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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Chickenlump
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Chickenlump

Level: 41

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Since: 03-15-04
From: Columbia City Indiana

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Posted on 07-11-04 01:48 PM, in Chrono Tweaker - some improvement... Link
It's been awhile since I've been able to even think about touching this, so I decided to add a few things, clean it up, and release the newest version.


-----------------------------------------
What's New 7/25/04
-----------------------------------------
Reduced code thanks to help from Evil Peer and TFG. Now a bit faster.
Cleaned and trimmed forms and dialogs.
Changed bit fields to checkboxes instead of comboboxes for better, easier editing.
Added button to Gato editing window that will open the enemy editor automatiacally selecting
your Gato choice in the list.
Added enemy name editing, and an option to populate the list with the actual names, or use
the original predefined list. The names save as you type them, so you don't need to hit save
if you are just editing names.


And a screenshot.




Let me know if there's any major bugs. I know the list doesn't update to reflect the changed names untill you refresh the list, I'll look for a way make it instant.



Right click, Save as:
http://tekhacks.net/bored/attach/131.zip



(edited by Chickenlump on 07-11-04 04:50 AM)
(edited by Chickenlump on 07-11-04 04:57 AM)
Chickenlump

Level: 41

Posts: 269/722
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Since: 03-15-04
From: Columbia City Indiana

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Posted on 07-11-04 02:51 PM, in Happy Birthday to me. Link
Your only 17? Wow, it doesn't show in your posts, you conduct yourself online so well.
Happy birthday.
*chickenlump feels so old*
Chickenlump

Level: 41

Posts: 270/722
EXP: 474192
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Since: 03-15-04
From: Columbia City Indiana

Since last post: 3 hours
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Posted on 07-12-04 12:57 AM, in Chrono Tweaker - some improvement... Link
Originally posted by Waddler-D
I have something that would be very helpful to Chrono Tweaker, though it might be quite tough to put it into user-friendly ness. I know of all the Enemy AI tactics in the game and the addresses are placed in a few of my text files, but I'm still trying to figure out what some of the code does. So, if you feel like talking about it, I'll be on AIM.

By the way, I'll try out Chrono Tweaker, it seems to be rather fit for somebody who doesn't want to look through all those numbers.



That somebody who doesn't want to look through all those numbers started out to be me.
I too have fiddeled with the AI some, and would love to know how it works, and maybe edit some of it. PM me, or I'll PM you, either way, I 'd love to chat with you about it.
Chickenlump

Level: 41

Posts: 271/722
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Since: 03-15-04
From: Columbia City Indiana

Since last post: 3 hours
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Posted on 07-12-04 02:29 AM, in Super FuSoYa World (New Screens) Link
I wonder if FuSoYa sits back and reads this forum with a big smile, or it has grown old after so long. If people made hacks about me, I'd be laughing till milk came out of my nose (regaurdless of wether or not I drank milk...heh).
Chickenlump

Level: 41

Posts: 272/722
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Since: 03-15-04
From: Columbia City Indiana

Since last post: 3 hours
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Posted on 07-13-04 02:44 AM, in Chrono Tweaker - some improvement... Link
No, Waddler D was right, I acidently borked the saving code for the Enemy Stats. It's fixed now, and I added in the ability to read the enemy names from the rom to populate the Gato list, like I did with the monster list.

Thanks for telling me about it Waddler D, I owe you one (more).

Yeah, I've worked with the Treasure editing, but I still need more help to get it working.
I'll try again tonight or tommorow to get that ironed out.

Again, sorry for the inconvenience of the non-saving stats, I'm not sure what I was doing,
(heh...some weird stuff I had in there ).


http://tekhacks.net/bored/attach/133.zip

Next version, I'll have to start giving it a vesion number... I now see the usefullness of such a thing.


(edited by Chickenlump on 07-12-04 05:46 PM)
(edited by Chickenlump on 07-12-04 05:48 PM)
(edited by Chickenlump on 07-12-04 06:57 PM)
Chickenlump

Level: 41

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Since: 03-15-04
From: Columbia City Indiana

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Posted on 07-13-04 03:19 AM, in Super FuSoYa World (New Screens) Link
Originally posted by Kyouji Craw
FuSoYa almost certainly doesn't wear robes. You need to distinguish between an avatar clearly taken from FFVI and the person behind that avatar. I mean, look at my avatar. And custom title, while we're at it. Do you really think I look like that?


