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Acmlm's Board - I2 Archive - - Posts by Gustav |
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Gustav Newcomer Level: 3 Posts: 1/4 EXP: 82 For next: 46 Since: 07-20-05 Since last post: 103 days Last activity: 98 days |
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I'm trying to relative search a game called Shining Force - Final Conflict for Game Gear but I believe the text is compressed or something. Does anyone know any way I can build a table with compressed text? | |||
Gustav Newcomer Level: 3 Posts: 2/4 EXP: 82 For next: 46 Since: 07-20-05 Since last post: 103 days Last activity: 98 days |
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JLukas: Thank you very much for that post, I wish other people made things as clear as you did. I am a guru C++ coder, but I was told by another that I need to use ASM to write decompression routines. Ever since I began programming ASM keeps poping up... Oh well... I'll read that file you mentioned. Again, thanks for your help. | |||
Gustav Newcomer Level: 3 Posts: 3/4 EXP: 82 For next: 46 Since: 07-20-05 Since last post: 103 days Last activity: 98 days |
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Well, I've figured out this rom is using advanced compression methods and I have no idea how to learn to write a decompression routine for Gamegear. If anyone wants to help with that part, I'd appriciate it. If not I got plenty of other things to do. | |||
Gustav Newcomer Level: 3 Posts: 4/4 EXP: 82 For next: 46 Since: 07-20-05 Since last post: 103 days Last activity: 98 days |
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Do you know specifically where I can get a tutorial on an algorithm for decompressing in Z80? |
Acmlm's Board - I2 Archive - - Posts by Gustav |