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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by insectduel
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insectduel

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Since: 07-12-05
From: ilex forest

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Posted on 07-12-05 09:49 PM, in General Project Screenshot Thread Link
My Newest Project is gonna be here. It is called SMB3 the lost levels for Super NES. (Screencaps will be here soon) This hack has more levels than the NES version.
insectduel

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Posted on 07-22-05 11:48 PM, in SMB3 The lost levels in Mario all-stars in finally here Link



(edited by insectduel on 08-04-05 10:10 AM)
insectduel

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From: ilex forest

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Posted on 07-26-05 12:22 AM, in SMB3 The Lost levels Screenshots for Mario All-stars [Read Only] Link


\







This is for Read Only and only of my SMB3LL Screenshots thanks for imageshack
insectduel

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From: ilex forest

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Posted on 07-28-05 11:30 PM, in SMB3 The Lost levels release for SMAS Link


If you want my ROM hack, go to


http://sthick.cymoro.com/rha/hackindex.php


you'll be able to pick up my ROM hack so you can play it.



insectduel
Real Name: Rondell Mole
insectduel

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From: ilex forest

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Posted on 08-01-05 10:52 PM, in New SMB3 editor, maybe Link
I would like to test it out someday and i will like to have one.
insectduel

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Posted on 08-02-05 07:03 PM, in SMB3 The Lost levels release for SMAS Link
Originally posted by DukeNukem007
Originally posted by The Crimson Chin
SMAS and SMAS+W should be identical except for some changes to the menu and of course the SMW ROM stuck on the end. It's basically a legit multicart; a menu at the beginning and the ROMs all lined up after it.


I figured, but when I looked at the rom I thought they might've swapped a few banks...


Yeah, I just found that one out when I actually have one yesterday. It's because I do not have a disk that contains more than 1.44 MB I have to rip each of its data every x100100 offset. It's too bad that FuSoYa's Rom would not work in SMAS+World ROM. (Unless I'm gonna figure it out in the HEX Editor)
insectduel

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Posted on 08-03-05 07:08 PM, in SMB3 The Lost levels release for SMAS Link
Originally posted by Spel werdz rite
Insect, did you use an emulator or go into the game with a hex editor. I'm trying to find the offsets for smb3 in smas and if you know where they are, you could be a great help to the hack I'm working on.


You want the lost level offsets or some other offsets

Originally posted by purplebridge001
Here is list of "Lost Levels" in SMAS.
EDIT:Oops... Enemy address was wrong. I fixed it.

0x120EB7 0x13E95B Lost 1 - Plains
0x1210D4 0x13E9D1 Lost 2 - Plains
0x123E3B 0x13EE8C Lost 3 - Hills
0x124199 0x13E7B5 Lost 4 - Underground
0x131D7E 0x13FBB1 Lost 5 - Dungeon
0x12769E 0x13F395 Lost 6 - Ice
0x127A90 0x13F450 Lost 7 - Ice
0x129582 0x13E7B5 Lost 8 - Pipe
0x12BAE6 0x13F66D Lost 9 - Clouds
0x12C4F5 0x13F66D Lost 10 - Clouds
0x127226 0x13F288 Lost 11 - Sky
0x127434 0x13F2E6 Lost 12 - Sky
0x1274C0 0x13F2F4 Lost 13 - Sky
0x12BB47 0x13E7B5 Lost 14 - Clouds(Deleted? )
0x12BBB3 0x13EEDB Lost 15 - Clouds

Sorry my bad English...


This is from my first message board before the ROM hack is released.

If hope that what you actually look for cause these offsets can be used in the HEX Editor or Lincolnsoft's Mario Improvement 3. If you're using the HEX editor you have to count the offset level's combined number of bytes as said in Lincolnsoft's level editor.
insectduel

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Since: 07-12-05
From: ilex forest

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Posted on 08-03-05 07:16 PM, in smb2 level editor bug!:( Link
Originally posted by legoman
I pres ''save'' botton and this:




What is this Acmlms SMB2 Discombobulator. I never learned to use one yet. Hopefully, I will NEVER create my SMB2 Project until way later.
insectduel

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Posted on 08-03-05 07:30 PM, in Still working on SMB3WS Link
I hope you keep up with your good work on the SMB3 Workshop cause Lincolnsoft recently stopped working on Mario Improvement 3.


Does SMB3 workshop has Freeform mode like Lincolnsoft did.


(edited by insectduel on 08-03-05 10:32 AM)
(edited by insectduel on 08-03-05 10:32 AM)
(edited by insectduel on 08-03-05 10:45 AM)
insectduel

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Since: 07-12-05
From: ilex forest

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Posted on 08-03-05 07:48 PM, in How to post links and screenshots Link
I used to not knowing how to post screenshots but now I do. I post some SMB3LL Screenshots for SMAS.
insectduel

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From: ilex forest

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Posted on 08-03-05 07:51 PM, in R/S Sprite Problem Link
Originally posted by xninex
I've already made a few sprites (using RSball by the way) and inserting them into sapphire...

1st problem: I'm using MS paint and it will only take 16 color bmps... so when I make a sprite and then save it as 16 colors it screws up all the colors (computer problem.. not w/ rsball)

2nd problem: to make it even worse, when I import the bmp into rsball it screws things up further and makes all of the white pixels black... making a cruddy black box around my horribly pathetic looking pokemon...

any help would be greatly appreciated....


