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Acmlm's Board - I2 Archive - - Posts by AshtonDragon |
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AshtonDragon Red Paragoomba Level: 9 Posts: 1/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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Originally posted by Alastor the Stylish Neither of these things really make Marth seem more difficult to play. Wavedashing is just as simple with him as it is with everyone else. Its only tough for characters who jump fast like Fox or Samus. Shuffling is also not too difficult. I can do it, and I very rarely play Marth. The disjointed hitbox is one of the many reasons why Marth is so easy to play. Can spam moves like his forward smash without fear of people reaching you. DK would be great if people couldn't hit his arms. Originally posted by Alastor the Stylish I agree with this part, except one thing. They are not of equal power. Marth is actually stronger. Yeah. All Roy has got going for him is his counter, down tilt for starting combos, and maybe up+b for horizontal recovery (though Marth's is better for vertical recovery, and for actually attacking). As for the poll, no love for the Puff? Too bad. Jigglypuff > You all |
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AshtonDragon Red Paragoomba Level: 9 Posts: 2/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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I'm highly looking forward to this system, but it really comes as no suprise. Being a big Nintendo fan, it'd be hard not to like it. The possibilities seem endless. I'm kinda wondering if they'll have any games that require the use of two controllers. Dual-wielding, lightsaber action. |
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AshtonDragon Red Paragoomba Level: 9 Posts: 3/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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Advance Wars DS is a superb game. I put 87 hours into it before the game froze and erased my save. And now im another 15 hours back into it. I'm sad that I lost all my beautiful alternate outfits, but at least this gives me stuff to do in the game again. Though, Jump Super Stars showed up a few days ago, so now I'm playing that. |
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AshtonDragon Red Paragoomba Level: 9 Posts: 4/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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Originally posted by Alastor the Stylish I guess I understand what you mean. He does take skill to play, just a bit less than other characters. Certain ones, like Fox or Mewtwo, take a ridiculous amount of practice before they are really effective. |
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AshtonDragon Red Paragoomba Level: 9 Posts: 5/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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Originally posted by Alastor the Stylish I've never really been able to use him. His tilts and throws are great, and his aerial attacks are alright, but he just seems far too light. Recovery is excellent, though. About as good as Peach's. |
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AshtonDragon Red Paragoomba Level: 9 Posts: 6/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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Originally posted by Alastor the Stylish He's actually one of the very worst, but any character can be good if you work at them hard enough. I've won my share of matches as Pichu. Thats kinda like Jigglypuff, though.. very unique playing style. People new to the Puff are a little predictable, but I've found more than enough ways to mix up my attacks. |
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AshtonDragon Red Paragoomba Level: 9 Posts: 7/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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Originally posted by Alastor the Stylish Excellent, but I wouldn't recomend it to anyone who isn't a fan of multiple anime/mangas that the game is based on. I've seen a lot of several of them (Bleach, Naruto, DBZ, YuGiOh, Kenshin, and I'm at least familiar with One Piece, Hikaru No Go, Shaman King, and Dr. Slump.) It's a superb multiplayer game, as well. Its single-card multiplayer is fairly good, which is great for us importers, but its a fair bit better when multiple people have the game. I'm about 25 hours into the game, and have almost everything unlocked. Consider, though, that I was reading a FAQ for every single mission, since the mission goals are normally entirely in japanese. In comparison, I like Advance Wars DS more than JSS, but not by much. Edit: Allow me to edit in my signature to more show off JSS. (edited by AshtonDragon on 09-25-05 04:18 PM) |
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AshtonDragon Red Paragoomba Level: 9 Posts: 8/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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Go figure I join the board just after a Pokemon tournament started. I'd own you all with my crazy UU team!!!11 Well, probably not, if only because its a UU team. I tried making an OU one, but then realized that it was very boring and all my pokemon were predictable, so I went back to UU. |
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AshtonDragon Red Paragoomba Level: 9 Posts: 9/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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The lack of Chrono Trigger in the poll is funny. Its hard for me to pick one favorite... Paper Mario, FF6, and Star Ocean were all great, but I didn't really want to vote for them over the 'other' options of Earthbound, Skies of Arcadia, Suikoden III, Mario & Luigi, and Chrono Trigger. |
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AshtonDragon Red Paragoomba Level: 9 Posts: 10/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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Originally posted by Rydain The DS is actually developing a solid lineup. Besides the obvious Nintendogs, you should research a bit on the upcoming Lost in Blue. Looks fantastic. I've heard good things about Trace Memory, though I've also heard it's short. Originally posted by Colleen Well, consider the touchscreen. While a mouse could technically emulate it, it's really not quite the same. I've always had a problem with ROMs where they don't quite give the feel of playing the real game on console. A DS emulator would have like, 10x that effect. Dawn of Sorrow certainly looks superb, but I'm not sure if I'm going to get it right away. I'm still playing Advance Wars DS (Despite being over 100 hours into it), as well as Jump Super Stars. Plus, Lunar DS is coming out at the same time as it. While Castlevania appears to be the better game, I kind of want at least one RPG on my DS, and it doesnt look like SquareEnix is in any rush to translate Egg Monster Heroes. |
