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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Prier
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Prier

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Level: 119

Posts: 6456/8392
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Since: 03-15-04
From: Nerima Dist. - Tokyo, Japan

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Posted on 07-01-05 12:21 AM, in Dance Dance Revolution (RIP Captain Jack - 10/21/#100? Someday...) Link
Originally posted by Angel
Could someone explain the online thing for Stepmania to me and where to get it please?


Basically, all you need to know is sitting right here. If there's something you don't get specifically, you can ask here though. It's really not that hard to get after you've been through it the first time. Ten minutes in, you'll know what you're doing.
Prier

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Level: 119

Posts: 6457/8392
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Since: 03-15-04
From: Nerima Dist. - Tokyo, Japan

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Posted on 07-01-05 12:49 AM, in Riviera Link
(copied from my TBB thread)

Ohohohohoo...I think I did good keeping my hopes up for this one. Took a look at it last night and already I'm starting to get a nice feel for it. Game's premise seems good enough; in essence the prelude being a war between gods and demons - Ragnarok and what's going on now because of it. I'd rather not spoil since there's a lot to get in just the first chapter alone, but I will show off a few things for what the system looks like.

System is your regular turn-based RPG with a few additions. First off, you've got an overdrive gauge which is very similar to a gauge you would see out of the Street Fighter Alpha series. This, combined with skills that you learn that influence your stats (the more you learn, the better; no leveling, pplz). This in turn can allow you to pull off awesome overdrive moves as your gauge goes up, either by taking damage or by attacking. However, if you do attack the enemy has an overdrive bar themselves which the will use when it's maxed.

Move system in itself is based on a look/move system involving TP. You recieve TP from battles in order to look around. Moving is basically going into Move mode and choosing a direction to go on the map. Not very much more to it than that as there really isn't a 'free' way to look around anymore. Anything that requires TP to look you have to pay up for.

So to get an idea for what it looks like...let's just have Ledah pull off Lost Seraph for you. By the by, this was the second battle in the game...











As you can also see by this (by the by, OWWWCH!), the battles are also ranked. The better you do, the more TP you get and the better score you get. Yes, the whole RPG is based on scoring. Obviously, the better score you get throughout the chapters, the better you're doing at the game. Ranks I've seen so far go from C, B, A, and S (if there's lower or higher, I wouldn't know). This will reflect later on as you beat a chapter as you are rated for how you do there as well. So the heat is really on to perform well.

One minor thing though, you can only equip 4 items per battle and some of these items have limits to use just like Fire Emblem works for their's. If you use it too much, it breaks. However, in case you want to get experience from items to get new skills (as that's how you get skills and stats as I mentioned) there is a mode called practice battle which allows you to fight monsters without the items wearing down (i.e. you have an Iron Sword x10; it won't drop any lower in this mode). If you defeat someone in battle and have a maxed gauge for the skill, you get that skill, which can be used when you equip the item, and you get stats because of it. These are called overskills (like the Lost Seraph I showed) which require certain amounts of overdrive gauges in order to get it. However, in the case of Lost Seraph, an EXL overskill, since it's so damn powerful the overdrive gauge shatters after one use.

But to get to a point on how you can learn a skill with low amounts of endurance, I had a sword with a x01 (yea, one use) and it required Fia to use it way more than just once. Practice allowed me to use it more than once...and...



She was doing that in practice. The picture doesn't say it because I was too slow on taking it, but that was her 8-hit attack, Cadenza. Other people that can learn this may learn something differently, in her case since she had a mastery of her rapier to level 3, she had the ability to pull off a Lv. 3 overskill for it. The lead person, Ein, can only get a Lv. 2 mastery/overskill with the same type of weapon. Also, obviously, if I went outside of battle and did that, however, the sword would break.

So, so far I've been liking what I'm seeing. People might want to just take a look at this, another ATLUS RPG.
Prier

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Since: 03-15-04
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Posted on 07-01-05 01:07 AM, in "Owned by" game!!! Link
Bowser is owned by...



Ledah's Lost Seraph attack.
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Prier

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Posted on 07-01-05 01:16 AM, in Acmlm Town Square #4: The time is nigh! Repent or be cast into hellfire! Link
I've somehow condensed my layout down to this over the years. I'm pretty sure I could simplify it further, it's just I haven't taken the time to do so. Every so often I either work on that or, recently, the bio.
Prier

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Since: 03-15-04
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Posted on 07-01-05 01:19 AM, in June 2005 ACS Rankings Link
Rhetoric.