FuSoYa the sprite made no appearence in FFVI. His only home (untill hacked otherwise) is FFIV.

(yeah yeah, probably a typo, but I couldn't let it slide. )

And yeah, unless there's a picture to tell us otherwise, FuSoYa in person wears a blue robe, and has a long white beard.
Chickenlump

Level: 41

Posts: 274/722
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Since: 03-15-04
From: Columbia City Indiana

Since last post: 3 hours
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Posted on 07-14-04 03:47 AM, in Peer's Snes9x Tracer Mark 7 released Link
What is the advantage of writing to the registry instead of an ini file, or something similar?
Is it essential, or really advantageous?
Would it be hard to convert it to use an ini file?

I've just always wondered why some programs do that. The only reason I can think of is so the program's setting will still be there, if the program folder itself is deleted, so a new installation of it will be already configured. But I'm not sure about other reasons for it. I was just wondering if you could explain it. It's not bothering me too much, though occasionally, snes9x will save some kind of setting that will make it not show up on screen (though it's in the task bar) no matter what I do. Clearing the registry settings for it fixes it though. It's not just your version that does that though, and it only happens once in a blue moon.

I can't wait to try this version out, I held off downloading the new snes9x knowing eventually you would be right behind with a new release.
Chickenlump

Level: 41

Posts: 275/722
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Since: 03-15-04
From: Columbia City Indiana

Since last post: 3 hours
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Posted on 07-14-04 03:54 AM, in Do you want a M16-7k Tutorial? Link
My Word program can't load some kind of graphics filter, and no pictures show. Is there some kind of setting I need to enable? I can't seem to find any.... Perhaps you could make it in html format? Just a suggestion, if I could get the graphics filter thingy working, then just ignore the html suggestion.

Your tutorial is very precise, and very well written, and clear. The only thing I can think of to add to it, is links to where the software you mentioned can be obtained. Sure I could find them myself, but it would add just *that* much more to your already outstanding tutorial.

Thank you for releasing it!

---edit---
Now that I think about it, if this is going to be a complete M16-7k tutorial, perhaps you should add in the code for it (after the patch).

"Then enter the code for the M16-7k thingy."

Kind of looks out of place with everything else so well done...



(edited by Chickenlump on 07-13-04 07:04 PM)
Chickenlump

Level: 41

Posts: 276/722
EXP: 474192
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Since: 03-15-04
From: Columbia City Indiana

Since last post: 3 hours
Last activity: 4 min.
Posted on 07-14-04 04:10 AM, in Peer's Snes9x Tracer Mark 7 released Link
Thank you very much for shedding light on the registry question. I use ZSNES only for emulating games. I have versions of Snes9x on my computer only for the completest in me, or data tracing.
Chickenlump

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EXP: 474192
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Since: 03-15-04
From: Columbia City Indiana

Since last post: 3 hours
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Posted on 07-14-04 06:24 AM, in New SMB3 editor, maybe Link
Originally posted by hukka

Coby : I'm coding it in Delphi 7. The loading and rendering code is based on M3I's C routines translated to Delphi and improved upon.


It does look very nice so far. Alot of editors are popping up lately..heh...I wonder what's next?
Chickenlump

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From: Columbia City Indiana

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Posted on 07-16-04 04:59 AM, in looking for rom hacks Link
Go here to find the Mario Adventure.

http://dahrkdaiz.panicus.org/

A great site with more than just Mario Adventure.
Chickenlump

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Since: 03-15-04
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Posted on 07-16-04 06:25 AM, in can you help me hack a rom? Link
http://www.romhacking.com/docs/gendocs.php

Read alot of the documents there, they are mostly for beginners.
Read the entire website, click all the links, read the message board threads (all of them if you have to), you get the general idea. Just like here, start clicking, looking, read everything posted and linked to.

There are more sites to look through here :
http://gavin.panicus.org/consortium_links.php

It's a giant list being compiled by Gavin, listing many many rom-hacking sites.
Most of the tutorials will ask you to use a hex editor, so find one that you like and keep it handy. Almost all of them are free (there's a few that aren't, but don't worry about them).

That's how I got started, just find a place, click it's links, and click the following links, and read everything along the way.

After a few days, you'll start to get the gist of things.

