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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by crashdmj
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crashdmj
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Posted on 08-14-05 01:17 AM, in Basic Newbie Q Link
Hello, been lurking for awhile and been messing around with my all time fav nes game: Bubble Bobble. Quick Q:
When changing graphics (such as putting Kirby or a SMB enemy in) obviously the pallete is messed up for that character. Now I know about using Nesticle to look up the pallete numbers and then using a hex editor to change it, but in the process it messes up other palletes for other enemies. Now is there 1) an easier way to go about this besides using Nesticle and 2) How can i prevent a pallete change from effecting another sprite other than the one i wish to change.
Thank you kindly.
crashdmj
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Since: 08-04-05

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Posted on 08-14-05 01:44 AM, in Basic Newbie Q Link
Ok, I kinda knew about the 4 sprite palletes but lets say I change Bub (from Bubble Bobble) into something and it requires a new pallete(so i get rid of the color green). So i go ahead and change it and then voila the bubbles color have changed (from green to whatever the new color i picked was).Is there some way I can have the bubble use one of the 3 other palletes which contain the original bubble color (green). Does that make sense?
and also is there some tech notes of document that er-documents everything in Bubble Bobble for the nes?
Thank you for the quick reply.
crashdmj
Newcomer
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Since: 08-04-05

Since last post: 80 days
Last activity: 65 days
Posted on 08-14-05 02:15 AM, in Basic Newbie Q Link
I was just using that as an example for how changing one pallete affects not only the desired sprite but also others that you may not want to change. I love bubble bobble, to me its my youth but unfortunately I am new to all this rom hacking. I came into this by accident cause I dled 'Bubble Bobble Madness', an excellent hack and wanted to do something similar. Thats why I asked if there were any tech docs out there explaining things for BB. Thanks for the info, i have a lot to learn.
Acmlm's Board - I2 Archive - - Posts by crashdmj


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