My brother had no problem with Pokemon Sprites. He's a expert at making sprites and R/S/E color for some of his custom pokemon
insectduel

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From: ilex forest

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Posted on 08-04-05 07:04 PM, in Still working on SMB3WS Link
Damn, I forgot to bring my notebook where the HEX numbers of the Super Mario All-Stars backgrounds Hukka. I barely used them for my SMB3LL for Mario All-Stars hack since I'm a expert at inserting backgrounds. The Palette in Mario All-Stars had less palettes. (Of course in the HEX, the Palette goes with I think the Timer.)



I used your level editor to make levels from SMB3 to Marioworld in Lunar Magic for my Next Project. Both of these windows level editor are good.
insectduel

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From: ilex forest

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Posted on 08-06-05 09:21 PM, in Super Wario Bros. 3 demo Link
I like to try it since I'm finished with SMB3 The lost levels for SMB3 for SMAS. I rather try someone else's hack rather than my own hack for a change.


(edited by insectduel on 08-06-05 12:21 PM)
insectduel

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Posted on 08-06-05 09:27 PM, in SMB3 The Lost levels release for SMAS Link
Originally posted by Golden Yoshi
Well I've played World 1 so far, and my reaction is quite lukewarm. There were a number of graphical glitches such as the hills in 1-5, the little ghosts thingies in the World 1 fort, the bombs in the airship, and the disc thrown by the pirhana in 1-6. Plus, the levels still look like the originals, there are no apparent header changes as far as I can see. I don't know if there's any header data known, I don't hack SMB3 for SMAS, but the lack of header changes takes away from a feeling a new levels. I think if you changed the header up a bit in levels, and fixed the glitches, it would be better, because the level design is decent.


I''ve been waitng to speak to you for a very long time. First of all you should look in the Smasdemo Readme. It clearly says that the ENEMY SPRITE GRAPHICS IS COMPLETELY DIFFERENT IN THE NES VERSION. WHICH MEANS WHAT HUKKA (Creator of Mario 3 Workshop) SAID ABOUT ENEMY GRAPHICS IS THAT THE ENEMIES ACT LIKE SUPER MARIO WORLD. SECOND OF ALL THE OBJECTS IN MARIO ALL STARS IS A LITTLE DIFFERENT THAN THE NES VERSION SO I DO NOT NEED TO FIX THE HEADER CHANGES.

THESE THINGS ARE NOT GLITCHES PERIOD.
insectduel

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Posted on 08-08-05 11:52 PM, in SMB3 The Lost levels release for SMAS Link
I wonder you guys played World 5 yet. The backgrounds are quite interesting including Dungeon#2 which has the cloudy background. World 5-3 and World 5 Tower is quite an interesing level.
insectduel

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Posted on 08-09-05 11:52 PM, in SMB3 The Lost levels release for SMAS Link
Originally posted by lags_80
I can't pass the Ship from the World 4, it's too much difficult


Sure it's difficult but it takes a lot of practice. Try using a P-wing or something. This level is actually came from Acmlm's Strangebros. 3 for the NES. Even I can't beat the first time before I made this .Smc hack.

Hopefully World 6 might become more and more harder than the Original SMB3. (Even 6-7 which is one of the real lost levels of an ice level where you swim with an autoscrolling that moves like the Original 7-4)



(edited by insectduel on 08-09-05 02:53 PM)
(edited by insectduel on 08-12-05 12:57 PM)
(edited by insectduel on 08-12-05 12:58 PM)
(edited by insectduel on 08-12-05 12:59 PM)
(edited by insectduel on 08-12-05 12:59 PM)
insectduel

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Since: 07-12-05
From: ilex forest

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Posted on 08-15-05 11:54 PM, in SMW: Super Mario Land 2, 6 Golden Coins Link
I WAS about to make this game but I see that you made this one. Thanks though. otherwise I can NEVER get a job if i keep making ROM hacks at home. I'm 20 years old with NO JOB and I bound to get one
insectduel

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Posted on 08-16-05 11:27 PM, in SMW: Super Mario Land 2, 6 Golden Coins Link
Link2004. I REALLY LOVE THIS IDEA. I have many Mario world hacks including on your site. When you done with this hack. Of course I'm gonna play SML2 in SNES mode.

Note that I do own the Original SML2 for the Original Gameboy a month ago by trading 2 Megaman Extreme games with SML2 at Gamestop.
insectduel

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From: ilex forest

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Posted on 08-17-05 11:45 PM, in Super Wario Bros. 3 demo Link
That's nice but I hope you did'nt add objects in your hack in the M3i. Anyway V0.95 is Somewhat buggy and my levels corrupt easily in Freeform mode.
insectduel

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Since: 07-12-05
From: ilex forest

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Posted on 08-17-05 11:51 PM, in SMW: Super Mario Land 2, 6 Golden Coins Link
I love your hacks and SML2 Link2004. But I have a question. Do you use Lunar Compress to import the GFX cause I barely do not understand how to use FuSoYa's utility and the Readme.txt is also misunderstanding as well. I need something easier to give me some tutorial tips so I could use it.


(edited by insectduel on 08-17-05 02:52 PM)
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Acmlm's Board - I2 Archive - - Posts by insectduel


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