHP. But once you know how functions work, you can find any command in there.
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 433/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-04-04 05:16 AM, in f-zero track hack Link
I'm porting my code to VB for an editor right now.
http://php4you.irth.net/KT15X/picture.php
Enter all $200 bytes of the level there, it'll show you Mute City, this makes it easier to edit the level cause you always have an overlook.

Not like that script was supposed to become public. :o But I'm porting it to VB to make a level editor.

EDIT: Quick update to the script, added 64x64 and 128x128 tile support. Please use 64 for fastest results and also a much better overview.


(edited by Coby on 04-03-04 08:52 PM)
(edited by Coby on 04-04-04 09:52 AM)
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 434/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-04-04 06:24 AM, in Getting parts from another image [VB] Link
Alright thanks, but now I have some more questions, I used your method and it would only print the first byte of the array all over the place. Then I ported MY code and it doesn't work at all. :\ My code DID work in PHP.

Errorneous VB code:
For Offset = Tiledata(0) To Tiledata(200)
For X = 0 To 32
For Y = 0 To 16
srcX = Val(Left(Tiledata(Offset), 1)) * 257 - 257
srcY = Val(Left(Tiledata(Offset), 2)) * 257 - 257

BitBlt picLvl.hDC, X * 257, Y * 257, 257, 257, Picture1.hDC, srcX, srcY, vbSrcCopy
'picLvl.Refresh
Next Y
Next X
Next Offset

My VB code:
For Offset = Tiledata(0) To Tiledata(2)
If prgRan = 32 Then
prgVertbyte = prgVertbyte + 1
ran = 0
End If

Y = prgVertbyte * 257 - 257
srcX = Val(Left(Tiledata(Offset), 1)) * 257
srcY = Val(Left(Tiledata(Offset), 2)) * 257
prgRan = prgRan + 1
BitBlt picLvl.hDC, prgRan * 257 - 257, Y, 257, 257, Picture1.hDC, srcX, srcY, vbSrcCopy
Next Offset

My PHP Code:
while ($next = current($pieces)) {
if($run==32){
$vertbyte == $vertbyte++;
$run = 0;
}
$Y = $vertbyte*$s-$s;
$srcX = hexdec(substr($next, 1, 2)) * $s;
$srcY = hexdec(substr($next, 0, 1)) * $s;
$run == $run++;
imagecopy($backgroundimage, $image_id, $run*$s-$s, $Y, $srcX, $srcY, $s, $s);
next($pieces);

Also, whenever I drew the image and I move something else over it the picture dissappears. Is there a way to make it permanent?

EDIT: Also, I don't want to load the whole ROM in memory, just the level. ($200 bytes)


(edited by Coby on 04-03-04 08:25 PM)
(edited by Coby on 04-03-04 08:51 PM)
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 435/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-04-04 06:54 AM, in How does one decompress... Link
You need to write an application that can perform the decompression routine, that one you'll first have to find though.
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 436/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-04-04 03:58 PM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
You have to press F9 in the Map16 editor to effectively save the Map16 page to ROM.
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 437/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-04-04 06:50 PM, in Something for you to tinker around with (SM related) Link
Very nice. I hope we'll be seeing more things like these.
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 438/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-04-04 07:59 PM, in f-zero track hack Link
I'm just using the fzpieces.gif for the script, that's probably why the levels look the same.


(edited by Coby on 04-04-04 11:01 AM)
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 439/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-09-04 02:58 AM, in f-zero track hack Link
Originally posted by firemaker
will big blue also have 0A as the starting line cause im looking for the byte. also how do u operate the php thin???

Uhm, that should be self explanatory, you insert the HEX code for the level in there and every byte must be seperated with a space. It's that way because that's the way XVI32 copies the bytes. Then you type 64 or 128 or 256 in the next box. (64 is adviced) and you press the button, simple as that.
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 440/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-09-04 03:00 AM, in Upcoming Hack - Super Mario Forever - Screen Shots :) Link
I really like the stopwatch idea. Looks nice up until now, let's hope the rest will be just as good.
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 441/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-09-04 09:25 PM, in PSX ISO hacking? Link
PSX games aren't ISOs, they're multiple files.
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 442/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-09-04 10:43 PM, in The NEW Ultra Mario World-Preview Link
I love the graphics, except for the ones in the forest, they look weird.
Darth Coby

Vire
Dacht je nou echt dat het over was?
Dacht je nou echt dat ik gebroken was? Nee toch?
Nou kijk eens goed op uit je ogen gast.
zonder clic heb je geen kloten tjap... bitch
Level: 55

Posts: 443/1371
EXP: 1240774
For next: 73415

Since: 03-15-04
From: Belgium

Since last post: 2 days
Last activity: 9 hours
Posted on 04-10-04 12:25 AM, in As promised, here it is... EliteMap 3.0! Link
I really like Rubikon, now I just need to get my lazy ass to find a Pok
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Acmlm's Board - I2 Archive - - Posts by Darth Coby


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