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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by SoNotNormal
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SoNotNormal

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Posted on 09-14-05 01:53 AM, in WOOT! The Thousand Year Pipe Demo AT LAST! Link
Ah, great, thanks a lot. This'll be a big help to the people who don't feel like downloading something like that

Well, hope you all play it and enjoy it. My last demo didn't get many replies . . it offended me. But life goes on
SoNotNormal

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Posted on 09-14-05 02:41 AM, in WOOT! The Thousand Year Pipe Demo AT LAST! Link
Originally posted by DisruptiveIdiot
Tell me why in the name of all that is hexadecimal did you make a SMAS+ hack of SMW?


Erm .. . because it was the only ROM of SMW I had at the time. Well, actually, it wasn't, but my other one got seriously corrupted.

SoNotNormal

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Posted on 09-14-05 03:22 AM, in My Super Mario World Hacks Link
You link pictures from your hard drive? Oh my . . my my my. . .
I do believe I may faint.
SoNotNormal

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Posted on 09-14-05 03:38 AM, in Check out my screenshots!! Link
Those look very nice. But next time, don't post them in old threads. Do what you did now - make a new one. This looks really good though - nice job so far
SoNotNormal

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Posted on 09-14-05 03:42 AM, in WOOT! The Thousand Year Pipe Demo AT LAST! Link
Originally posted by DisruptiveIdiot
Originally posted by SoNotNormal
Originally posted by DisruptiveIdiot
Tell me why in the name of all that is hexadecimal did you make a SMAS+ hack of SMW?


Erm .. . because it was the only ROM of SMW I had at the time. Well, actually, it wasn't, but my other one got seriously corrupted.




Ok I was really confused when I started up the rom.


Most people are. But then you notice that SMW comes with it, and it makes the world that much better If I ever found out how, I might change the hack to a different ROM - but I currently don't know how
SoNotNormal

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Posted on 09-14-05 05:42 AM, in WOOT! The Thousand Year Pipe Demo AT LAST! Link
What .. the hell . . . I thought I fixed the Black Water Lake glitch.
EDIT: Holy hell, I'm getting mad now. Why won't this work - I always get the glitchy horribleness.

How did you get the key in Hooktail Trail.

You wanted a Glitz Blitz - that is for world 3. I don't know how you got the key, can you explain it to me? I didn't do Glitz Blitz because you are supposed to get the Blue Switch AFTER world 2.

Background is fixed now, thanks

Fixed the coins in Shhwonk Fortress.

That's supposed to be a goal point in Petalbrug - I changed the sprite set and now it's a ? ball - thanks

I'll turn the Yoshi egg into a star I honestly never really noticed that.

That's never happened to me before in Rainbow Road.

Oh, yeah, the difficulty isn't tough yet. I made it hard before and people complained, so I toned it down. But when you get to about world 4 - watch out. It'll be tough

So the only ones that confuse me now are Hooktail, Black Water, and Rainbow. I will certainly look into them - you were a big help Tat. Thank you


(edited by SoNotNormal on 09-13-05 08:52 PM)
SoNotNormal

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Posted on 09-14-05 06:27 AM, in WOOT! The Thousand Year Pipe Demo AT LAST! Link
Well then . . . I guess that will need to be fixed. I'll just make a pipe you go into, and can only be gotten into if you got the blue switch. Thanks for telling me how you got it. Now the blue shell will be no help to you

EDIT: I actually changed that as soon as I released the demo - it IS the piano theme now.

DOUBLE EDIT: NOW I see what you meant with Rainbow Road - when my ExGFX screwed up, they all changed to random tiles. That is fixed now - now all I have to fix is Black Water, and my hack should pretty much be fine


(edited by SoNotNormal on 09-13-05 09:28 PM)
(edited by SoNotNormal on 09-13-05 09:30 PM)
SoNotNormal

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Posted on 09-14-05 06:39 AM, in WOOT! The Thousand Year Pipe Demo AT LAST! Link
You're right CJ. I thought it was a pretty funny joke hack too.And that it why this should be closed. I'll just release the full version after I make 100% sure instead of 90% sure that the bugs are fixed.

Thank you, and good night.


(edited by SoNotNormal on 09-13-05 09:39 PM)
(edited by SoNotNormal on 09-13-05 09:40 PM)
(edited by SoNotNormal on 09-13-05 09:40 PM)
(edited by SoNotNormal on 09-13-05 09:45 PM)
SoNotNormal

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Posted on 09-14-05 07:00 AM, in Super Mario Art Link
He looks tired Great job

Ninji from SMW? In Bowser's Castle. But isn't that the only area in the game he appears in?
SoNotNormal

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Posted on 09-15-05 12:24 AM, in WOOT! The Thousand Year Pipe Demo AT LAST! Link
Don't worry about it HH - this hack was a PoS to start with, and with all these bug reports, it just makes it look worse. I really don't want people to play this anymore.

