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Acmlm's Board - I2 Archive - - Posts by ||bass |
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||bass Programmer Admin Level: 44 Posts: 171/817 EXP: 570813 For next: 40472 Since: 03-15-04 From: Salem, Connecticut Since last post: 26 days Last activity: 11 days |
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Originally posted by CrUnChY NUtThe program doesn't corrupt the overworld. The overworld gets encoded by the origional protection... this program simply doesn't decode it. |
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||bass Programmer Admin Level: 44 Posts: 172/817 EXP: 570813 For next: 40472 Since: 03-15-04 From: Salem, Connecticut Since last post: 26 days Last activity: 11 days |
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Yes, we do. We have several forums with no local mods AT ALL. This needs to be fixed. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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||bass |
Programmer Admin Level: 44 Posts: 174/817 EXP: 570813 For next: 40472 Since: 03-15-04 From: Salem, Connecticut Since last post: 26 days Last activity: 11 days
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Originally posted by i_love_marching_bandWhat do you mean by "for PS2 format"? You want to know how to write a PS2 game? The processor used for the PS2 is a MIPS R3000. You can find some useful information here: http://www.cs.unibo.it/mps/. This page has information about cross-compiling GNU C to the MIPS R3000 platformn. (edited by ||bass on 01-16-05 12:00 PM)
||bass |
Programmer Admin Level: 44 Posts: 175/817 EXP: 570813 For next: 40472 Since: 03-15-04 From: Salem, Connecticut Since last post: 26 days Last activity: 11 days
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Get a headset so that you can do full-duplex voice chat. |
||bass |
Programmer Admin Level: 44 Posts: 176/817 EXP: 570813 For next: 40472 Since: 03-15-04 From: Salem, Connecticut Since last post: 26 days Last activity: 11 days
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Define c as velocity 299 792 458 m / s |
Define x, y, and z as massive objects traveling on a 1 dimensional line. On this line, x is moving at .9c right relative to z. Y is moving at .9c left relative to z. What is the velocity of x relative to y, keeping in mind that it is not possible for relative velocities of massive objects to equal or exceed c?
||bass |
Programmer Admin Level: 44 Posts: 177/817 EXP: 570813 For next: 40472 Since: 03-15-04 From: Salem, Connecticut Since last post: 26 days Last activity: 11 days
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Grey's answer is definately wrong. 1.8c or -1.8c was the ONLY answer that I am 100% sure is definately incorrect. |
Iggy's answer, as far as I can tell. Is either correct, or very close to correct.
||bass |
Programmer Admin Level: 44 Posts: 178/817 EXP: 570813 For next: 40472 Since: 03-15-04 From: Salem, Connecticut Since last post: 26 days Last activity: 11 days
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It doesn't matter if Z is moving. X, Y, and Z are the only objects in this theoretical system, therefore X, Y, and Z can only be moving relative to each other. There is no such thing as absoloute velocity. |
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||bass |
Programmer Admin Level: 44 Posts: 180/817 EXP: 570813 For next: 40472 Since: 03-15-04 From: Salem, Connecticut Since last post: 26 days Last activity: 11 days
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There's already a feature in the works for users to communicate privately to staff without the use of private messages. Colleen's idea is actually on the good side. |
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||bass |
Programmer Admin Level: 44 Posts: 182/817 EXP: 570813 For next: 40472 Since: 03-15-04 From: Salem, Connecticut Since last post: 26 days Last activity: 11 days
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The ps2 can read any format file. Remember, the ps2 has no OS or software of its own, all the code for use in bootup to file playback, etc is part of the software on the game disc itself. |
||bass |
Programmer Admin Level: 44 Posts: 183/817 EXP: 570813 For next: 40472 Since: 03-15-04 From: Salem, Connecticut Since last post: 26 days Last activity: 11 days
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Originally posted by KawaiiImoto-eJust a guess here, but this rom was never designed to work with the origional SNES, it's designed to work with ZSNES and therefore may not necissairly be compatible with the real SNES hardware.
||bass |
Programmer Admin Level: 44 Posts: 184/817 EXP: 570813 For next: 40472 Since: 03-15-04 From: Salem, Connecticut Since last post: 26 days Last activity: 11 days
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You don't know how to change animated gif colors? Cmon. |
Open image xyz in your fav photo editor. Color mask. Hue shift. Go to next frame. Rinse. Wash. Repeat.
||bass |
Programmer Admin Level: 44 Posts: 185/817 EXP: 570813 For next: 40472 Since: 03-15-04 From: Salem, Connecticut Since last post: 26 days Last activity: 11 days
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It's extriemly unlikley that it's going to play straight mp3's on a disc. You would need a disc program that would play them for you. |
||bass |
Programmer Admin Level: 44 Posts: 186/817 EXP: 570813 For next: 40472 Since: 03-15-04 From: Salem, Connecticut Since last post: 26 days Last activity: 11 days
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Zap |
||bass |
Programmer Admin Level: 44 Posts: 187/817 EXP: 570813 For next: 40472 Since: 03-15-04 From: Salem, Connecticut Since last post: 26 days Last activity: 11 days
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Originally posted by JesperIf that's the case then thumbs down to photoshop. Are you sure? I would think photoshop would do something like that, Corel Photopaint does, photoshop has to.Originally posted by ||bassIIRC Photoshop doesn't do animated GIFs natively, and I think that's what he was referring to.
||bass |
Programmer Admin Level: 44 Posts: 188/817 EXP: 570813 For next: 40472 Since: 03-15-04 From: Salem, Connecticut Since last post: 26 days Last activity: 11 days
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Check out theez 1337 fx y0! Ugh... that was almost painful to write.... (edited by ||bass on 01-24-05 09:00 PM) (restricted) |
||bass |
Programmer Admin Level: 44 Posts: 190/817 EXP: 570813 For next: 40472 Since: 03-15-04 From: Salem, Connecticut Since last post: 26 days Last activity: 11 days
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lol... |
Dude, I was messing around with him, you didn't get it. Imagine if people got banned for not getting the joke.... that would suck. |
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Acmlm's Board - I2 Archive - - Posts by ||bass |