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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Bio
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Bio

Buster Beetle
Level: 27

Posts: 243/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-26-05 07:12 AM, in Download "Super Demo World The Legend Continues Link
ok, I will copy/paste the readme

2. Instructions
______________________________________________________________________

First off, DO NOT patch the original ROM with the included IPS file!

The reason is that I used DWTLC to test LM with ROMs greater than
4 MB. But since this involves moving the banks around, an IPS file
for the hack would include most of the original ROM in it. To avoid
the issue, I've included a patch meant to be applied to a ROM that
has already been expanded to 6 MB.

Thus, you should take the original Mario World US ROM and use Lunar
Expand (included in this zip file for convenience) to convert the
ROM to a 48 Mbit ExHiROM (it's the top right option in the program).
THEN apply the IPS file to it.

And that's all there is to it! ^^

So what do you don't understand in that
Note:If you want to know how to do the flashy thing in the game, you can ask me, I manage to imitate almost all of them


(edited by Bio on 08-25-05 10:15 PM)
(edited by Bio on 08-25-05 10:15 PM)
Bio

Buster Beetle
Level: 27

Posts: 244/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-26-05 07:36 AM, in ...And Now Golden Yoshi Presents...The SMW2+ Complete Version! Link
Look like someone gonna make a whole FAQ about your hack
Bio

Buster Beetle
Level: 27

Posts: 245/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-26-05 07:46 AM, in WACK-A-CLONE! -post here to play- Link
the level setting was suppose to be used for a RPG like thing,but an Idea like that would be unfair and would motivate people to spam, wich is bad
Bio

Buster Beetle
Level: 27

Posts: 246/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-26-05 03:07 PM, in Super Mario Universe Link
I have tried to imitate this but I end up with a reznor that act like a venus fire trap, I have a question that may help me find
1.did you do some mario world reconfigurator
2.did you do some ASM
If this ASM I will compare your reznor with original and then I will explain how to do this amazing move, note that I manage to create a reznor that enable the screen exit I have posted how in the smw rom adress thread


(edited by Bio on 08-26-05 06:09 AM)
Bio

Buster Beetle
Level: 27

Posts: 247/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-26-05 03:29 PM, in SMRPG discussion Link
Signal ring is in one of nimbus land house after clearing the event in this world, go in all house and one of them Croco was stealing and he run away and drop the signal ring, the one in sunken ship is the Safety ring
and when I was fighting culex I don't used lazy shell armor


(edited by Bio on 08-26-05 06:29 AM)
Bio

Buster Beetle
Level: 27

Posts: 248/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-26-05 03:32 PM, in Super Mario Universe Link
I'll try tileset setting, this is the only thing I haven't tried
Edit: found It. you have stacked 4 reznor sprite, to redo it, just do add sprite manual and stack 4 reznors, Its a great discovery a ASM-like thing... without ASM
Edit2:The ground that the reznor break must act like tile 152 , and must be placed in a specific row(The one with the destroy tile animation)better give them blank graphics since the graphics don't change after the reznor 'destroy' them
Note:Forte.EXE you can Improve this effect using a Smallhacker program called 'Lemetaal'. this program can change how many reznor need to be defeat before floor broke, put its to 4 will force the player to kill all of them before continuing


(edited by Bio on 08-26-05 07:09 AM)
(edited by Bio on 08-26-05 07:11 AM)
(edited by Bio on 08-26-05 07:36 AM)
(edited by Bio on 08-26-05 07:37 AM)
Bio

Buster Beetle
Level: 27

Posts: 249/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-26-05 10:08 PM, in Questions and Answers for newbies! Link
This website don't have the newest version of LM, download It from FuSoYa website
Bio

Buster Beetle
Level: 27

Posts: 250/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-26-05 10:15 PM, in okay when u go in a pipe... Link
Just look at the box in the bottom with the level Exemple: 1-1 scroll down utill you found some level called aeraxx, these are the bonus level


(edited by Bio on 08-26-05 01:15 PM)
Bio

Buster Beetle
Level: 27

Posts: 251/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-26-05 10:45 PM, in Questions and Answers for newbies! Link
you can add me, my mail is Badluckman@hotmail.com,I like to help the other with ASM and such, but I don't know sprite ASM and HDMA at least for now...
and for the bullet bill the one that shoot more than one time is the bullet bill shooter in special command and generator section of the add sprite


(edited by Bio on 08-26-05 01:48 PM)
Bio

Buster Beetle
Level: 27

Posts: 252/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-27-05 02:08 AM, in SMRPG discussion Link
Aren't this was explained in my post,Anyway do someone know the use of mystery Egg(I know that but, am I the only one?)


