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Acmlm's Board - I2 Archive - - Posts by DisruptiveIdiot |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 141/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Originally posted by HyperHacker Now a question: Why does the para-bomb not change palette if you hit it in mid-air? It changes into a bob-omb, but it doesn't change palette. I think this may point towards how to change sprite palettes and maybe even other characteristics during run-time. Hitting the ground tells the Para-Bomb to do something different than mario hitting it, which is pretty interesting. (edited by DisruptiveIdiot on 09-13-05 10:29 PM) |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 142/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Originally posted by HabsoluteFate Ill do it for you if no one else will. It's not exactly my forte either but I have plenty of time to work on it. |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 143/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Originally posted by Glyph Phoenix How hard would it be to make the palette a sprite uses be based on a color? I want the goomba to have two different palettes depending on the level and I think basing it like this would be good. Is it based on the same principal? I'd like something like that. (edited by DisruptiveIdiot on 09-23-05 07:16 PM) |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 144/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Yay! How have you been Fu? | |||
DisruptiveIdiot Paratroopa Level: 21 Posts: 145/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Originally posted by Bio Why would he go through all that work to get HDMA when he wasn't even intending to use exgfx? |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 146/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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Originally posted by KryoneOriginally posted by HyperHacker That destroys the whole purpose of hacking an SNES rom. You might as well port it to win32 and use that. |
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DisruptiveIdiot Paratroopa Level: 21 Posts: 147/147 EXP: 42614 For next: 7329 Since: 04-09-04 Since last post: 4 days Last activity: 5 hours |
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What the hell? |
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Acmlm's Board - I2 Archive - - Posts by DisruptiveIdiot |