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Acmlm's Board - I2 Archive - - Posts by me99909 |
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me99909 Buzz Blob Level: 28 Posts: 1/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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looks pretty interesting, i'm trying it right now... EDIT: I like the unusal things, like a first level castle . good luck on the rest. (edited by me99909 on 05-29-04 12:36 AM) |
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me99909 Buzz Blob Level: 28 Posts: 2/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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I play all the time. I use a blue control deck. but it is weak against fast decks and burn decks. works best against slow, big card decks. |
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me99909 Buzz Blob Level: 28 Posts: 3/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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I like both, but i'd go with Chrono Trigger. The Battle system is better among other things. | |||
me99909 Buzz Blob Level: 28 Posts: 4/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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The Second One for sure! I'd say make the little mushroom thing have different colors than the curtains. Like make it green on top and brown on bottom |
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me99909 Buzz Blob Level: 28 Posts: 5/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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I just found a crazy effect. I was using Block Tool, and i used the smw and smas coins. I put a coin as what they look like, and set them to act like block 25. Now, when you try to take them as big mario, you get the coin, and it makes you bounce up, like you spin jumped into a turn block, and if you come back, though it looks like nothing is there, it will make you bounce again. when you are small mario, and you stand in that spot, it makes a turn block appear. What caused this? I'm going to use it in my hack . |
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me99909 Buzz Blob Level: 28 Posts: 6/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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It looks normal. You grab the coin, little sparkles appear as normal, and you "hit" the invisible block. Stuff goes up just as if you spin jumped a turn block. The only weird thing is when you are little mario, a turn block appears instead of breaking it. -EDIT- I also find that it will only make you bounce when you are moving up/down (edited by me99909 on 06-27-04 12:21 PM) |
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me99909 Buzz Blob Level: 28 Posts: 7/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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It's not that it is weird, it looks weird. Now i feel stupid. | | \/ To do this, take and make a smw or smas coin from the custom block Inserter. take the smashable brick and put it as the next brick. Set the smashable brick to act like 25. there you have it, You have a coin that turns into a brick that you pass through, unless you have vertical movement. And I figured out why I could go back and forth between a line of coins, I was only hiting every other block. |
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me99909 Buzz Blob Level: 28 Posts: 8/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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16x16 sprite GFX viewing: Open the 16x16 editor lunar magic level editing mode. Press Ctrl+Shift+Page Down. Scroll all the way down for sprite GFX data. How do i save after I edit it? I tried F9, no use |
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me99909 Buzz Blob Level: 28 Posts: 9/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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darn, i was trying to put various graphics in place of the -Nintendo presents- graphics so i could use more guys in a level . thx anyway |
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me99909 Buzz Blob Level: 28 Posts: 10/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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Originally posted by Keikonium No no no.... I was going to make sprite's graphics, say wiggler, point to -Nintendo presents- and set ExGraphics to make -Nintendo presents- into a wiggler, using that space since it has no use during the game, besides intro. That way i could use an extra sprite that has correct grahpics all game. |
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me99909 Buzz Blob Level: 28 Posts: 11/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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I'd like to change the tiles in the title, but i can't find them, or a thread that says anything about it. Help? | |||
me99909 Buzz Blob Level: 28 Posts: 12/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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Ok thanks! I found it... It should say which file though.... Some would think to look into the rom | |||
me99909 Buzz Blob Level: 28 Posts: 13/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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Edit: the original image was deleted How do you like it so far? It is Mario traveling through different parts of "The World", starting with Retro Land, made up of smb1 GFX that i can rip, and my own GFX of others, like a SMB1 style Chuck and such Then mario goes onto Goomba land... I will keep people updated, and release a demo when i finish Retro Land Edit: My new webpage : http://www.freewebs.com/me99909/ (edited by me99909 on 08-16-04 01:17 AM) (edited by me99909 on 08-22-04 03:55 PM) (edited by me99909 on 09-03-04 08:32 PM) |
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me99909 Buzz Blob Level: 28 Posts: 14/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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Originally posted by chris mine only download 348 kb, and it is corrupted... I really want to try it.... Looks great! can't wait untill Eggvine ( and trying the demo) |
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me99909 Buzz Blob Level: 28 Posts: 15/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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It has to be Megaman X not Megaman or Megaman.exe but Megaman X. |
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me99909 Buzz Blob Level: 28 Posts: 16/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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I Challenge Red Mage with Black Mage Jump Description: Jump, Levitate Normal A : Dagger Thrust A combo : Dagger Thrust, Dagger Thrust A (while dashing) : Dagger Slash Left or Right+ A : Leaping Dagger Thrust Up + A : Shocking Dagger Thrust Down + A : Whirling Dagger Slash Aerial A : Dagger Thrust Forward A : Downward Arc Dagger Thrust Backward A : Quick turn, Dagger Thrust Up A : Upward Dagger Slash Down A : Point Dagger Downward Throws A or Z hit while grab : Poke with Dagger Up : Throw up, Fire 2 Down : Shocking Throwdown Forward : Throw Forward, Ice 2 Backward : Spin and Throw, Bolt 2 Special B : Hadoken (charges) Forward B : Fire 3, Ice 3, or Bolt 3 at random Up B : Downward Hadoken Down B : Fighterdoken For Reference to him, www.nuklearpower.com Blackmage's only physical attack is his dagger. His favored magical attack is his level 9 spell, Hadoken Fighterdoken is taking fighter (Edit: Accidently hit enter...) and throwing him at the nearest opponent, where he flies past and off the screen, attacking as he flies past. (edited by me99909 on 08-16-04 02:21 AM) (edited by me99909 on 08-16-04 02:22 AM) |
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me99909 Buzz Blob Level: 28 Posts: 17/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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Your name: Jack Your Items: TM 6 Toxic Non-dual battle Your Trainer Group: Pokemon Breeder Charizard Level 16 : Flamethrower : Take Down : Dig : Slash Blastoise Level 16 : Surf : Confusion : Rapid Spin : Bite Venesaur Level 16 : Razor Leaf : Body Slam : Leech Seed : Toxic Note: These are possible in Gold/Silver... |
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me99909 Buzz Blob Level: 28 Posts: 18/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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I'm only making everything look Retro,a goomba is still a smw goomba, same with a koopa troopa. There will be new levels, and new "Retro GFX" For things that are only in SMW, like the message box. |
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me99909 Buzz Blob Level: 28 Posts: 19/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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So far the Overworld of Retro Land: :: deleted:: I seem to have damaged the palettle of the castles and signs. I like the Castle's look, but i want the old sign colors back . I could start over, but then i'd lose the castle's palette. Unless there is a way to give the overworld its own custom palette (edited by me99909 on 08-16-04 04:01 PM) (edited by me99909 on 08-22-04 01:30 PM) (edited by me99909 on 09-03-04 08:33 PM) |
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me99909 Buzz Blob Level: 28 Posts: 20/296 EXP: 122579 For next: 8759 Since: 04-02-04 Since last post: 31 days Last activity: 8 hours |
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I'm working on it, i'm adding paths to it among other things... the paths need to look right, they don't yet.. |
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Acmlm's Board - I2 Archive - - Posts by me99909 |