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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Chickenlump
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Chickenlump

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Since: 03-15-04
From: Columbia City Indiana

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Posted on 07-30-05 01:45 AM, in System Administrator Appreciation Day Link
Happy SAAD day everyone to whom this day applies.
You all do an amazing job keeping this place in order, and keep people coming back to post their free time away.
Chickenlump

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Posted on 07-30-05 02:33 AM, in System Administrator Appreciation Day Link
Originally posted by stag019
I never heard of it either. We should get a member apriciation day, but I doubt it'll happen.


I imagine it would be like when kids say "There's a Mother's day and a Father's day, there should be a Kid's day!" and the parents would reply "Every day is Kid's day."

Chickenlump

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Posted on 08-01-05 06:07 AM, in Guardian Legend Link
This is all I could find on my computer on the game. This document (was it a document? a post? I really need to organize things better.. ).

This was originally written/posted by JigglyBells.

http://www.geocities.com/chickenlump/TGL.txt
Chickenlump

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Posted on 08-01-05 07:17 AM, in Guardian Legend Link
Originally posted by NetSplit
Originally posted by Chickenlump
This is all I could find on my computer on the game. This document (was it a document? a post? I really need to organize things better.. ).

This was originally written/posted by JigglyBells.

http://www.geocities.com/chickenlump/TGL.txt
You do know that JigglyBells is Jigglysaint, right?


I had a feeling it might be.
He posted it as JigglyBells wherever I found it, so I tagged it as by JigglyBells.

Jigglysaint = JigglyBells = King Tom

It's like... he's encrypted!
Chickenlump

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Posted on 08-07-05 03:38 AM, in Forget It,I Messed It Up Link
Originally posted by GimpyEd
idk,Those Screen Shots Are Hard For Me To Figure Out


Zsnes comes with documentation. Like every program you ever download, it's important to read the ones that say ReadMe.
Almost everything you want to know about using ZSNES is in there, including saving screenshots.
Chickenlump

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Posted on 08-14-05 01:04 AM, in Rom Hacker Link
I'm 27 years old, male, middle class, White / Caucasian.
It's nice to see that other rom-hacking folk aren't all just in their teens.
Chickenlump

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Posted on 08-16-05 01:39 PM, in 1 big problem with SNES9X and looking for a real good tracer or debugger for SNES Link
Check this one out also, it looks kind of promising, and it's fairly unheard of.

http://members.at.infoseek.co.jp/danmasu/Contrib_10/index.htm


(edited by Chickenlump on 08-16-05 02:21 PM)
Chickenlump

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Posted on 08-16-05 11:18 PM, in 1 big problem with SNES9X and looking for a real good tracer or debugger for SNES Link
If all else fails, go back to Geiger's SNES9X Debugger and try the controller config again. If you have to, do one button at a time, close the config window, do the next button, etc.

This is how I got my controllers working, its an annoying bug, but after several tries it IS possible to completely configure your controller through doing a few buttons at a time, and openening and closing the config window. It's also good to check out the other suggestions here too.

Also, there are mapping programs that map your keyboard keys to your controller, you could do it that way too (all else failing of course).
Chickenlump

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Posted on 08-18-05 08:45 PM, in Rebecca Land Link
Other than 'it just doesn't' , do you really want people accessing anything on your hard drive? (the correct answer: no)

Use http://www.photobucket.com or similar sites to host your screenshots, and link from there.

As for your hack itself, you will have to use someplace like Geocities, or Angelfire or some other free service, assuming you don't have somewhere else to host it (not your hard drive ).

Also - http://board.acmlm.org/announcement.php?f=9


(edited by Chickenlump on 08-18-05 12:00 PM)
Chickenlump

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Posted on 08-18-05 09:35 PM, in help me! Link
Eggvine is your only choice, there are *zero* other YI editors available on the internet available to the public, or in progress (that anyone knows about). Either get Eggvine working, or use a hex editor, both will probably take a bit of research and learning time on your part.


(edited by Chickenlump on 08-18-05 12:47 PM)
Chickenlump

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Posted on 08-28-05 08:14 PM, in Need help converting racoon to cape mario! Link
You aren't going to find anyone to do the work for you, especially not a task like that.

Everyone that is capable of doing such a hack learned ASM at one point and can now do it themselves, which means you can/should/will-pretty-much-have-to yourself.

