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Acmlm's Board - I2 Archive - - Posts by Gavin |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 264/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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tiny steps, crawl up. |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 265/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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my old school had bought a few emacs for Newspaper a while back. I used them just about every day, and found nothing close stability with those damned machines. I mostly used Photoshop, Pagemaker, Word, and Internet Explorer, and i can't even count the number of times those things froze up. Not to mention that when you're developing anything with graphics, the hinderance of a missing right-click button can drive you insane. after two years of using those machines i never got used to that.. |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 266/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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MTSU Survery and Analysis. http://www.pipa.org/OnlineReports/Pres_Election_04/Report10_21_04.pdf I was linked to this a few days ago from electoral-vote.com, and was reminded of it again today when the owner of the site mentioned the Washington Post picking up the story. "In recent months the American public has been presented reports by the Senate Intelligence Committee, and the heads of the Iraq survey group David Kay and Charles Duelfer (chosen by the president), concluding that before the war Iraq had neither weapons of mass destruction nor even a significant program for developing them. Nontheless, 72% of Bush supporters continued to hold the view that Iraq had actual WMD..." you know, for the longest time i could never figure it out. But now i finally understand why Bush supporters still follow their man. I mean honestly, how can someone completely disregard the Official Bi-Partisan report conducted by the president's own handpicked man? Can people seriously be that disillusioned?? Then, sipping my morning coffee and finding this link, the pieces all fit so perfectly well together: Bush supporters simply can't read. They can't research issues for themselves and they actually believe and cling blindly to political rhetoric in place of facts. (this post is for humor only, i meant to convey that with the "i approved this message" blurb, but i realize that wasn't very clear at all) Hi, I'm Gavin and i approved this message. (edited by Gavin on 10-25-04 07:51 PM) (edited by Gavin on 10-25-04 07:54 PM) |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 267/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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Originally posted by hhallahh it was more a joke than anything. i was only intending to report the study in a more humurous fashion than just posting a link. |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 268/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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this is something i completed some while ago, but completely forgot about. It started as a project InVerse proposed and was going to work on with me. I started coding and got about halfway done or more when I realized he wasn't going to actually do anything with it, so i decided to just finish up what i had by myself . The premise was really simple: to create an all encompassing NES Palette editor. The idea itself was flawed when InVerse was talking about the idea, due to a fundamental misunderstanding of NES palette data and it not having a static standardized rom location for every game. Instead I just thought i'd have each game have a specific file that defines where the palette data is. The program can currently handle up to 99 separate palette offsets, but that can be easily ammended. After all, the palette boxes are generated automatically based on the number of offsets needed. I then realized that this is hardly better than hex editing, and seriously questioned the value of a program such as this. But by then i had already created it. so oh well. what i'm wondering is this: should i bother polishing the program a tad with better syntax and actually release it, or just drop the project? (edited by Gavin on 10-25-04 10:19 PM) |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 269/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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Originally posted by Kefka hey Kefka, read much? : Originally posted by Gavin, thanks for reading all the posts in this thread |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 270/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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i'm with Disch on this one, most assembly languages are actually relatively simple, especially on processors like the 6502. Not to mention the fact that the 65816 and 6502 are very similar, so building up basic assembly concepts on the lower processor is very nice. | |||
Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 271/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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Originally posted by Reshaper256 right, the general idea behind most romhacking programs is to bring romhacking to a demographic that would normally be unable to participate, or to maximize time efficiency. Let's say it's a simple supply and demand question: if said romhacking demographic is large, creating a large demand for the program, i would surely supply. This really isn't about my own personal romhacking needs, the tasks i set out to accomplish these days in romhacking go far beyond minimal issues of "what palette do i want to change" Originally posted by Reshaper256 hell, i wouldn't use it either. Originally posted by Reshaper256 I certainly wouldn't take that comment the wrong, as i said, i really wouldn't use this thing either. But you're wrong when you say it's more about me than anyone else. Everyone else's opinion of the project is important if, as i've stated, i have no personal interest in using the application. The fixes to the program would really be minimal at this point, as everything is actually done. The program runs fine. I simply don't want to invest more time into something that anybody isn't going to use, but i figured since i had already made the program (it's fully funtioning really, although i haven't done much in the ways of exception and error handling) I might as well see what people thought. I understand what you mean to say, about doing things for my own enjoyment. Of course i romhack purely for the love of it, but this project was different and not entirely my own perogative. and trust me, i've developed quite a few applications never released just for my own personal enjoyment, not to caiter to the demands of others. Honestly though, i see nothing wrong in taking no a project for the benefit of others even if i had no personal