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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by MathOnNapkins
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MathOnNapkins

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Posted on 04-27-04 04:19 AM, in Anyone believe that idaho exists? Link
Originally posted by Cthulhu
At the cost of sounding like an idiot, who is this Dan Qualye you speak of?

He was the vice president about 12 years ago. (George Bush Sr.'s VP)
MathOnNapkins

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Posted on 04-27-04 04:46 AM, in Anyone believe that idaho exists? Link
Wasn't that Al Gore they made fun of for that?
MathOnNapkins

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Posted on 04-27-04 09:24 AM, in How do you feel about the war in Iraq? Link
How do I feel about it? I feel it is economically motivated, and in fact almost all of our wars have been that way. (Perhaps excluding WW2 and the revolutionary war)
MathOnNapkins

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Posted on 04-28-04 01:07 AM, in .cpp Link
Originally posted by xZeaLitYx
How does one run .cpp files?


Sorry Zeality but every time I look at this I get a chuckle.
MathOnNapkins

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Posted on 04-28-04 01:19 AM, in Uma Thurman Link
Natalie is a bit young and comes off as a bit stupid to me. Maybe it's just my backlash against the latest two Starwars movies. While Uma is probably not as pretty as her there is more to good looks than being pretty.


(edited by MathOnNapkins on 04-27-04 04:22 PM)
MathOnNapkins

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Posted on 04-28-04 01:27 AM, in Java vs. C# Link
I am currently considering developing a gui based hacking tool for snes games and most of my past experience has been with java. But recently I played around with MS Visual C# and I found that the gui could be developed quite rapidly and I think what I want to do will actually be easier.

That said, are there any significant reasons I should avoid C#? Many articles online detail the problems with .NET but none of them seem to pertain in particular to what I want to do. I just want to develop my app as quickly as possible. So... anything I should know before I jump in?
MathOnNapkins

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Posted on 04-28-04 01:52 AM, in 65816 Emulator Link
A few months ago I was working on a 65816 Emulation program meant to work with SNES roms. While it is not completely integrated to work as an snes would, it nearly perfectly emulates all the instructions and I think it would be helpful for those learning ASM in order to test out their roms and see how they work. Or you can write your own roms if you're comptetent enough.

So, would anyone be interested in having this? It's in the form of a few java files:

Notes:

Things it doesn't support -

1.NMI, IRQ, and ABORT vectors. Only the Initial Vector is implemented.
2. SPC communication. If you hit a loop that waits for the SPC you'll have to manually increment the Program counter. Same with NMI wait loops.
3. The ROM will not be memory mapped, which on the one hand makes it truly ROM in the sense that instructions are read only from ROM but also makes address calculations a nightmare, as you can see in the code.
4. Decimal mode is not supported, and Emulation (6502) mode is halfheartedly supported, but since most SNES games almost immediately switch to Native mode, I don't see the point of touching on it.
5. VRAM or any other sort of supplementary RAM besides SRAM. Special registers such as $4200 are treatedly simply as addresses.

Also, this is NOT an SNES emulator. It's a set of java classes that give a console display of the state of the "processor".


(edited by MathOnNapkins on 04-27-04 04:54 PM)
MathOnNapkins

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Posted on 04-28-04 04:57 AM, in Java vs. C# Link
I was under the impression that apps created in C# didn't require a runtime (.NET) but I'm guessing I'm wrong. Well I guess that makes sense given that the menus and stuff it creates look kind of funny (VBish in fact, maybe that's where the runtime was based off of.) Hell all I want is an executable, but Java is kind of a pain sometimes, and I don't think the graphical presentation I want to do will be easy in Java.

Maybe I'll just go about getting Delphi...or use VC++ 6.0. (I have all but Delphi)
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MathOnNapkins

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Posted on 04-28-04 06:06 AM, in One question... Link
Yeah it's possible. But you have to take into consideration what extras the cartridge might need. i.e. how much SRAM, any possible add on chips like the Super FX or C4 in the snes case, and I think memory mappers in the nes case. Don't know much about other platforms. You'll need to solder in anything of the above things that aren't included in the base system if you want to play them on the console.

There's probably more to it but I'm not expert on this.
MathOnNapkins

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Posted on 04-28-04 09:22 AM, in Zsnes or Snes9X? Link
I like Snes9x more because I find the windows environment more attractive than Zsnes'. About the only thing I need Zsnes for is ZMV creation (I'm not sure if the post 1.39 versions of snes9x support them)
MathOnNapkins

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Posted on 04-28-04 11:02 AM, in 65816 Emulator Link
Yeah that's exactly what it does. You have step by step control of the processor. Importantly, you can modify memory values and read them between instructions, as well as alter any of the registers. I also forgot to mention that to use it with an snes rom you'd need to get rid of the 512 byte header. They make address calculations messy anyways, who needs em.

if you want them just e-mail me at dwaggone@indiana.edu. I don't currently have any webspace to host them at.

It's in 4 .java files: WDC65816.java, AddressModes.java, Opcodes.java, and GenericFileIO.java
MathOnNapkins

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Posted on 04-28-04 09:42 PM, in 65816 Emulator Link
While I probably have enough info at this point to write one sans the SPC, I figure why bother when there are plenty of good ones out there already?

On the other hand, I don't know if there's one written in java, but I'm just not interested in writing one. Someone with more free time can do that .

Edit:

I finally got some webspace so maybe I can have this up in a few days when I get more time.


(edited by MathOnNapkins on 05-03-04 06:30 AM)
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MathOnNapkins

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Posted on 04-28-04 09:56 PM, in Java vs. C# Link
I already know C and C++ it's just my perception that development time in a VB/C# environment will be faster/less hassle perhaps. The only concern I have at this point is the fact that the so-called C# "EXE" requires runtimes. Damn, why even call it an EXE if it needs that shit...

I think I've decided to look at the java gui builders and see what works. For one, speed is not really an issue here. Second, I might as well write it in java since it'd probably easier to integrate it with the 65816 emulator I mentioned in Rom hacking. Don't know if handling the graphics is going to be a pain though.

I was wanting to make a program similar to XVI32, the hex editor I use, which was written in Delphi, but I'll save Delphi for another time perhaps.
MathOnNapkins

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Posted on 04-28-04 09:58 PM, in C++ question Link
^probably makes good sense because numbers are represented in positive integers 0-9. I assume that a negative sign will also be in a separate node.
MathOnNapkins

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Posted on 04-28-04 10:08 PM, in What do American (public) schools teach? Link
Old, Middle, Modern, etc. are terms based on linguistic features, not usage.
MathOnNapkins

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Posted on 04-28-04 10:35 PM, in Macross Link
Robotech is an attempt by an American (Carl somebody I think) to splice together 3 seperate anime that really have nothing in common, into one cohesive whole. You can see evidence of this in the way Miria's and Max's daughter has Green hair as a baby, but blonde hair as a [spunky and annoying] adult. That, and the mood and style of each anime is markedly different. Macross more romantic, Robotech Masters (SD Souther Cross?) catastrophic, though Robotech wouldn't clue you in on that, and I've only seen 4 eps of the last anime, but it seems sort of weird.
MathOnNapkins

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Posted on 04-28-04 10:40 PM, in I'm gettin' a Car! Link
Cars are only a convenience. As it stands they're too expensive - insurance, gas, repairs, the initial investment, depreciation, it all adds up to a lot. Everyone here (america) seems to think they need their own car for some reason.
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