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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Mario Mario
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Mario Mario

Micro-Goomba
Level: 7

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Since: 03-17-04

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Posted on 03-17-04 11:17 PM, in The Lunar Magic Codes Documentary Link
There's also a really old code for back when the Overworld Editor was hidden.
Type Chelsea in the main window and press Ctrl-O to open the Overworld Editor.

Unfortunately the shortcut only works after you type the code, so you can't always use Ctrl-O to open the editor.
Mario Mario

Micro-Goomba
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Posted on 03-21-04 12:37 AM, in Uncle Mario World Link
It took me a little time to figure out those birds were actuall fish.
I'm also curious about the "2" in the title.
But it does look pretty good.
Mario Mario

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Posted on 03-21-04 01:05 AM, in DDP Rom Link
The idea is basically that you ask in a PM someone who already has it. You just have to know they have it and hope they'll let you have it.
Mario Mario

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Posted on 03-27-04 10:59 PM, in Ganonists! Link
Kafei's a Ganonist? It's not Link's fault that the moon fell from the sky and crushed the entire town.
But I guess it wasn't Ganon's fault either. Okay. You win

Is Mario a Ganonist? He likes fungi.
Mario Mario

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Posted on 03-29-04 08:53 AM, in What was the last Mario game you played? Link
Last Mario game I played was Mario Kart: Double Dash!!, I believe.
Mario Mario

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Posted on 03-31-04 04:10 AM, in What was the last Mario game you played? Link
Originally posted by paradox
i forgot the name, but its the one for gba where mario is a baby and yoshi helps him or somthing, i played it for 5 minutes then stopped


I do believe you are referring to Yoshi's Island.
Mario Mario

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Posted on 03-31-04 08:11 AM, in Problems with importing levels [Issue] Link
Old bypass lists are not exported with the level. They must be exported separately.
The new method (Super ExGFX Bypass) saves the bypass information... stuff as part of the level, so it is exported with the level.
Just always remember to export the bypass list in case you have levels that use the old method and you should never have a problem.
Mario Mario

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Posted on 04-01-04 08:56 AM, in TODAY IS CAPS LOCK DAY! Link
WOW! CAPS LOCK DAY WAHT A GRAET IDEA!!!11111ONEONEONE
THIS CAN BE VERY HARD TO READ, THOUGH.
Mario Mario

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Posted on 04-02-04 09:32 AM, in SNES ROM Header Link
Originally posted by Chickenlump
Do you mean to add this to an editor program your working on Wind Waker?

I thought the SNES rom header was 200 bytes.....


512 decimal is 200 hexadecimal
You're both right.
Mario Mario

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Posted on 04-11-04 09:51 PM, in SMW+6 Demo 1 is out! Get it here! Link
For those who don't view signatures, the link is http://www.angelfire.com/games4/smwplus/

I'll download it and try it out later.
Mario Mario

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Posted on 04-11-04 10:09 PM, in SMW+6 Demo 1 is out! Get it here! Link
Originally posted by Kyouji "Kagami" Craw
That was unnecessary.


Not everyone views signatures. Not everyone knows the URL to his site (I assume). I was just making it a little easier for some people.
Mario Mario

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Posted on 04-14-04 06:43 AM, in rom version Link
Make sure it's the US version and that it has a header
Mario Mario

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Posted on 04-17-04 10:51 PM, in What were you doing while the board was down? Link
Actually, I was in the hospital while the board was down. Didn't know until I came back and it was already reborn.
Mario Mario

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Posted on 04-17-04 11:00 PM, in Mario's Disapearing... Link
Try experimenting with the sprite memory settings. I think that is the root of the problem.
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