(edited by Bio on 08-26-05 05:08 PM)
Bio

Buster Beetle
Level: 27

Posts: 253/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-27-05 02:24 AM, in JMP/JML oppcode and reloc offset Link
these thing seem to be the only part of ASM I don't understand and I will need to know them to do a custom block for my boss arena level, A small cheap explaination with a example will be enough to me, I'm using a hex editor, so please don't give me assambler code
Edit:do somebody gonna answer this year?


(edited by Bio on 08-26-05 06:34 PM)
(edited by Bio on 08-27-05 10:44 AM)
Bio

Buster Beetle
Level: 27

Posts: 254/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-27-05 03:31 AM, in SMRPG discussion Link
Ok here to 'who wanna hear' the mystery egg use, First buy the mystery form the guy in the moleville shop,then buy the b'tub ring in the marrymore,equip him to peach and use the mysery egg with peach ten time, the egg will change to lamb lure wich instantely kill a foes,but don't give Exp continu to use it and you will end up with Sheep attack wich is the same thing for all foes
Bio

Buster Beetle
Level: 27

Posts: 255/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-27-05 04:38 PM, in Autism Link
There also the fact that Asperger choose a 'skill' and heavy devlop him, making them don't know about car and know 100% of thing about CPU(This is a example)

there also the social instinct that force normal people to think like the other,Asperger don't have It, but, I think Its more an advantage since our mind are free from the other. Example: I'm a canadian but I don't like hockey


(edited by Bio on 08-27-05 07:39 AM)
Bio

Buster Beetle
Level: 27

Posts: 256/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-28-05 01:11 AM, in ExGFX ripping technique Link
Can a moderator close this please, Its becoming a insult thread,I made this thread because me and many people found no tutorial for ripping, but, no one interested in it, so please close this
Insectduel:Ice Man make the tutorial, so he have some right on it and I respect this
Ice Man: Don't tell someone is a noob because of spelling error, this can happen to anyone


(edited by Bio on 08-27-05 04:13 PM)
(edited by Bio on 08-27-05 04:13 PM)
(edited by Bio on 08-27-05 04:14 PM)
(edited by Bio on 08-27-05 04:23 PM)
(edited by Bio on 08-27-05 04:23 PM)
Bio

Buster Beetle
Level: 27

Posts: 257/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-28-05 01:43 AM, in ExGFX ripping technique Link
Please anyone, stop this 'host debate', If your going to post, post why this thread was made for, ExGFX ripping technique


(edited by Bio on 08-27-05 04:43 PM)
(edited by Bio on 08-27-05 04:48 PM)
(edited by Bio on 08-27-05 05:25 PM)
Bio

Buster Beetle
Level: 27

Posts: 258/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-28-05 01:54 AM, in Join the HDMA Revolution! Link
No, the HDMA effect on pallete not change the pallete but add a darkening effect for layer 3,the only way to stop the status bar problem is to don't use their pallete


(edited by Bio on 08-27-05 04:55 PM)
Bio

Buster Beetle
Level: 27

Posts: 259/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-28-05 02:41 AM, in Super Mario 16 Link
Hey,you stole my Idea, I have wanted to do it once I learned enough ASM to make the statuts bar show how many level clear, and I got a Custom block that imposible to travel If you have not cleared X level for the star door,and Each world was composed of 3 level with 2 exit(For the 6 star) and activate no event, anyway, you should take your screenshot by pressing F1 If your using Zsnes, for Snes9x, I don't know I have never used It
Edit:Wait a minute, I have said all my Idea about this


(edited by Bio on 08-27-05 05:43 PM)
(edited by Bio on 08-27-05 05:43 PM)
(edited by Bio on 08-27-05 05:44 PM)
Bio

Buster Beetle
Level: 27

Posts: 260/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-28-05 02:51 AM, in Super Mario 16 Link
that ok, this post was just kidding, If you want to use my Idea ,you can,I will probaly never do It, anyway


(edited by Bio on 08-27-05 05:51 PM)
(edited by Bio on 08-27-05 05:51 PM)
Bio

Buster Beetle
Level: 27

Posts: 261/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-28-05 04:29 AM, in What Lakitu Throws Link
You can find It on Smallhacker website, Just look at his profile, and click on his homepage
Bio

Buster Beetle
Level: 27

Posts: 262/458
EXP: 107144
For next: 9015

Since: 07-06-05
From: a laboratory somewhere... Waiting to be completed

Since last post: 8 hours
Last activity: 5 hours
Posted on 08-28-05 05:12 AM, in Strange OV "bug"- please help Link
Delete the pipe and recreate him, Seem that the pipe lead 1 pixel up than what It suppose to
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Acmlm's Board - I2 Archive - - Posts by Bio


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