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AshtonDragon Red Paragoomba Level: 9 Posts: 11/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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Electrode (running Taunt for those pesky Umbreons. Also, I got a few points in speed too many, just to outspeed those Ninjasks who think 1 point more than Jolteon is enough) Gligar (Physical tank. Subsitute on their switch. Running a salac with swords dance) Kangaskhan (I sometimes make this thing my starter instead of Electrode. Physical Sweeper, but it can take a few hits. Sometimes throw on Rest, for Early Bird) Hypno (Special Tank. Thunder Wave 'em, and Seismic Toss away. Barrier can make him near immune to almost all attacks, or he can use Counter. Wish is now an option, too, thanks to the goddamn New York Pokemon Center) Vileplume (Sunny Day, put 'em to sleep, Solarbeam away. HP Fire gets a boost from the sun as well, and can hurt those pesky grass types, as well as Skarmory) Sableye (My favorite pokemon, so I have to use him. Switch to him when predicting a reversal or flail, as he is immune to both. Fake Out for the kill. Uses Seismic Toss for damaging otherwise. Knock Off just to be annoying, and Recover for obvious reasons. EVs in defenses.) |
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AshtonDragon Red Paragoomba Level: 9 Posts: 12/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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Originally posted by Colleen I recall seeing a video of CV where there was some ice or something blocking the path, and it had to be broken by scratching at it on the touchscreen. Nothing too big. Yeah, Dual Strike can easily be played without the touch screen (minus combat mode), but many of the other good games really require it. (I'm looking at you, Kirby) |
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AshtonDragon Red Paragoomba Level: 9 Posts: 13/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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The only two "bad" characters I use a lot are DK and Ness. Though, I actually think DK is pretty good (at least average), most people don't seem to think so. |
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AshtonDragon Red Paragoomba Level: 9 Posts: 14/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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I have that game. (Well, my sister does. Hey, shut up). Its excellent. You can compose your own songs, so we've made things like the Star Ocean 2 and FF1 battle musics. Also, the Pokemon theme in that game is really well done. It might be my favorite song in it, but there are a lot of gems. Melissa is the song playing in that video (assuming its the same video I saw months ago). The first theme song for Full Metal Alchemist. Ready Steady Go is also in the game (second theme song). I wouldnt wait for it to be released here. If it ever does come out here, theyd probably change all the great japanese songs to crappy rock american ones. Also, I kind of wonder if theyd keep in all the game music. (Pokemon, Fire Emblem, F-Zero, Kirby, Zelda, classic NES tunes). Besides, the game really isnt that heavy on japanese, you can manage without even reading a translation or FAQ... unless you want to compose your own stuff. Then you should check the Pro Edit FAQ on GameFAQs. |
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AshtonDragon Red Paragoomba Level: 9 Posts: 15/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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Originally posted by Alastor the Stylish Neither is Umbreon. I generally battle OU teams with my UU team. It's a nice challenge. EDIT: Goddamn Jumpluff. I hate that thing. If my Electrode is down, which it usually is, theres nothing I can do about it. Even if I bust Vileplume out, they usually Encore my Sunny Day and get a free switch, or put me to sleep and Giga Drain slowly to death, depending on its moveset. Not all rely on Leech Seed, apparently. (edited by AshtonDragon on 09-26-05 03:22 PM) |
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AshtonDragon Red Paragoomba Level: 9 Posts: 16/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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Originally posted by SoNotNormal I dunno, that sounds more like Suikoden III, to me. 108 stars of destiny, three main characters who you have to play all the scenarios for, and theres a huge castle where all your peoples go and set up shops and shit. Just thought I'd point that out. Continue. |
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AshtonDragon Red Paragoomba Level: 9 Posts: 17/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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Originally posted by Alastor the Stylish Huh? Stun spore and sleep powder? How does that work? Usually I at least see Encore if theres no attacks. I like UU teams because its hard to choose the pokemon for them and sometimes harder to choose their movesets. With most OU pokemon, movesets can be really predictable. Just looking at Jumpluff, you can see the variety, even if they all stick to Leech Seed as the main strategy. |
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AshtonDragon Red Paragoomba Level: 9 Posts: 18/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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Originally posted by Colleen They announced an English title for the game (Jam with the Band), but we've heard nothing about a release date. I'm assuming they'll change a lot of the songs, since theres a few J-Pop in there, but it'd be really nice if they don't. Or if they actually pick good songs, instead of what they did to Donkey Konga. |
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AshtonDragon Red Paragoomba Level: 9 Posts: 19/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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Originally posted by Alastor the Stylish Ahh, I get it. I'd still prefer to use Encore, but thats a nice move to throw in that few people would expect. |
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AshtonDragon Red Paragoomba Level: 9 Posts: 20/61 EXP: 2986 For next: 176 Since: 09-24-05 From: New Fun Lund Since last post: 5 hours Last activity: 5 hours |
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Originally posted by Trapster Jumpluff shouldnt be taking hits in the first place. It's point is to put something to sleep, leech seed, and subsitute until they die from the seed. With Leftovers, you almost recover off all the damage taken from Subsitute every turn. In UU, it's the second fastest pokemon (Electrode wins), so theres little worry about something outspeeding you. |
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Acmlm's Board - I2 Archive - - Posts by AshtonDragon |