stake in the finished product. If nobody else is willing to do it, and i have the means, i'll take a crack at it. I enjoy developing and creating for it's own sake. Thanks for the feedback Reshaper256 bottom line: if a few people show interest i might tack on a few features (maybe a better syntax structure for creating the palettes, .upe file generator). But then again i might just get lazy and release the thing as is, which really isn't an attrocity either. I'll probably include the source in case anyone wants to use parts of it. |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 272/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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Originally posted by Chickenlump i'm going to be finally updating the site a little bit more, and whipping up a few more open source tid-bits regarding romhacking programs. I've been approached with enough frequency, and i've given out enough of the same code already, that it seems silly to not put it up. Hopefully this will get up in a decent span of time. I have a real job now, school, and a metric fuck-ton worth of uncompleted projects to first contend with |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 273/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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hey thanks a lot guys, i appreciate the feedback and yah, i guess these do turn out a tid-bit abstract. i swear, one of these days i'll take an art class and maybe some of the talent from the folks around me will rub off or something. Untill then, you'll all have to continue being good sports while i post my crude imitations of art |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 274/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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Originally posted by Kefka and it's funny for me because you just took 3 minutes of your time arguing that yes, there are literate Bush supporters, and some illiterate Kerry supporters. And because i just don't fucking care. Now go away In other more fun political news, I was watching Govenor Mike Huckabee on CNN with Wolf Blitzer. When asked about Kerry Campaign officials' chances in Arkansas, (R) Huckabee replied they, "Would have a harder time selling Kerry than Ashlee Simpson would have selling a live album these days." I'm certainly for Kerry and all, but damn, I like this guy. Poking fun at Ashlee Simpson's SNL lipsyncing debacle, weaving current american entertainment news into political analogies. Get this guy a desk and a microphone, he needs his own show. |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 276/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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C'mon Tull. Big money, Tull. You just can't beat the flute. | |||
Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 277/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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as much as i enjoy Black Sabbath, Metallica just does it for me a bit more. With classic albums like Ride the Lightening and Master of Puppets.. i mean come on (edit: i think we're all certainly agreed, or at least hoping, he means Old Metallica ) (edited by Gavin on 10-27-04 04:34 PM) |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 278/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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Originally posted by Sergeant Billakov no offence but you really have no idea what you are talking about. i'm fairly certain some SNES games have been known to have been compiled with C in the past. Although someone with more SNES knowledge should probably fill in. For NES games, if they did not have any sort of other developement language, they probably had well constructed ASM code collections, depending on who the devleloper was. I have no way of knowing if Nintendo provided companies with special dev kits filled with common code or not, but i wouldn't be suprised if i companies made their own. It would seem inefficient not to. It would certainly not suprise me in any way if they made their own special developement programs. These people were, after all, programmers . It would be in their nature and best monetary interests to efficiently use their time and energies in aiding in game production. what you have to remember is that they would most probably not really use an "editor" per se. They would use a "developement tool", since they have the source sitting right in front of them. I would guess they would go through whatever process they created to more efficiently make a level design, then compile the program. (edited by Gavin on 10-27-04 04:56 PM) (edited by Gavin on 10-27-04 04:58 PM) |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 279/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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Originally posted by Chickenlump by "rednered graphics" you mean the NES graphic format? |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 280/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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ahh, i see. thanks | |||
Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 281/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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Originally posted by Kawa-oneechan Kawa: i'm an open source kinda guy. If you get bored and feel like adapting a program like this, or hell, just feel like having the source, hit me up. It's pretty clean right now, just not so robust. I tried to make it fairly modular, as i was planning on having worked on it with another person. anyway... i gotta get some sleep.. |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 282/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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you could also always try programming your own short and simple little frontend utility for it if you are really opposed to command line work. i'm not sure what language you would make it in, but you can access the windows API: ShellExecute from shell32.dll really the API does all the work for you, you just send it the file name and path, the .exe to run, and an optional string of parameters to go with it and you're done. |
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Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 283/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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google is fun too | |||
Gavin Fuzzy Rhinoceruses don't play games. They fucking charge your ass. Level: 43 Posts: 284/799 EXP: 551711 For next: 13335 Since: 03-15-04 From: IL, USA Since last post: 13 hours Last activity: 13 hours |
