Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by SM_Gamer
Pages: 1 2 3 4 5
User Post
SM_Gamer

Shyguy
Level: 17

Posts: 1/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 03-17-04 05:07 AM, in SMG is back. Link
The board shutdown might have slowed down progress, but I'm back!!

Metroid:But It's only been a few days since the board closed.
Me:I know that!
Metroid:Just wanted to let you know.
SM_Gamer

Shyguy
Level: 17

Posts: 2/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 03-23-04 07:19 AM, in Old Usernames??? Link
Originally posted by Acmlm
If I try to remember them all, excluding the title wars with Yiffy Kitten and the identity switching ...


Acmlm -> Santa Cmlm -> Acmlm -> Acmilly -> Acmlm -> Darth Milly -> Acmlm -> Acmilly -> Acmlm -> Milly Christmas -> Acmlm -> Kamie Lysha -> Acmlm -> Milly -> Acmlm

Out of all the non-Acmlm ones, "Milly" lasted the longest by far


To me, the most noticeable user name was Kamie...

*Thinks back to first posts in 'SM_Gamer is here!'*(quoting of post are from best of memory and not exact)
Kamie Lysha:Are you someone who left long ago?
SM_Gamer:Besides, I'm the only one with a hack called 'Super Mario World Ulimate Mayhem'.
Kamie:The header reminds me of Iggy Koopa in some way.
Lizard King Sr.:But, Iggy is a reptile.(can't remember more)
Kamie:and here is one of Iggy's older ones:

{Mindle}Hi. I'm the Royal Messagener. Iggy Koopa would like to say:

He had a Mindle instead.
SM_Gamer:But what about the background thing. That might be another connection!


As for usernames, It started as SM_Gamer and has always has been SM_Gamer.
SM_Gamer

Shyguy
Level: 17

Posts: 3/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 03-26-04 09:12 AM, in Super Demo World: Discussion Link
I'm still confused about one thing in the Boo's World overworld. The mushroom tile for Boo's World Secret! is layer 2 but acts like layer 1. How was that achived?
SM_Gamer

Shyguy
Level: 17

Posts: 4/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 03-27-04 02:59 AM, in Super Mario World - A Link to the Past - Demo #1 [Download Screenshot] Link
Pros:
Unique Level Designs
Use of Lighting and Yoshi Island graphics in Lunar Castle

Cons:
Simple Overworld Design(PM me if you want me to do it)
Semi-Simple Levels with the expetion of Lunar Castle

Overall:
Nice hack
3.5 out of 5(average-good)
SM_Gamer

Shyguy
Level: 17

Posts: 5/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 03-27-04 06:47 AM, in Super Mario's Quest Download Link
Nice hack. Here is a review of it in a pro/con comparasion

Pro:
Unique levels and overworld
Use of Yoshi Island and other ExGFX
Overworld GFX

Con:
none

Others:
3-up moon at Yoshi's House?

Overall:
Awsome
5 out of 5(Great)

Other opitions:
I agree with RapTop. Water on Water seems weird.
SM_Gamer

Shyguy
Level: 17

Posts: 6/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 04-14-04 03:56 AM, in Lunar Magic Version 1.62 Released! Link
Excellent work on this new release on Lunar Magic, Fu! I really enjoyed the new ability to seek objects and sprites! Hopfully, more great releases are to come.
SM_Gamer

Shyguy
Level: 17

Posts: 7/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 04-17-04 11:32 PM, in Fabled Decision: Cape or Leaf? Link
Super Cape easy! The ability to grab onto a climbable object to 'hold a flight' is amazing and I take advantage of the brief invinciblity from losing flight to get by tough enemies!
SM_Gamer

Shyguy
Level: 17

Posts: 8/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 04-17-04 11:59 PM, in Greatest Mario Item Ever Link
I pick the Hammer Brothers Suit easily! They can destory many more enemies than fire flowers and even Bowser!
SM_Gamer

Shyguy
Level: 17

Posts: 9/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 04-18-04 12:32 AM, in Another noobish question. Link
Enter whatever you want the block to act like in the 'Block will act like'(or something like that) in hex. Here are some examples.

Solid Block(default for unused blocks)-130
Passible Block-25
Black Parana-12F

For assembling the blocks, use the 8X8 editor to find some blocks you want to make up the 16X16 tile(all the objects are made of 8X8 blocks, but you can use ExGFX), put those values into the top 4 boxes, set layer priority and pallet, and finally paste it(right mouse) to the tile you want it to be on. It's quite easy once you get the hang of it.
SM_Gamer

Shyguy
Level: 17

Posts: 10/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 04-18-04 12:39 AM, in JAMH: Chugging right along [Screenshots] Link
I think of an oil rig right away with these pics. First a candy cane land, then a casio, and now an oil rig. What's next? A hotel?
SM_Gamer

Shyguy
Level: 17

Posts: 11/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 04-18-04 02:16 AM, in Need an overworld designer?(return) Link
If anyone can remember the old board, Lemon Kirby was at first the 'head overworld creator' of this topic but due to diffculties, he told me to take charge. So I'll recap the rules

SMG's Overworld Creation Service Guidelines

1.Tell me what you want the OW(overworld) to look like(otherwise, it's ramdom)
2.Send me ExGFX you want added.
3.If you want levels added or removed, tell me(I always move Cholcate Secret and Donut Secret 2 to thier areas).
4.Give me a patch of your hack if you have started it.
5.Custom pallets are added(tell me if you want to do it yourself).

