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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by RapTop
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RapTop

Octoballoon
Level: 22

Posts: 41/168
EXP: 53188
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Since: 03-15-04
From: Sweden

Since last post: 255 days
Last activity: 13 hours
Posted on 04-04-04 04:38 PM, in Favorite mario character Link
I can
RapTop

Octoballoon
Level: 22

Posts: 42/168
EXP: 53188
For next: 5162

Since: 03-15-04
From: Sweden

Since last post: 255 days
Last activity: 13 hours
Posted on 04-09-04 03:50 PM, in The NEW Ultra Mario World-Preview Link
Wow, looking good.
I really like the second shot in your first post and the OW looks good to...
RapTop

Octoballoon
Level: 22

Posts: 43/168
EXP: 53188
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Since: 03-15-04
From: Sweden

Since last post: 255 days
Last activity: 13 hours
Posted on 04-09-04 11:23 PM, in World of mystery update. [screenshots] Link
Remember my thread about Hour of Doom?
Well, this is it only now with a new, better (?) name. World of mystery.
This is just an update so I


(edited by RapTop on 04-09-04 02:27 PM)
RapTop

Octoballoon
Level: 22

Posts: 44/168
EXP: 53188
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Since: 03-15-04
From: Sweden

Since last post: 255 days
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Posted on 04-10-04 12:24 AM, in World of mystery update. [screenshots] Link
Originally posted by Imajin
The wicked sky world level looks awesome!

The path to the pipe in Iggy Hill looks way too long, though.


Thank you...
Yeah, I thought of that to. I may make that way shorter.

Originally posted by The Great Guy
Looks very nice, it's your decision to or not to release a demo, but I don't see any reason why not to so it's up to you.



Thank's. Well, I could make a demo now but that wouldn


(edited by RapTop on 04-09-04 03:26 PM)
(edited by RapTop on 04-09-04 03:29 PM)
RapTop

Octoballoon
Level: 22

Posts: 45/168
EXP: 53188
For next: 5162

Since: 03-15-04
From: Sweden

Since last post: 255 days
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Posted on 04-10-04 01:20 AM, in World of mystery update. [screenshots] Link
Is this better???



RapTop

Octoballoon
Level: 22

Posts: 46/168
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Since: 03-15-04
From: Sweden

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Posted on 04-10-04 01:33 AM, in World of mystery update. [screenshots] Link
Originally posted by HabsoluteFate

The first one is good..the second looks good but right now it looks like an ice world...i think random stars instead of waves would have been better...?


Yeah, your'e right I'll try to fix that.
RapTop

Octoballoon
Level: 22

Posts: 47/168
EXP: 53188
For next: 5162

Since: 03-15-04
From: Sweden

Since last post: 255 days
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Posted on 04-10-04 01:48 AM, in World of mystery update. [screenshots] Link
Maybe I should make it a snow world then...
RapTop

Octoballoon
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Since: 03-15-04
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Posted on 04-10-04 12:54 PM, in World of mystery update. [screenshots] Link
Originally posted by Coby
Looking very nice.


Thanks...


Originally posted by Smallhacker
These shots looks great! Some things could be better, but still.

Also, don't release a demo with just 4 levels. A 4 level game is (mostly) too short and boring. Finish a couple of worlds before the demo.


I know. I don't like short level demos either so I


(edited by RapTop on 04-10-04 04:20 PM)
RapTop

Octoballoon
Level: 22

Posts: 49/168
EXP: 53188
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Since: 03-15-04
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Posted on 04-10-04 03:09 PM, in Funny commercial Link
Hahahahaha... That was fun.
RapTop

Octoballoon
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Since: 03-15-04
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Posted on 04-10-04 03:14 PM, in Last emulator you used? Link
The last emulator I used?
I just used ZSNES and I played Claymates
RapTop

Octoballoon
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Since: 03-15-04
From: Sweden

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Posted on 04-10-04 07:14 PM, in The NEW Ultra Mario World-Preview Link
Originally posted by SMWExpert
I want to know what you guys think: Should I release a demo of just the first world when it's finished, or should I wait until the second world is done? I'd favor the latter one, since there's not much point in releasing a demo just with a few levels in it...


Hmmm... wonder where you got that idea.

Finnish the seconf world before you release a demo...
It's always fun with more levels...
RapTop

Octoballoon
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Since: 03-15-04
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Posted on 04-10-04 07:33 PM, in SMW: Neo Screenshots (finally!) Link
Originally posted by Clockworkz
How can I improve, other than ExGFX?


New Overworld...
Or do you already have that?
Nice ss's by the way...
RapTop

Octoballoon
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Since: 03-15-04
From: Sweden

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Posted on 04-11-04 01:36 AM, in Poll: What languages do you speak? Link
I (almost) fully understand these languages... (100 - 75%)
Swedish (i live in sweden)
Norwegian (born in norway)
English (learning at school)

I'm not so good at these languages, but I understand them (75 - 40%)
German
Danish
RapTop

Octoballoon
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Posts: 54/168
EXP: 53188
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Since: 03-15-04
From: Sweden

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Posted on 04-11-04 02:20 PM, in New SMQ Screenshots Link
Originally posted by Hidden Mario


.



Cool screenshot's...
Good OW to.
RapTop

Octoballoon
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Since: 03-15-04
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Posted on 04-11-04 02:54 PM, in Mario on Guitar!! Link
http://minutillo.com/steve/weblog/mario-guitar/

Check it out. It's really good...
He is really good at guitar.
RapTop

Octoballoon
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Posts: 56/168
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Since: 03-15-04
From: Sweden

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Posted on 04-11-04 04:16 PM, in Mario on Guitar!! Link
One cool thing is that he get's the pipe and coin sound to sound correct.
How does he do that???
RapTop

Octoballoon
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Posts: 57/168
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Since: 03-15-04
From: Sweden

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Posted on 04-11-04 08:50 PM, in New SMQ Screenshots Link
I think he means those green and brown dots that is almost everywhere...
RapTop

Octoballoon
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Posts: 58/168
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Since: 03-15-04
From: Sweden

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Posted on 04-11-04 10:20 PM, in SMW+6 Demo 1 is out! Get it here! Link
That demo was fun!
Keep up the very good work...
RapTop

Octoballoon
Level: 22

Posts: 59/168
EXP: 53188
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Since: 03-15-04
From: Sweden

Since last post: 255 days
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Posted on 04-11-04 10:43 PM, in World of mystery update. [screenshots] Link
Originally posted by Aioria
wow, really nice level design

and i dont like short demos too, i agree w/ smallhacker


thank you...
I am going to make 5 more levels, then release a demo with 13 levels...

And here, some new screenshots...





The ExGFX for the two top pics are made by SMWExpert.
And the BG in the last pic is not completed yet...
RapTop

Octoballoon
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Since: 03-15-04
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Posted on 04-11-04 11:23 PM, in World of mystery update. [screenshots] Link
Originally posted by Kyouji "Kagami" Craw
I still don't like the graphics you used, but I must admit the level design seems like it would be fun to play.



Well, everybody can't like everything. I can say that I'm not gonna use the same graphics in the hole game....

Originally posted by Sendy
Really nice visuals, love the colours... Level design looks at least competent, if not excellent. I'm a little concerned about the one where you can go into the walkthru dirt and touch the insides of the standard 'wall' tiles... That never looks right IMO, though I may have misinterpreted the image.

Anyway... Good work


You can
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