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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Alastor the Stylish
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User Post
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5055/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-13-05 02:07 AM, in how to extract smas graphics to lunar magic Link
Er. For the overworld, you'll need to load the ExGFX on the overworld, it won't work if you put it in a stage
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5056/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-13-05 02:09 AM, in E3: Predictions Link
He also made the Love Tester. Yeah. I just thought I'd throw that in.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5057/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-13-05 02:23 AM, in Time for a poll Link
It had to be made at some point.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5058/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-13-05 02:43 AM, in February 2005 ACS Rankings Link
Kitten Yiffer: Hmmm, wonder why...

neo: ...What? Perhaps you should refigure that math, it doesn't seem to work out.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5059/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-13-05 03:37 AM, in If you could make a Mario power... Link
You bumped a two month old thread for THAT?
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5060/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-13-05 04:27 AM, in The Pit of 100 Trials (Current Floor; 39) Link
"Jesus crap! That thing doesn't look good. Oh, if only I had Fire, I could melt it's metal body..."

Kyouji goes directly away from the Knight an picks up the nearest unrevealed square, which happens to be square 9.


(edited by Kyouji Craw on 02-13-05 12:29 AM)
(edited by Kyouji Craw on 02-13-05 12:30 AM)
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5061/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-13-05 04:34 AM, in how to extract smas graphics to lunar magic Link
Overworld editor > Overworld > Change Submap FG GFX list > Pick the submap you want to have the ExGFX in, replace the one you want to replace with your overworld ExGFX file

Note that any events will load from the original graphics files. I forget the reason why.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5062/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-13-05 06:10 AM, in Vertical Scrolling and Unusual Problem (New Member) Link
Originally posted by hal_emmerich
Also, I'm having a huge problem with my level. Its vertical scrolling up, but at the end theres a door on screen 6 that is supposed to lead to map 1AF (A designated level for exits for this kind of stage). Problem is, It leads me to that *censored* bonus room where I run out of time and die. I've checked to make sure its linked, and that I have the right screen.

Secondly. For some reason the water current in world 103 now throws Mario across the screen, typically crushing him into something unless I have some very fancy keyboard action.

Any idea on either of these?
1. I have an idea. Is the door stationary, or does it scroll? If it scrolls, it will get taken off of the proper screen and as a result will be on a screen that doesn't have an exit set.

2. I have no idea what would cause this.


(edited by Kyouji Craw on 02-13-05 02:11 AM)
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5063/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-13-05 07:33 AM, in Time for a poll Link
Just use a lotus =/
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5064/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-13-05 09:14 AM, in Vertical Scrolling and Unusual Problem (New Member) Link
Make sure you don't have it set so that sprite bouyancy is on but to compensate all other interaction with layer 2 is disabled, that would definitely do it. I'm not sure about this, but it may also be that they're not calculated when off-screen. Since you never move off the screen you're on, you never enter the screen the sprites are on, so they never come up. That's just a guess, though, I'm not certain I understood what you said.


(edited by Kyouji Craw on 02-13-05 05:17 AM)
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5065/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-13-05 09:45 AM, in Vertical Scrolling and Unusual Problem (New Member) Link
Wouldn't really be necessary to do that; you could just as well just take a few sprites you know you'll never use anywhere else and set them to process when off-screen with Mario World Reconfigurator. You could only have a handful of them in the level with it lagging far too much, but it's better than nothing, right? And then, of course, there's the problem of the barrier keeping Mario in also keeping them out, but you could use the custom block that comes with blocktool, "1-way block down," (it's block #2) and have it look like a cement block to take care of that. If there's a similiar barrier at the bottom, use 1-way block up - I haven't used them in a long while but if I remember correctly non-Mario sprites pass right through them, so...
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5066/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-13-05 10:04 AM, in Vertical Scrolling and Unusual Problem (New Member) Link
I dunno. I just thought maybe you might want a floor of spikes or something in place of an actual pit to give the player a second chance if they go too slow, or something along those lines.


(edited by Kyouji Craw on 02-13-05 06:04 AM)
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5067/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-13-05 10:11 AM, in Favorite Thousand-Year Door location? (SPOILERS!!) Link
Teleporters. Walk too far in one direction and you're teleported around.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5068/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-13-05 10:27 AM, in What do you like in a SMW hack? Link
Level design is the most important, followed closely by ExGFX, which can really set the mood but isn't necessary. ASM hacks are completely unnecessary and don't really add anything (though they impress the masses.)
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5069/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-13-05 12:47 PM, in What do you like in a SMW hack? Link
New custom title
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5070/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-13-05 08:51 PM, in Super Mario 64 beta version Link
No difference? Tch, you forget about backwards lives.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5071/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-13-05 08:53 PM, in Time for a poll Link
Ugh.

1UU = 1 colorless and two blue.
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5072/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-13-05 08:56 PM, in This board has no XD Smiley. [0.13 KB] Link
Cool. But, as many people have said, it wouldn't be good to have it autoreplace XD. Maybe :XD: or something.


(edited by Kyouji Craw on 02-13-05 05:12 PM)
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5073/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-14-05 01:09 AM, in The Prowlies at the River Link
It was technically impressive, but it was not "good."
Alastor the Stylish
Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco.


Level: 114

Posts: 5074/7620
EXP: 16258468
For next: 51099

Since: 03-15-04
From: Oregon, US

Since last post: 2 hours
Last activity: 2 hours
Posted on 02-14-05 02:09 AM, in how do you make a poison mushroom? Link
It could also be fireballed, it wouldn't go the right speed, and hitting it with a cape temporarily disables it instead of making it jump. In short, no.
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Acmlm's Board - I2 Archive - - Posts by Alastor the Stylish


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