And ignore the responses that aren't helpfull. Not everyone is helpfull. (not everyone is rude either, but today, there seems to be a non-helpful-useless-person influx in effect )
Chickenlump

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Since: 03-15-04
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Posted on 07-16-04 06:29 AM, in can you help me hack a rom? Link
Originally posted by Chaosflare
or, the least you could have done was ask a more specific questions not "How do I hack a rom" ......


I took one look at his post and knew immediatly he was a beginner.
How can you be specific if you have absolutely no idea what you're talking about?
I mean honestly.

Chickenlump

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Posted on 07-16-04 06:38 AM, in can you help me hack a rom? Link
No, no money is required to hack any rom. None. All tools and editors are freeware.
It's a great hobby. You can do something simple like make Mario bald-headed, or change the way a game works, by changing the programming or assembly of the game. Some hacking is harder than others. Graphics edits are the easiest to do, so many start there. Graphics editors for the rom hacking world are called Tile Editors. There are many, so try them all, read their documentation, and keep and use the ones you like.

You can edit the text in games also, that's fairly easy as well, but still takes some studying up on and learning and experimentation, but it all does really.
All games are different, no two games have their data, graphics or otherwise, in the same spot, so you won't find any universal game editors. The hardest thing to do in rom-hacking is music changing, so there are few if any music editors or tools available, and the amount of people asking for a music editor or swapper might make a few people here snap at you (as a reflex action, I'm sure).

Chickenlump

Level: 41

Posts: 282/722
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Since: 03-15-04
From: Columbia City Indiana

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Posted on 07-16-04 06:42 AM, in can you help me hack a rom? Link
http://dan.panicus.org/wip.php?id=rockandroll

Following the links I gave you led me here. It's a work in progress Megaman editor made by Dan. Bookmark his site if it interests you, there is much more there than just that.

There are more documents and stuff available elsewhere, but this is an example of how usefull link pages are.


-----------------edit---------------------
Gavin is always one step ahead




(edited by Chickenlump on 07-15-04 09:43 PM)
Chickenlump

Level: 41

Posts: 283/722
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Since: 03-15-04
From: Columbia City Indiana

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Posted on 07-16-04 06:49 AM, in can you help me hack a rom? Link
When making a new rom hack, you don't upload the whole game on the net for people to download. It's a legal grey area, but for safety's sake, we will call it illegal. To get your hack into a format that people can download, you need to get your hack into a patch. An ips patch is a small file containing the differences between your hacked rom and the original, so people download your patch, apply it to their roms' and *boom* they have your hack. And it's legal.

Go here to download the best ips patch maker.

http://fusoya.cg-games.net/lips/index.html

(another great site by the way... )

If you are going to make this a hobby, bookmark everything, and sort your bookmarks out at least once a week.
Chickenlump

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Since: 03-15-04
From: Columbia City Indiana

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Posted on 07-17-04 03:15 AM, in Metroid GFX Hack... Plus my new site! Link
Whenever I want the same post at the two boards, I go back to my original post, hit edit post, and copy everything, and paste it at the other. It saves typing, and brings over the entire post, word for word, link for link.

Chickenlump

Level: 41

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Since: 03-15-04
From: Columbia City Indiana

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Posted on 07-17-04 03:56 AM, in Free .NET alternative Link
Looking at the screenshots, it looks as if the developers have done an amazing job! It looks very similar in design and functionality to the vs.NET interfaces.

I'm in the process of learning C#, and if I didn't already have vs.net, I'd download this. It looks great.
Chickenlump

Level: 41

Posts: 286/722
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Since: 03-15-04
From: Columbia City Indiana

Since last post: 3 hours
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Posted on 07-17-04 04:17 AM, in Toys! Link
Nope. I stopped playing with toys when I got my first video game system, and Atari 2600.
And I stopped buying video game systems when i got my first computer, a 700 mhz celeron processor computer. Since I've had a computer, there's no need to buy toys or console games. It's all here, and so much more. There's so much stuff on the internet, that I couldn't possibly do it all, and it grows every day. So much information, programs, games, music, graphics, sounds, web-toons, flash-toons, flash-games, programming, rom hacking, data finding... I could go on and on.

I don't care if I'm labeled as a "nerd". My toy is my computer.
*hugs computer*
Chickenlump

Level: 41

Posts: 287/722
EXP: 474192
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Since: 03-15-04
From: Columbia City Indiana

Since last post: 3 hours
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Posted on 07-17-04 09:22 PM, in Pokemon Black- A Hack of Sapphire Link
http://fusoya.cg-games.net/lips/download/lips100.zip

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