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Acmlm's Board - I2 Archive - - Posts by SoNotNormal |
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SoNotNormal Fuzzy Level: 34 Posts: 301/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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In SDW:TLC, how do you beat castle 7, the pipe one? I got to the part with the gooma-only blocks, but I don't know how to pass them. By the way, I'm not really familiar with those blocks, so if it's really obvious or something, I'm sorry, but never seen those blocks until now. Any help please? |
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SoNotNormal Fuzzy Level: 34 Posts: 302/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Fat Mommas? Oh Damn! | |||
SoNotNormal Fuzzy Level: 34 Posts: 303/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Ahh, thanks . . now I know that the enemy only blocks can only be gotten rid of with a vine . . that should help me. Thanks again. | |||
SoNotNormal Fuzzy Level: 34 Posts: 314/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Oh . . My . . God . . I hate it when something rings a bell, but you forget . . I know it's Paper Mario . . Is it the Bowser fight? I swear it is! |
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SoNotNormal Fuzzy Level: 34 Posts: 316/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Palette for what? Sprites? Objects? Layer 2? Be more specific. And besides, they are al inside EggVine. Just go to EggVine, go to Level -> Edit Header. All the palettes and tilesets are right there |
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SoNotNormal Fuzzy Level: 34 Posts: 317/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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If you don't pick the Dark Ages, I'll kill you Just kidding. If this has already been a poll earlier, then close this. I just wanted to see what era people liked. (edited by SoNotNormal on 08-30-05 01:57 PM) |
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SoNotNormal Fuzzy Level: 34 Posts: 318/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Yeah, there was something about Zeal that just made it the best - its like it had a storyline of it's own - with Schala, Janus, the Queen, the Gurus, Dalton, etc. It's like they put more time into that one over the other eras - though I thought future was pretty sweet too | |||
SoNotNormal Fuzzy Level: 34 Posts: 319/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Ahh, yeah, I don't think you can change that, the game is set to have the yoshi colours at certain level (1 = green, 4 = yellow, 8 = dark blue, etc.) I think the offsets are there, but it would be a bit annoying you change . . Alternately, you could just open it up in YY-CHR or TLP and edit the colours of yoshi yourself. |
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SoNotNormal Fuzzy Level: 34 Posts: 320/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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That overworld looks awesome - really, thats like my favorite part. Love the BG in level 1 - screen 2 though, it doesn't look like you used an end tile on the right side . . if you did, then it doesn't really look like it. But great work so far, I'd love to see more screenies as you get them done. |
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SoNotNormal Fuzzy Level: 34 Posts: 321/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Originally posted by Omega45889 Exactly. They think making a hack is all easy, like "olololol put dis tile her end dis 1 her" but it's a lot more than that. I'm currently trying to learn ASM, but do you see me saying *TEACH ME ASM OR DIE"? People want the people to make it all, and then they add 1 tile or 2, and call it their work. Maybe even 3 or 4 if they get really dedicated I had someone on MSN (will not disclose the name) invite me, and told me to make the hack for them. Boy, were they rude about it to. I just blocked them But the point is, make your own hacks. It isn't easy. If you can't do it, either don't do it, or learn by asking questions, not asking people to do it for you This will probably never get read though. It's a sticky. Sticky and newbie don't match. |
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SoNotNormal Fuzzy Level: 34 Posts: 322/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Does anyone know how to make the screen fade out to black and back it (remember Blackout Basement from DKC? Like that) Is there anyway to do that through a hex editor or something? Thanks in advance! | |||
SoNotNormal Fuzzy Level: 34 Posts: 323/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Ah crap, all right then, thanks | |||
SoNotNormal Fuzzy Level: 34 Posts: 324/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Hmm, that's not what I mean. In the level in DKC, every 2 seconds, the screen would go completely black for 2 second, then reppear for 2 seconds. So you can't see squat while it's dark, and you use the light to your advantage. Kinda like that. |
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SoNotNormal Fuzzy Level: 34 Posts: 325/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Maybe it just doesn't suit a Mario game . . .and the only level I could really think of it being in would be a factory - and I, personally, aren't including a factory til World 7 (thats how it is in TTYD with the X-Naut Fortress) Maybe I'll wait til then, by then, I should be a lot more knowledgable than I am now | |||
SoNotNormal Fuzzy Level: 34 Posts: 326/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Well . . it's not gonna kill me if I don't have it, I just wanted to know if it could be done . . . it was more of a curiosity thing for me, if I didn't work, no big deal, I just thought of this idea now. So I won't worry about it, life will go on without the blackness. Besides, I'm sure I can think of a hundred other effects I'd like to try that would be cool but I'll get to them later |
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SoNotNormal Fuzzy Level: 34 Posts: 327/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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I do. *closes* Boy, I wish it were a mod. It sure would be great to do that |
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SoNotNormal Fuzzy Level: 34 Posts: 328/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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For the GOAL platform, make sure you have the goal on one part and Yoshi's house about 8 spaces after it. I think that's the only way to make it show up. About the level names . . I'll PM you a copy of the YITable.tbl, then you can try opening that, if it still doesn't work, then I have no clue whats wrong. |
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SoNotNormal Fuzzy Level: 34 Posts: 329/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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"The file was patched, but the data may be misaligned" You must have patched the IPS wrong or something, because when I patch it and load it up in ZSNES, I get a stall detected. I don't know if it's just me, or others, but that's what happens, so you migh wanna repatch and repost it here |
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SoNotNormal Fuzzy Level: 34 Posts: 331/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Can someone please enlighten me on what that sprite next to the castle on the last screen is? I've never played the NES version before, so I'd like to know what it is. And I forgot to comment earlier, I like the way those skeletons look. This looks like it's gonna be a promising hack, so keep up the good work |
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SoNotNormal Fuzzy Level: 34 Posts: 332/793 EXP: 248340 For next: 5311 Since: 07-01-05 From: Canada, eh? Since last post: 6 hours Last activity: 6 hours |
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Welcome back . . I also read your threads while I was pickin' through the trash. But if you've truly learned your lesson, then welcome back, read the rules, FAQ, stickies . . you know the drill if this is a welcome back |
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Acmlm's Board - I2 Archive - - Posts by SoNotNormal |