Tatrion: Some of those glitches I really don't understand

1. That never happened to me when I beat Final Resting Place.

2. The jumps in M.V.G. Castle are not impossible - you need to use the bullet bills.

I will fix those glitches, but for now, this hack is trash. Seriously. Most of those glitches have never happened on mine, but if they happen on others, then they are major.

EDIT: What the hell happened in Boggly Palace? The level is wrong - it's supposed to be 17-, not 121. 17 has way more than that, a better BG, and it actually completes the demo. Seriously, what the hell happened to this hack? I never thought it would turn out like this.


(edited by SoNotNormal on 09-14-05 03:25 PM)
SoNotNormal

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Posted on 09-15-05 12:58 AM, in Tell me what you think about these ideas... Link
My idea for you would be - if you're gonna keep the special world all starry and such, make space-type, funky levels. You could do mechanical factories, spaceships, star-levels - all sorts of ideas. Let your imagination run wild!

You could also do what I did - make the last level Rainbow Road, since it has a space theme to it.
SoNotNormal

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Posted on 09-15-05 01:28 AM, in WOOT! The Thousand Year Pipe Demo AT LAST! Link
Originally posted by Tatrion
Is it possible you uploaded the wrong version of your hack? Like, you uploaded a previous version with all these bugs in it and didn't upload your latest with all or most of them fixed?


Hmm, you're right. I had a backup of my hack laying around that I made - because there is another thing after Boggly Palace. Also, Rainbow Road, Black Water, Final Resting Place, Death Glade - they were all fine when I tested it just 10 minutes ago. I dunno - I'm not gonna bother reuploading it. No one seems to want to play it, so whats the point? Maybe later . . much later . .

EDIT: But seriously, this thread is pointless from all the bugs, and now that theres no demo . . so can it be closed? Thanks in advance.


(edited by SoNotNormal on 09-14-05 04:33 PM)
SoNotNormal

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Posted on 09-15-05 01:29 AM, in Help with pirhana plant Link
I'd just want to play your hack because I've seen your previous screenshots, and it looks damn sweet. Could care less if it was locked or not, but it looks hella fun.
SoNotNormal

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Posted on 09-15-05 06:05 AM, in Auto-Scroll Special X definitions- please help Link
Well, I can't say I know how they work, but what I'd recommend, it build a whole bunch of random brown blocks to form a maze (sort of) then pop in each one and see what they do.

Either that, or go to Forest Secret and Donut Plains 2 inside LM and see what their auto-scrolls are - then play them in ZSNES and see how they work. Those are the only ways I can think of
SoNotNormal

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Posted on 09-15-05 04:20 PM, in I had an idea... Link
I was working on a TTYD hack, but I forgot about Luigi. His stories were long and dull anyway, I never really read them. But maybe I could, and remake one like that. Might be a good idea
SoNotNormal

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Posted on 09-16-05 12:53 AM, in Luigi vs Mario (formerly SMB3DX) Link
*cries* it's so beautiful. Hold me someone, I might faint.

Seriously though, this looks incredible. I caqn't wait to play it
SoNotNormal

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Posted on 09-16-05 03:18 AM, in I had an idea... Link
Well, since I got pissed off at TTYP, and this sounds like a great idea, I happily accept the challenge. It doesn't sound easy though (well, duh!) but it'll be fun to give a shot at.

Take note that I do have school though, and I'm working on a YI Hack, so I might not always have time. But I'll give it a shot, and maybe a team

By the way, Luigi's Adventure was already taken. Maybe we could do Super Luigi 64 - named after the 5 volumes in TTYD?
SoNotNormal

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Posted on 09-16-05 05:13 AM, in I had an idea... Link
Well, I've already started on this hack guys, done 2 levels, and the first submap. My MSN is currently broken, but I'll post some screenshots shortly. I believe the first area what the Volcano, so thats what I started with. If anyone wants to do this with me, I'll be doing the levels, you guys could send me the ExGFX and whatever at my email in my profile. I doubt I'll be able to get it though with my MSN being funky, but I'll try.

EDIT: Oh crap, never mind. I'm actually gonna have to drop out of this after all. I keep forgetting - I hardly have enough time to work on my YI hack alone, with school and all. Sorry guys. But I wish you guys great luck in doing this. Maybe halfway down the road or something, I can pitch in a few levels. We'll see Good luck anyhow, I'm sure you'll do great


(edited by SoNotNormal on 09-15-05 08:18 PM)
SoNotNormal

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Posted on 09-18-05 09:23 PM, in Level Design on paper anyone? Link
I never make levels on paper anymore. Mainly because I draw an awesome level, have amazing ideas and everything, and as soon as I get home from school to put it on LM, I lose the sheet. So now I just make up the levels as I go along
SoNotNormal

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Posted on 09-18-05 11:20 PM, in Last information on Bowser's Return Link
God. Why the hell are you such an incredible hacker? This looks amazing - as I said before the only problem I found was the long paratroopa chains - besides that, this is pretty much the best completed hack ever. I really hope you release this again soon - it is mucho fun
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