That about covers it.
SM_Gamer

Shyguy
Level: 17

Posts: 12/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 04-18-04 08:31 PM, in The Next SMB3 Overhaul Link
This looks great so far! But, will skills be stored with items or you lose the last one if you gain another one? Also, on the forth boss screen, what skill is the weird sparkles?
SM_Gamer

Shyguy
Level: 17

Posts: 13/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 04-18-04 09:09 PM, in Need an overworld designer?(return) Link
SMWExpert is the assistant overworld designer and Kirby all the way is the ExGFX designer. As for the first request from Aioria, I'm sure that SMWExpert could take that one. I'd like to take a little break after making 2 overworlds for Bookreader.
SM_Gamer

Shyguy
Level: 17

Posts: 14/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 04-18-04 09:32 PM, in Anyone remember this hack? version 2 :P[Screenshots] Link
I've decided to redownloadthe hack to refresh my memory of a great hack! During my playing, I found 2 errors in the overworld,Bean Gas Mountain and Squash Ghost House, both relating to events.
SM_Gamer

Shyguy
Level: 17

Posts: 15/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 04-18-04 11:46 PM, in Acmlm World.... Link
I hope I'm one of the bosses! I'd take the place of Ludwig(sprite of metroid) and instead of breathe fire, I would throw metroids.
SM_Gamer

Shyguy
Level: 17

Posts: 16/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 04-19-04 12:04 AM, in Need an overworld designer?(return) Link
You want screenshot, you got screenshots!

First:



Second(the dotted paths indicate shortcuts):



Third:



Comparing with SMWUM and the 2 unreleased sequals, Return to Ulimate World and Lost in the Mystery Forest:

SMWUM(Water Spots)



Return to Ulimate World(Main Land)[The left top passage leads to the yellow switch and Main Lands 1)



Lost in the Mystery Forest(Tropical)



For the spot on the bridge, I used a preplaced level properties techinque to place the tile without stopping the path to the yellow switch.

1.Place a level tile where you want the level to appear.
2.Set up the level properties
3.Turn move,copy,paste,delete layer 1 settings off.
4.Delete the level tile and replace the orgional path tile.
5.Use the layer 1 event editor to add the level tile you want.

This can be used for any kind of blocking passage(landslide, earthquake, bridge collpase, ect.)
SM_Gamer

Shyguy
Level: 17

Posts: 17/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 04-25-04 03:36 AM, in Overworld Level & Direction ASM Hack? Link
While searching the Lunar Magic Data, I found this weird message in address '000A8214' to '000A8284'.

"Overworld level and directional ASM enhancement data"

I think that this ASM hack could allow for all levels from 0 to 1FF to be pointed by a level. Also, this could make multible directions enable for a certan event(or more than two goals to a level. I'm not really sure). I'm still somewhat in the dark about this, but this could lead to even more levels from the overworld(exactly 428 more[in decimal]!).
SM_Gamer

Shyguy
Level: 17

Posts: 18/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 04-25-04 04:31 AM, in Overworld Level & Direction ASM Hack? Link
Originally posted by Kyouji "Kagami" Craw
And I stuill want to know how he got that from "Overworld level and directional ASM enhancement data" - There is so much more that could mean


These are just guesses about the ASM. I don't know about this.
SM_Gamer

Shyguy
Level: 17

Posts: 19/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 05-01-04 09:13 AM, in SMG's VG Quiz Link
The questions are seperated into catertoies:

Bosses and Mini-Bosses(BMB)
Challenges(Chll.)
Metroid Sequence Breaking(MSQ)
How to?(HT?)
Locations(Loc.)

Here are the first batch!

BMB:Which Super Metroid BOSSES have the same HP?
MSC:What trick is used for Space Jump First?
Chll.:Which Bosses and mini-bosses CAN be beaten in a Super Metroid NBMB run?
HT?:In normal game, what comes first, Speed Booster or Kraid's unkown item?
Loc.:What room is the Omega Priate located?
Brainbuster(3):HT?:It is possible to get to Ridley's Lair in Super Metroid?
SM_Gamer

Shyguy
Level: 17

Posts: 20/93
EXP: 21882
For next: 2861

Since: 03-17-04
From: The depths of SR388

Since last post: 8 hours
Last activity: 7 hours
Posted on 05-01-04 09:30 AM, in SMG's VG Quiz Link
Correct! The sequence you go through in Kraid's Lair is as follows(proving no sequence breaking is done):

Activate Ziplines
Fight Acid Worm
Grab Unknown Item
Beat Karid
Grab Speed Booster
Get out!

----------------
Score
Clockworkz:1
----------------

BMB:Which Super Metroid BOSSES have the same HP?
MSC:What trick is used for Space Jump First?
Chll.:Which Bosses and mini-bosses CAN be beaten in a Super Metroid NBMB run?
Loc.:What room is the Omega Priate located?
Brainbuster(3):HT?:It is possible to get to Ridley's Lair in Super Metroid?

All questions need to be answered before another batch is posted!
Pages: 1 2 3 4 5
Acmlm's Board - I2 Archive - - Posts by SM_Gamer


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.032 seconds.