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Acmlm's Board - I2 Archive - - Posts by xZeaLitYx |
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xZeaLitYx Cheep-cheep Level: 23 Posts: 1/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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Thanks to the efforts of the Chrono Compendium's members and other people who assisted, The entire script of Chrono Trigger is finished and edited, including unused lines! This was accomplished by dumping the script. Only one Chrono series game script remains to be edited -- Cross's, and I would like to dump its script as well so that we may find any unused lines there. It would also ensure perfect accuracy. My problem is, I have no blazing idea how to dump such a thing. Help is appreciated, and shall be reflected in the Credits section of the forthcoming Cross script. |
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xZeaLitYx Cheep-cheep Level: 23 Posts: 2/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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All right then. My friends have warned me that it might be compressed as well. | |||
xZeaLitYx Cheep-cheep Level: 23 Posts: 3/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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Ahaha! I said outloud 'aww hell yeah' when reading this! They're all going to be blown away when I tell them its time to divide up the CC script for assembly. Edit: I'm not familiar with .ccp files, though I've read a basic description of them. (edited by xZeaLitYx on 04-13-04 06:35 PM) (edited by xZeaLitYx on 04-13-04 06:36 PM) |
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xZeaLitYx Cheep-cheep Level: 23 Posts: 4/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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I've spent the better part of several hours manually recording the audio of Goemon's Great Adventure and Mystical Ninja: Starring Goemon off Project64. If I may inquire, has any method been invented yet for ripping audio off n64 roms directly? | |||
xZeaLitYx Cheep-cheep Level: 23 Posts: 5/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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Thanks Chickenlump. Did you perhaps get my PM? Just wondering, as we're all on the edge of our seat about the Cross script. Wonderful! The Compendium is going to smash when it gets back online. |
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xZeaLitYx Cheep-cheep Level: 23 Posts: 6/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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How does one run .cpp files? I've downloaded CCTools for extracting the Chrono Cross script, but they're all .cpp. | |||
xZeaLitYx Cheep-cheep Level: 23 Posts: 7/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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http://www.dextrose.com/files/n64/rippers/ge.rar To play it: http://www.dextrose.com/files/n64/n64_emulators/in_usf51.zip I haven't had much luck, as it crashes my winamp. SM64 works, though. |
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xZeaLitYx Cheep-cheep Level: 23 Posts: 8/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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Originally posted by Legion [ well, the hell with this place. (edited by Acmlm on 04-26-04 12:00 AM) |
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xZeaLitYx Cheep-cheep Level: 23 Posts: 9/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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Since Angelfire is terrible, Chickenlump and I have mirrored Chrono Tweaker on the Chrono Compendium. http://www.chronocompendium.com/pub/ChronoTweaker.zip By the way, the complete script of Chrono Trigger has been released, cleaned up and chronologically arranged from a rom dump. This includes unused lines. Check it out at the Compendium if you've got the time. (edited by xZeaLitYx on 05-29-04 12:46 AM) |
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xZeaLitYx Cheep-cheep Level: 23 Posts: 10/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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Uploaded on the Compendium, for those who want to use that mirror: http://www.chronocompendium.com/Downloads/ChronoTweaker.zip Chickenlump, if you have AIM, my username is the same there. I have Chrono chats on there sometimes, so its not a bad investment (hah, just kidding). (edited by xZeaLitYx on 05-30-04 05:13 PM) (edited by xZeaLitYx on 05-30-04 05:14 PM) |
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xZeaLitYx Cheep-cheep Level: 23 Posts: 11/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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CCP needs its FTP fixed; use angelfire for now. (edited by xZeaLitYx on 05-31-04 12:20 AM) |
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xZeaLitYx Cheep-cheep Level: 23 Posts: 12/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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Works now: http://www.chronocompendium.com/Downloads/ChronoTweaker.zip |
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xZeaLitYx Cheep-cheep Level: 23 Posts: 13/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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There we go. http://www.chronocompendium.com/Downloads/ChronoTweaker.zip |
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xZeaLitYx Cheep-cheep Level: 23 Posts: 14/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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I'll be damned if I can't find the ID666 Editor that 'comes' with SNESAmp. I require it to edit a soundtrack; I've searched every option, read the help file, and even searched around the SNESAmp website. I absolutely cannot find this supposed editor. | |||
xZeaLitYx Cheep-cheep Level: 23 Posts: 15/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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That produces a query thats jammed mostly off my screen; attempts to move it are met with fKitten Yiffer. I've even moved Winamp to the very bottom. | |||
xZeaLitYx Cheep-cheep Level: 23 Posts: 16/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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www.chronocompendium.com/Term/Music_(CTP) My last problem is Track 67, or the Waterfall Heckran's Cave ambience. I've tried utilities from Zophar and the stuff within ZSNES. I simply, absolutely cannot nail this track down. I could use the SNESAmp one since there is no virtual difference, but it's full of ID666 stuff that I can't edit and it also isn't keeping it real. |
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xZeaLitYx Cheep-cheep Level: 23 Posts: 17/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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Yosh. I'm announcing this on the Compendium. Hopefully, the fanbase there can take this and run with it and make a hack in the very near future. | |||
xZeaLitYx Cheep-cheep Level: 23 Posts: 18/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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Alright; I've made some areas and changed some dialogue. Just the event stuff remains to be learned... | |||
xZeaLitYx Cheep-cheep Level: 23 Posts: 19/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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Hey; by the way, I noticed that when I change instruments for a song in the Music editor, scroll to another song and then return to the one I changed, the values I changed are replaced by (3C-FF Invalid). A problem? | |||
xZeaLitYx Cheep-cheep Level: 23 Posts: 20/199 EXP: 66932 For next: 791 Since: 04-13-04 Since last post: 1 day Last activity: 3 hours |
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I'm having a small difficulty; I'm using {1FF Empty Map}, Map 3, L1+2 Palette 18, L1+2 Tileset 32, L3 Tileset 3. I've tiled over a good half of the map, but the bottom third simply cannot be drawn over in Layer 2. Layer 1 works fine, however. What's wrong? |
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Acmlm's Board - I2 Archive - - Posts by xZeaLitYx |