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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by NightHawk
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NightHawk

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Posted on 05-11-04 09:14 AM, in Who's your favorite ninja turtle? Link
I liked Donatello the best.
He always seemed to be inventing something or other, which was very cool for me.

I also liked Michaelangelo's attitude, lol
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NightHawk

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Posted on 05-11-04 10:03 AM, in Introducing me Kurama. Link
Originally posted by Weasel
For the love of all that is good and holy, get out of here while you still can. Please, think of your children! You don't want them to see the abuse this particular forum can bring.

For the good of the world, go! Fly!
*scratches his head* Ehm... Weasel? Are you on something? Because if you are... what is it and how do I get some???


And back to the thread topic...

Welcome Kurama, enjoy your stay
NightHawk

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Posted on 05-11-04 10:33 AM, in FF Hacking FAQ/Running Q&A Link
Okay... it's me again, lol.
Another couple questions...


1) From what I can tell, $1x seems to be "scratch space", for temporary values, meaning that I can use it as I need to without worrying about stepping on another routine's toes... correct or not? And either way, is there any free space I can use to store variables where they won't be touched?

2) I can't figure out where the cursor position is held during battles... it's not in the same place the game usually holds it, and I can't seem to figure out the code with my debugger.

EDIT: Nevermind the second question, I figured that one out. I just watched what it put into sprite memory, and kinda worked backwards from there...


(edited by NightHawk on 05-11-04 04:52 AM)
NightHawk

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Posted on 05-11-04 10:37 AM, in A New General Mod!!! w00t! Link
Originally posted by Kefka
You mean to tell me you'd actually trust Toxic brushing doing your teeth for you one day? Wow. You have some guts man. I don't know if I'd trust him to be anything BUT a footstool.
Awww, come on Kefka, he seems like a trustworthy enough guy to me. *hides all of his valuables, and hires security guards*



Congrats on the mod position Toxic
NightHawk

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Posted on 05-11-04 10:43 AM, in FF Hacking FAQ/Running Q&A Link
Originally posted by Kefka
Originally posted by NightHawk

2) I can't figure out where the cursor position is held during battles... it's not in the same place the game usually holds it, and I can't seem to figure out the code with my debugger.


Not that this helps much (I'll just let Disch do the talking ), but use a corruptor (like Disch's Corrupster ) or a disassembler for all your data finding needs.
That won't really help at all
The cursor position is stored in RAM, not ROM (I'm talking about the position in a menu, not the position on screen).
NightHawk

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Posted on 05-11-04 09:57 PM, in Inflation good or bad? Link
Originally posted by Kefka
Now that we essentially have established what inflation is, I'll answer the question that the topic title presents:

Inflation is bad. Why? Because our money becomes worth less with inflation.
Well, that's contributory to the problem, but it's not the ENTIRE problem with inflation.
The problem with inflation is when people get raises, are excited about their "extra" money, and then find out that the "extra" money is just (barely, if at all) covering the increase in prices. This then causes other problems....
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NightHawk

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Posted on 05-13-04 07:53 AM, in This sucks!!! Link
Originally posted by Felix
First off, isn't it totally illegal to drive without insurance? Might be different where you live, but I know it's illegal in Canada. Check it out, the fella might have to pay for his own windshield. Accidents happen.
It's mandatory in every state, I believe, but each state has its own laws about what kind and how much is necessary.
NightHawk

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Posted on 05-16-04 01:43 PM, in Poll: What languages do you speak? Link
I rett Schwiizerd
NightHawk

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Posted on 05-16-04 09:06 PM, in INCEST Link
Sure, I fantasized about my sister when I was younger. My sister's a few years older than me (4), and she's a very attractive woman. I grew out of it though when I got older.

Those kinds of fantasies are natural, to an extent. Humans have a high tendency to want what they can't (or shouldn't) have.
NightHawk

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Posted on 05-17-04 08:21 AM, in Mark Forum Read Link
I honestly don't understand why you'd need this.
Personally, I don't even bother marking the forums I don't read as read... I just leave them alone (they permanently have that "new" marker, but it doesn't bother me).

Just my $0.02....
NightHawk

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Posted on 05-18-04 10:26 AM, in C++ -- hard or not-- Link
Originally posted by zamn-freak
well im wanting tobe a programmer when i get out of college.... but if i learn this then will i need to learn the others (java, etc..)
C++ and Java are good for different things, they're more of a complement to each other than a replacement.