Links you should bookmark and read through:
http://k2pts.home.comcast.net/gbaguy/nesasm.htm
http://nesdev.parodius.com/



There is no point in NOT learning this stuff if that's the kind of things you must have in your hack. Links to places that will help you out, and help you to better yourself is pretty much all you'll get anywhere you ask, if you're lucky, and post with a better attitude.
Chickenlump

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Posted on 08-28-05 08:28 PM, in LM Bug (or not) - Side Exit sprite Link
Originally posted by Sukasa
Fu, if you're not doing anything other than bugfixes, why not hand off LM to someone who'll take a more active role in it? Lunar hasn't been updated in a while, and well, there are a lot of things where lunar is behind the times and not currently up to snuff.


Behind the times...
Up to snuff as compared to.... what?

All editors these days are compared against Lunar Magic, not the other way around.

Lunar Magic is still one of the most advanced and complete game editing utilities available.
It's been said before, but the only thing missing from it is a "Make hack for me" button.
Chickenlump

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Posted on 08-28-05 08:47 PM, in LM Bug (or not) - Side Exit sprite Link
I see everyone's point, improvement is good, especially bug squashing. If Lunar Magic were to dissapear from the net right now, SMW hacking would pretty much die off. I just don't think it's good for hackers to be too dependant on one single tool to do their hacking, it stifles creativity, people learning more advanced hacking methods, willingness to create other tools, etc..

Because Lunar Magic cannot edit everything, people had to start searching for other ways to do things. Look at how awesome the SMW ROM addresses thread has become, for example. Everyone there learned/is learning new things, bettering themselves and becoming better hackers because of things Lunar Magic cannot edit.

Heh heh... If I created a tool that I said was done, and didn't want to release the source, I'd probably become soured by all the needling of people to continue against my wishes, or hand off my code reguardless of my reasoning.


(edited by Chickenlump on 08-28-05 11:52 AM)
Chickenlump

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Posted on 08-29-05 09:46 AM, in Need help wtih a YI offset . . Link
Use Ycompress to decompress most of the graphics.
I usually just dump them into one file.


I'm in the midst of making a Ycompress front end (right before you posted ).

Place Ycompress in the same directory as Yfront.
Dump the graphics.
Edit the graphics.
Recompress the graphics.

here's a beta of it:
http://board.acmlm.org/commons/file.php?id=51&page=0#303894

The front end isn't neccisary though, just read the Ycompress readme for it's usage.

http://fusoya.panicus.org/yoshi/index.html


(edited by Chickenlump on 08-29-05 11:17 AM)
(edited by Chickenlump on 08-29-05 12:36 PM)
Chickenlump

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Posted on 08-29-05 10:15 AM, in Need help wtih a YI offset . . Link
Ha ha

For some reason I keep TilEd 2002 v.064 build 2600 around, and use it occasionally.
I'm not sure why exactly.
Chickenlump

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Posted on 08-29-05 08:16 PM, in Need help wtih a YI offset . . Link
Originally posted by SoNotNormal
Yeah, I tried opening it through a command prompt, but I can't, because Ycompress is in Documents and Settings, yet all the prompt will read is Documents. And everything else I've tried typing doesn't work.

Bah, every time I go to open it, it says it's missing a .DLL file, but I have the DLL file right there in the same folder as it.

File is MMSTDFMT. dll, but it's right in the folder with Yfront and Ycompress, so. . . yeah . .


That file... doesn't seem to exist on my hard drive.
It appears Visual Studio related though, it should not be neccisary to have that to run my front end. I've updated my front end, fixed a few visual bugs and some other oddities. Same link as above.
Chickenlump

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Posted on 08-29-05 08:56 PM, in Need help wtih a YI offset . . Link
Yes, the frontend isn't needed at all, just read the readme that comes with ycompress.
Everyone seems to have trouble with command line utilities, but I'm sure you'll get it.
Chickenlump

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Posted on 08-29-05 09:07 PM, in Need help wtih a YI offset . . Link
/This is a graphics decompression/recompression program for SMW2 :
/Yoshi's Island (SNES). It supports the US ROM version 1.0 or 1.1,
/with a standard 0x200 byte copier header.

Make sure your rom is headered, and the version listed above. Make sure your ROM isn't marked as 'read only' and no other program has it open.
Chickenlump

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Posted on 08-29-05 09:35 PM, in Discussion of File 51 (Ycompress front end) Link
Chickenlump

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Posted on 08-29-05 09:51 PM, in Discussion of File 52 (Zcompress front end) Link
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