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Acmlm's Board - I2 Archive - - Posts by iamhiro1112 |
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iamhiro1112 Armos Level: 35 Posts: 121/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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I get the same problem. Which is why If there were to be a ZAMN hack. It won't be by my hands. | |||
iamhiro1112 Armos Level: 35 Posts: 122/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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I tried naming it ZAMN, and ZAMN.smc Same blank screen. |
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iamhiro1112 Armos Level: 35 Posts: 123/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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Downloaded it and get the same results. See. I went thru the read me. I checked the tiles directory and the 8 png files showed up. But the map folder is empty. Whenever I try to change modes Usually it will crash. |
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iamhiro1112 Armos Level: 35 Posts: 124/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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Well, out of these only 2 crash on me. Keys ======== B = Set to BG mode I = set to item mode V = Set to victim mode M = Set to monster mode F1 = save changes (crash) F2 = Change Level (crash) F3 = Misc. Data F4 = Bonus Editor F5 = Scratch Pad F8 = options Home = Center the screen on Zeke's position Scroll Lock on = Stop objects from auto-scrolling the map Far as changing the level goes, the little box pops up where I can type the number for the level, but soon as I press ok then it shuts down. And the save changes. It crashes as soon as I click yes. The new ex. file fixes those problems. But I still get a blank screen for the map edit part. Soon as you can fix that I'll be ready to edit the levels. (edited by iamhiro1112 on 12-15-04 06:37 PM) |
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iamhiro1112 Armos Level: 35 Posts: 125/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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Well, Im sorry for putting u out there doing more work on the program. I really appreciate it. For some reason. the rom was working fine in the emulators, but didn't want to work with the zamn editor. So I downloaded a fresh rom and now it works. So to those having problems with the editor. Find a new rom. Sloat, I'd like to encourage u for making such a great editor and I think that you should submit this editor to Zophars domain. Because some of us here would not of known about the editor if it hadn't been pointed out by somoeone who happend to visit your site. Zophar domain is basically the bible of rom hacking utililities. Edit: I wanted to make a suggestion. Maybe you should make a feature so that you can browse thru tiles pictures as you are selecting them. Or you can include a map of what tiles are what number, like this. Ok, sorry, edit 3. In case anyone is interested. I made the 1st publicly released level hack of zombies ate my neibours. It's only 1 level. but its a start. Here's the ips patch. http://www.geocities.com/iamstillhiro1112/zamn_1_level.zip (edited by iamhiro1112 on 12-16-04 04:38 AM) (edited by iamhiro1112 on 12-16-04 07:09 AM) |
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iamhiro1112 Armos Level: 35 Posts: 126/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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I say go for it, I was gonna look into it, but I'd rather play it than make it. I think if u change the graphics up a bit it would make a pretty good smb game. | |||
iamhiro1112 Armos Level: 35 Posts: 127/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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U guys need to go to the forums at http://www.gscentral.com Thats the hotspot for gamegenie code creation. If you guys dont submit the codes there, Im gonna have to. I make action replay codes in that forum sometimes. |
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iamhiro1112 Armos Level: 35 Posts: 128/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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I tried that program. kinda too bad its laid out as it is. Id of liked to pic like just a treee, not half a tree or whatever. Its hard to fix up the map tha way. | |||
iamhiro1112 Armos Level: 35 Posts: 129/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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Ok, I posted them on the forum just in case anyway. | |||
iamhiro1112 Armos Level: 35 Posts: 130/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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Originally posted by Chickenlump I didnt see him ask for any roms. |
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iamhiro1112 Armos Level: 35 Posts: 131/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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I thought there were urban style levels in Super Mario Land 2. Also they were in Urban areas throughout the super mario movie. I agree with changing the enemies tho. (edited by iamhiro1112 on 12-19-04 10:39 AM) (edited by iamhiro1112 on 12-19-04 10:40 AM) |
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iamhiro1112 Armos Level: 35 Posts: 132/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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I stand corrected. | |||
iamhiro1112 Armos Level: 35 Posts: 133/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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I was waiting for this game since you annnounced it last. Hopefully you follow thru and finish it. | |||
iamhiro1112 Armos Level: 35 Posts: 134/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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I was wondering if anyone would be up to making a mortal kombat (SNES) hack. Say to change the name "Rayden" back to "Raiden", as it was meant to be. And also to reenable the High score entry. I found this action replay code long ago, it will allow you to enter your name. But its glitchy. Enable High Score Entry (After any loss) 8084CF83 I imagine this might be a quick little project for those with the skills to make it happen. (edited by iamhiro1112 on 12-20-04 03:31 AM) |
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iamhiro1112 Armos Level: 35 Posts: 135/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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Mr Spacely should sue Donald Trump for copyright infringment. | |||
iamhiro1112 Armos Level: 35 Posts: 136/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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Wow, they certainly are making great strides to relases this type of editor. New textures can no doubt breath new life into the game. | |||
iamhiro1112 Armos Level: 35 Posts: 137/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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Perhaps just making the souls of his feet red? Either way I like this hack. (edited by iamhiro1112 on 12-21-04 02:15 AM) |
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iamhiro1112 Armos Level: 35 Posts: 138/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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Yeah, i played that, its a turbo mortal kombat thing. and it adds blood. I think they used 2 action replay codes for that hack. But the turbo thing kind of messes up combat. collision gets kinda messed up and stuff. A good effort anyway. |
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iamhiro1112 Armos Level: 35 Posts: 139/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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Yeah, definately interesting graphics hack. Can't wait to see some more screens on this. You should mix up the music and stuff, if you can make it sound darker. or take off the music all together. | |||
iamhiro1112 Armos Level: 35 Posts: 140/487 EXP: 259927 For next: 20009 Since: 03-27-04 From: sd Since last post: 18 days Last activity: 7 days |
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Well, there are game genie codes that change your music, or even take it out. All he would need is a game genie code inserter. I wasn't really implying a asm hack at all. |
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Acmlm's Board - I2 Archive - - Posts by iamhiro1112 |