C++ can be a difficult language to learn, and there's plenty that differs from plain C. But C++ can also do a lot of things that it's just... awkward to do in C.
My recommendation would be to learn C++, and also to learn when using it is a good idea (it's not the best language for every situation -- there is no "perfect" programming language for every task).
NightHawk

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Posted on 05-18-04 09:55 PM, in About my FF1 hack.... Link
I've been taking a break with my hack for the past few days, and while doing some other things (including playing some other games I hadn't in a while), I got to thinking... what about porting FF1 to a different system entirely? I haven't heard about a ROM hack doing that before, so it'd be unique (as far as I know, anyway, lol).
So far I've been thinking about the Genesis (for a couple reasons).
Porting it would make some things easier (for example, it's usually easier to write my own code than to hack someone else's), but some things harder (sound/music in particular -- I don't have much experience with it; I've always used libraries for it before).

Any thoughts?
NightHawk

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Posted on 05-19-04 12:08 AM, in About my FF1 hack.... Link
Originally posted by Kefka
Question: How would porting a game be hacking it? That would be porting it It would be more towards the end of homebrew if anything. I'm thinking if you want to hack it, you could use either FF5 or FF6 as your base and then port FF1 to the SNES... or just make your own thing and port it to the SNES! I'm sure Disch or Sliver-X would be willing to help ya with music!
Hacking because I was planning on ripping as much data out of the FF1 ROM as possible, so that I'd have as little work to do outside of the engine as possible.
I'm good at coding engines... I'm not good at drawing graphics, or creating sound effects.
So, unless I could get some help for that, it'd be a mix between a hack and a port.


EDIT: reason being that SNES is much more widely used in emulation than Genesis. But if you know how to code genesis, then hey, go ahead. Although, FF1's been ported by pros a bunch already. Maybe you should port a different game.
No. SNES is NOT an option.
If I don't port it, and stay on the NES, fine... but otherwise I'm NOT going to deal with another 6502 (that's basically what the 65816 is... a souped-up, 16-bit 6502 ).
I enjoy programming the 6502 line of processors less than I enjoy programming the 68k (not very much) and x86 (it's okay...) lines.

As for porting a different game... there's not really another game I'd be interesting in doing something like that with.
NightHawk

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Posted on 05-19-04 08:19 AM, in About my FF1 hack.... Link
Originally posted by Kefka
Even better idea: you port the FF1 program to Genesis with the hacks you were gonna do to the NES one.
Since I'd be re-writing the engine from scratch, that wouldn't be a problem.


Originally posted by Imajin
Hm, perhaps you could even edit Disch's FFHackster (I believe it's open source) to allow the Genesis game to be edited.. Good luck!
I've been thinking about doing that anyway when I'm done with my hack (or during the work on it).


Originally posted by HyperHacker
You do realize that to port a game, you need to know the location of EVERY piece of data, disassemble it, separate every last bit of data from code, and rewrite the code for the new CPU. Plus if you want it to still be editable by just changing offsets in the editor, you'll have to deal with any really stupid data formats you may find, instead of just making better ones.
I know.
That's why, if I do edit FFHackster to work with the new "game" (hack, port... whatever, lol), I'd edit it to use the formats I choose, not the formats in the original game.
NightHawk

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Posted on 05-19-04 08:41 AM, in I am such a slut Link
Originally posted by Kitten Yiffer
Uncle Elmo, talking about Aural pleasure.. there is a porno remix of some SMB3 music on Overclocked Remix...
Now that sounds interesting, lol. Do you know how I could get that? lol
NightHawk

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Posted on 05-19-04 09:01 AM, in Survey: The Atomic Bomb Link
I think it was justifiable, because if we hadn't drop those bombs, the Japanese would've continued fighting, and the death toll would've been far higher. They would not have surrendered, because Japanese culture at the time believed death was better than defeat. They only surrendered once they saw it was a choice between defeat, and annihilation of their entire island.

Remember: the US gave them time to surrender before the first bomb was dropped, and then again before the second one. The US warned them about it... it was Japan's choice whether or not those bombs were dropped, and they chose wrong the first 2 times they were asked.
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