And I figure it's nothing more than activity. That back-and-forth posting being bad shit was created because people were too lazy to read through threads. If they were on a much larger messageboard, they would easily be left behind in the dust.

So, really, it's not. It's just some lame thing made up a few years ago that really holds no significance anymore.

By the by, Riviera rocks.
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Prier

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Since: 03-15-04
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Posted on 07-01-05 01:26 AM, in Acmlm Town Square #4: The time is nigh! Repent or be cast into hellfire! Link
I just converted what I needed down. The original was a vertical stretch. This one is still as such but it's a little better than the original was.
Prier

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NUCLEAR SUB WEEEOOOO
Level: 119

Posts: 6465/8392
EXP: 18790939
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Since: 03-15-04
From: Nerima Dist. - Tokyo, Japan

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Posted on 07-01-05 01:32 AM, in June 2005 ACS Rankings Link
Only thing I would personally have against it if it wasn't something like a back and forth AIM-like conversation, one line at a time. If you've got something like that then you should do it...well...in AIM. That I can understand.

But otherwise, if the posts are like...this length or so, that's fine by me. It's activity; I'd be thrilled.
Prier

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Posted on 07-01-05 01:36 AM, in dunno why... but Im scared of death... Link
Gonna knock this over to Officer's...but I really couldn't tell you if I'm afraid of it or not. I mean no one can really say they aren't afraid of death because not knowing in anything seems to produce at least some sort of fear in someone. Not a single person here could tell me what lies after death; you can try, but you don't know. You all have your beliefs just like the next person and most of them are respectable enough to pass.

Now whether that's taken into curiosity or not by the individual or just ways to find a way away from it, I can't really tell you; that's up to the person. I'm just in the stage where I'm living life so I really couldn't tell you if I'm afraid of getting deep sixed or not. I'm too busy to care and it's not like it's something I focus on 24-7 either. Doesn't make for very good conversation.
Prier

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Since: 03-15-04
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Posted on 07-01-05 01:39 AM, in Acmlm Town Square #4: The time is nigh! Repent or be cast into hellfire! Link
Originally posted by Kitten Yiffer
Yeah, I noticed that the code in Priere's layout is simplified. Which means... I maybe loan that code. And make another ripoff. xD...


You and several people by now. I mean your layout currently rips on an old layout I made that Kawa ripped off.

As for Ranko, she's right here.
Prier

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Posted on 07-01-05 01:41 AM, in Acmlm Town Square #4: The time is nigh! Repent or be cast into hellfire! Link
Mine gets changed up every so often. I really should just try to make one from scratch again, but this layout seems to be the best I can muster for what it's worth to this forum, so the layout stayed.
Prier

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Posts: 6469/8392
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Since: 03-15-04
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Posted on 07-01-05 01:42 AM, in You, the person above you, the person below you. Go! Link
^ Sucks. (no shit, I'm bored)
< Doesn't.
v Sucks.


(edited by Priere on 06-30-05 04:42 PM)
Prier

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Since: 03-15-04
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Posted on 07-01-05 01:46 AM, in The usual midnight snack? Link
Whatever, really. I don't really have any preference because usually I don't have much of an option to choose from. If I'm hungry I'll get something, if not...I'm in bed. Pretty simple.
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Prier

Archangel
Administrative Priestess.
NUCLEAR SUB WEEEOOOO
Level: 119

Posts: 6472/8392
EXP: 18790939
For next: 138352

Since: 03-15-04
From: Nerima Dist. - Tokyo, Japan

Since last post: 1 day
Last activity: 1 day
Posted on 07-01-05 01:54 AM, in Acmlm Town Square #4: The time is nigh! Repent or be cast into hellfire! Link
You know what I just noticed that took me three years to figure out?

NSNick's red bar is an XP gauge.

Unbelievable.
Prier

Archangel
Administrative Priestess.
NUCLEAR SUB WEEEOOOO
Level: 119

Posts: 6473/8392
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Since: 03-15-04
From: Nerima Dist. - Tokyo, Japan

Since last post: 1 day
Last activity: 1 day
Posted on 07-01-05 03:04 AM, in Riviera Link
Whooops...I didn't know we had one of these now.
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