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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by dan
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dan

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Posted on 08-25-05 07:36 PM, in Join the HDMA Revolution! Link
Originally posted by Bio
Could a cutom block can initianilise a HDMA effect? I would like to create a block that do the dizzy effect like in yoshi island, and why ice man gonna have it before everyone?


Presumably because he is his friend. Makes perfect sense to me.
dan

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Posted on 08-28-05 01:28 AM, in Help With LunarMagic Link
The Super Mario World Hacking forum below this one would be the better place to ask. I'm pretty sure they have an FAQ of some sorts so check the stickies first.
dan

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Posted on 08-29-05 05:58 PM, in STOP FUCKING POSTING REQUESTS AND DO THE SHIT YOUR DAMN OWN SELF Link
Why not make a new thread? F-Zero X hacking has absolutely nothing to do with the point of this sticky.
dan

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Posted on 08-29-05 07:23 PM, in Need help wtih a YI offset . . Link
I believe you are treating YCompress like a GUI application and opening it by double-clicking it. That's not the way to do it. You have to open up a command prompt, go to the YCompress directory, then supply the correct arguments.

Or, download Chickenlumps frontend there.
dan

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Posted on 08-29-05 08:54 PM, in Need help wtih a YI offset . . Link
When you have a space in the filename, you should take the first six letters in the directory name, and stick a ~1 (or maybe even 2 if you have many similarly named directories).
dan

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Posted on 08-29-05 09:16 PM, in EliteMap and Rubikon Running FAQ Link
It was written in Visual Basic.
dan

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Posted on 09-01-05 04:45 PM, in Battlefield 1942 (highly technical post!) Link
Yeah, you only told us what graphics card you have. Tell us about your CPU, RAM, DirectX version, sound card, etc.

Also, did you upgrade your nVidia drivers? I *think* the BF2 demo comes with updated drivers which you may need to install. (Or have drivers newer than the ones provided)

Did you also try tweaking the graphics settings in-game?

Your post was very low on actual information.
dan

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Posted on 09-02-05 04:59 PM, in Boulder Dash: Power Rush (Released!) Link
There was a Boulder Dash hack posted on Zophar's Domain messageboard a while back. I forget who posted it though.

Nice hack though. I always thought the Mario graphics could be well suited to Boulder Dash.
dan

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Posted on 09-03-05 05:29 PM, in tile editor that can edit mario Link
All tile editors can edit Mario. You just need to dump all the graphics (or whatever it is called in Lunar Magic), then search for Mario's graphics.
dan

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Posted on 09-03-05 05:54 PM, in Warning Link
Totally agree. Working with other people is far better than working on your ownsome. I still miss the old days when I was back in DES.

The only reason group hacks fail is because of management. There needs to be someone who can badger the hell out of people to get work done.
dan

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Posted on 09-03-05 06:02 PM, in General Project Screenshot Thread Link
Originally posted by AP
Wow, Dr. Mario, that looks really nice! Speaking of S.M.B. Remodeler, I might document more of what it can do besides sprite effect editing, tommorow or something like that.


If you do that I can continue on with my english version of the program.
dan

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Posted on 09-04-05 10:55 PM, in STOP FUCKING POSTING REQUESTS AND DO THE SHIT YOUR DAMN OWN SELF Link
No, you are allowed to ask for help, obviously!

It's for people who post stuff like "can someone make a hack like x, with x amount of asm hacks" or "can someone write an editor for y game", that's what this thread is about.
dan

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Posted on 09-04-05 11:05 PM, in Introducing Nightmare: dynamic all-purpose table editor Link
Originally posted by Cat Lover
How about an editor for your table file type? I don't know how to make one.


It comes with a text file explaining the format of the files. Just use notepad, and follow the format described.
dan

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Posted on 09-05-05 04:17 PM, in Warning Link
Originally posted by BMF54123
Originally posted by HyperHacker
But when you see a thread asking for a simple piece of information, and you have that information, it's not really all that difficult to look it up in your notes and post it.
It is if the notes are disorganized and haven't been referenced in a while. The vast majority of notes I took during LotBB2's development are useless now because I no longer understand the mishmash of "shorthand" they're written in.


Indeed. All of the data I have on games that I have hacked are messy beyond belief, and would be virtually impossible for anyone else to understand.

On the topic of selfish hackers, the least selfish hackers are the ones who write the tools for people to use (like FuSoYa there). If they were selfish, they would just write the tools and never distribute them. So yeah, calling Fu selfish is dumb.
dan

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Posted on 09-05-05 04:59 PM, in Nintendo Tests Wi-Fi Connection Link
This thing just scared the crap out of me, with its chiming on the hour. Really didn't expect that.
dan

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Posted on 09-06-05 04:36 PM, in STOP FUCKING POSTING REQUESTS AND DO THE SHIT YOUR DAMN OWN SELF Link
It's possible to change an opinion about things.
dan

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Posted on 09-06-05 09:09 PM, in Mario Land Remake Link
Originally posted by peter_ac
I call for a ban on legoman so we don't have to look at his spammy posts anymore.


You could just ignore them. Calling for bans on members makes you look like a total asshole. Well done.
dan

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Posted on 09-06-05 10:06 PM, in Sprite Effect Editing With S.M.B. Remodeler Link
Originally posted by Dcahrakos
Actually, its not Delphi, its Borland C++. before that it was packed with UPX, I got it unpacked, but I dont alot of Japanese...so I cant really do much with it.


I'm pretty sure it is Delphi. At least, Language 2000 believes it is.

Besides, I actually got off my ass and started writing an english version of it (thanks to AP's working out of what stuff does). I've actually started to add more stuff to the program also, like TSA editing.
dan

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Posted on 09-07-05 02:17 AM, in SMB2j asms to SMB1 Link
If this gets closed the moderator who closes it needs shot.
dan

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Posted on 09-07-05 02:56 AM, in Sprite Effect Editing With S.M.B. Remodeler Link
I am writing an entirely separate program, but with a few extra features that SMB Remodeler doesn't have. Currently, I have TSA editing for the 16x16 blocks, and i've virtually got Mario's sprite TSA editing complete (displaying the sprite properly was weird with the mirroring going on in certain frames).
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