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Acmlm's Board - I2 Archive - - Posts by Alastor the Stylish |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 345/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Ah, Pok | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 346/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Uh oh. People, you can make your own, just go to page 0x2 on the 8x8 editor. You should quickly see where you need to edit. (edited by Kyouji "Kagami" Craw on 04-04-04 05:41 PM) |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 347/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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If I'm reading it correctly, Jesper does not like having to scroll up to see screen exits and numbers and stuff. That can be solved simply by resizing the window, if you're using a relatively new Windows version it'll save the placement and size of the window every time you open it. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 348/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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It is "The hall of 1337hax0rz". Poor level design! What the god overworld! Ridiculously glitchy ExGFX! Inspired by The Best Levels, SMW-, and Crystal Wario's "Wario World"! |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 349/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Well the download for The Best Levels is down, but I *will* randomly throw stuff together. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 350/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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1. Fix all graphical glitches prior to release. I mean, this should be obvious, but after playing several hacks, I can say it is not. Go through and test how things look in-game, maybe the game does something with it you didn't expect. Don't be afraid to make several tests with things just barely changed, if it'll help. 2. Pacing. It's all about pacing. If you have hundreds of ideas, implement them several per level. If, however, your not exactly an idea fountain, you will want to keep things fresh by changing things slowly, but still at a fairly constant rate. For example, Yoshi's Island is a fun game at first, but it seems the makers placed all their ideas in right from the get-go, so by the third world new things are rarely placed in, levels are far too long and boring, and while when something new comes it's nice and fresh, new things rarely come. The boss battles saved that game, and because you bought it you wanted to squeeze every penny and go all the way through. In hacks, however, you cannot edit bosses, and you don't pay for it, so if someone doesn't like it, they'll simply stop playing. In short: Keep things fresh by not using all your ideas at once, but rather pacing their entry at a fairly steady rate. 3. Make sure graphics fit together. If you're going to edit graphics, edit all the graphics in a particular tileset, or at least almost all, and keep the theme relatively the same. You don't want YI foreground with SMB3 block graphics and unedited enemy graphics. It's just ugly. 4. Draw ideas from everywhere. Using barely edited levels that were in originally is just fine... If you're a beginner. Just the same, if you want people to like your hack, draw ideas from everywhere. Other hacks, other games, real life situations, it doesn't matter. This allows you to get good ideas even if you can't think of any on your own. When in doubt, open up a random game and look for anything that might fit in. 5. On the other hand... Keep things original. Despite what I told just said, don't just rip things directly. Customize it in your own unique way. If you don't, it's essentially just taking something else the player has likely already done, and this will make the player very bored indeed. 6. Redo old levels. This is especially true for beginners: You will get better as you go along. That, or you'll get worse, but that rarely happens and we'll pray it doesn't. But anyway, you will get better as you go along. Because of this, you need to redo older levels to make them fresher. Your later levels will be better than your earlier levels provided you haven't run out of good ideas, simply because you got better along the way. So go back, redo old overworld levels to make them better. For beginners, the early levels may well be terrible while the later levels are fantastic, but the player will never know because they'll just see the early levels and give up... And will likely give up on your later hacks as well. That's very bad indeed. (edited by Kyouji "Kagami" Craw on 04-05-04 02:22 AM) |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 351/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Huh? Why? I thought they just had comparison data. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 352/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Yeah... That makes sense. (edited by Kyouji "Kagami" Craw on 04-05-04 02:52 AM) |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 353/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Simple. They just used a different subsection. Ice World - Special Zone Sky land - Forest of Illusion Boo world - Vanilla Dome Valley of Bowser - Valley of Bowser Crystal Caves - Yoshi's Island Star World - Star World Everything else - Main overworld. Not sure about Sky Land and Crystal Caves, they could be reversed, but you get the idea. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 354/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Feh? As many of you who frequent IRC can vouch for (I posted links), I've visited there a lot lately and found some really wierd shit. Figured I'd post an "official randomimage thread" or some such nonsense, where people can feel free to link to rather bizarre pictures they've found, such as the cat bread one, or the oragami mecha I love so much. http://randomimage.us |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 355/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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SMWExpert: Right click on the .exe link and click "save target as...". But you're not missing anything. It's basically Demo World 3 with the credits changed, a barely different overworld, and levels changed a little (all changes for the worse, mind you) |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 356/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Ah, but then you wouldn't get stuff like this: Plus, I got my old "You suck at the internet" sig from it. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 357/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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I contracted the Bubonic Plague a few years ago. No clue how it happened. Probably one of the rats that crawl through the cracks where the basement has no floor. (Thankfully, the black death is very treatable now.) Just felt like saying that. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 358/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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GoYo: *winces* What did you just say? Sounds to me like you don't like SMW. Why do you hack it so frequently then? asdf: Yes. It was mainly just a first draft of a larger project, I hadn't thought of everything just yet. Originally posted by Trashykins That's a great idea, in theory... However, I believe it will fail if put into practice. Honestly, an experienced hacker or a professional programmer would have no trouble working like this, but the average person here is an ameteur hacker who will have a great deal of trouble. For one, If they are too inexperienced at the beginning, then if they don't touch it up (and they rarely do) then it'll just get worse and worse as it goes on, like I say in point 6. And if they are past that step they may still fall victim to forgetting about point 2, and have a mediocre hack at first that gets better rather slowly. It'll get better and better, but since it was only fair at the beginning there's no real driving force behind you wanting to keep playing. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 359/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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I didn't say the graphics were superb, I said I liked them. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 360/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Expand one of your spare unchanged SMW ROMs to the same size as your hack, then create the patch. That should work. Nah, FuSo will never release an unlocked Demo World... It would allow you to find several secrets, or even full levels or the whole game. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 361/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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It's random, you have to store the images to show people certain ones. For instance, when I clicked on that Talion Cajones one, I got the strangest thing - five people who look vaguely like the people in that ad for Queer Eye for the Straight Guy that ran about three weeks ago standing around Saddam Hussein, who's under a metal sheet on some sort of diagonal seat. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 362/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Here's a hint: Tile Layer Pro sucks. What you need to use is Lunar Magic's built in 8x8 editor. |
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Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 363/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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Hmmm? Yes, I suppose TLP's options may be nice, but they still can't compare to the ease of drawing by pixel that LM's has. Plus you can draw much more at once with LM's editor than TLP's. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 364/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
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This is rather simple, actually. In Lunar Magic, open up the 8x8 editor, where you can edit all the images. press down twice to move to page 0x2. You should see a part where it says 'Nintendo Presents'. click on a point, click the color you want to use (Note that the actual color it will use is determined by the palette, which is a variant of the Mario Palette if I remember correctly so it's best to stay with simple white and gray, and black) and edit it, then right click on where you want it to insert it. |
Acmlm's Board - I2 Archive - - Posts by Alastor the Stylish |