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This project will be discussed at greater length on Xkeeper's ROM Hack Archives board; it be the staging grounds for most, if not all, further communication on the proposal and related shit. Post responses there as well please. since TEK Hacks is down.. and since Xkeeper told me to post this here.. yah. If you have no fucking clue what the "RomHacking Consortium" is, i'll give you the most brief of summarizations. Basically a large coalescence of various romhackers, hacks, utilities, documents, et cetera. Think ZD but not shitty. Think Romhacking.com but updated. Think bigger than those two combined in terms of what it can offer in regards to romhacking, and that's the general idea of the Consortium basically. It was an idea spawning from a few conversations, posts, and the collective distaste in the currently available hack and utility archives. It was not my idea, but since a nice amount of time has passed between now and the concieving of the site, not much has been done and that is due to lack in planning. So here's the planning, let's get on with the production. Enough with the preface, on with the post. THE ROMHACKING CONSORTIUM SITE PROPOSALa short story by GavinIndividual Item Viewing Page:* Each Released and Work in Progress (WIP) file will have it's own page: Specific Elements to Address/Display for Database: + Subject path progression: "NES -> Final Fantasy 1 -> FFHackster.zip" + Author Name + Author Site + Description of the released file. + Graphical representation of file catagory of screenshot + File rating + Member reviews + Link to Download User Profile and Project Release Page:* Each member can have a User Homepage. Somewhat of an extended user profile page detailing their Hacking Stats. It is in the User Homepage that other members will read about the highlighted hackers most recent news, their area of expertise, past releases, and current projects alike. * Each member page will have a number of "views" counter. * Besides the usual profile information, the Customize Member Profile page will allow the user to specify specialty hacking areas. Be it Compression types, Corrupting, Graphics, 6502, 65816, Utility Coding, et cetera. This set of pre-determined subjects will be selected via checkbox, and the results will be sent to the database for incorporation with other system features. * "Ask me for help with..." will appear on each profile with the subjects selected in the Customize Member Profile page. This will be an excellent way for those in need to find the exact resources to best accomdate their situation. * Users can specify a list of new projects that interest them that they are watching and following watching the developement of. This is a good way to encourage and promote other projects. Specific Elements to Address/Display for Database: + Member Header + Page Views + User Name + User Title + User Affiliation + User Avatar + Most Recent News Headline + Most Recent News Content + Current Projects + Current Groups + Released Hacks + Released Utilities + Released Documents + Released Other + Ask me for help with... + Projects I am "Tracking" + Comments on User + Member Footer Hacker Help Search/File Browse Page:* Since this project is about building a base community of support for romhackers, it would only seem logical to provide a page to aid in seeking out aid from other Consortium members. The page brings back a list of qualified members who have notified the system of their willingness to cooperate in assisting romhackers in need for the specified subjects. * Due to the restriced and limited nature of the Help system, the results returned may often not narrow the field as much as the searcher would intend. If they were to search specifically for information on a topic such as "Final Fantasy 1 SRAM data", the Help search would otherwise be unable to return them with anything usefull. That is why a general board and file database search will be provided in addition. Consortium Links List:* The Consortium, as catering to vast community of peoples, provides an easily accessable list of offsite links. Maintaining an up to date list of the various romhacking pages keeps information at your fingertips. Furthermore, if there is a specific service or resource the Consortium itself is unable to directly offer, and the service or resource in question is of value, it will be added to the Consortium's list. Specific Elements to Address/Display for Database: + Link URL + Link Subject + Link Description + Link Rating Project/Group Meeting Main Page:* For ease of communication and organization between Consortium memebers participating in multi- member developement teams, the Project/Group Meeting page will exist. * The main page will serve as a portal to all current special Group and Project information pages as well as play host to the "Classifieds" feature. Group/Project leaders will have the access level required to add and remove team members as they see fit. New Group/Project leaders are assigned and monitored by Consortium leaders. * Group and Project "News Bulletins" can be sent in mass to all members with ease. * Group and Project teams will be alloted * The "Classifieds" feature is not to be confused with the "Hacker Help Search" page, although they may appear similar. The "Hacker Help Search" is for romhacking troubleshooting so to speak and is majorely concerned with finding a romhacker who is able to give you a helping hand with a certain concept or situation that might present itself as difficult. The "Classifieds" on the the other hand, is a place to request the partnership of a romhacking peer on a project you wish to undertake. For example, a NES homebrew team looking for a Music expert might post a message in the Classifieds. All Classified requests will be screened before posting. and that's about what my take on this whole thing is. Xkeeper is currently the only one who has produced anything and was the first to take real steps toward realizing the goal of the Romhacking Consortium, or the Revolution, or whatever you call it. I realized that the reason it lost so much steam was becuase nobody had a plan, or any sort of goal to really start from. So first, before we make the psudo-physical site structure and content, i believe we need to create the features we would like to see on paper, or in text. So that's what my current task is, to finally give this potentially promising project some Leadership. my call now is for anyone with any knowledge of anything ever (that means everyone ) to help me along with this process. What are things you would like to see? What are things you don't want to see. If you have experience dealing with programming languages (the main system will most likey and probably be coded in PHP) and you see something that just doesn't add up, or a way to make things work better and faster, give me some input. And anyone who has even more advanced knowledge of working with such a seemingly large system, perhaps some tips on SQL structures? (Also as an aside, i tihnk the Monthly Hacker would be a great sub-division of the Romhacking Consortium, and a great addition.) Let's get this ball rolling people, i know we can do this, we just need to take it rationally and one step and a time. I'm going to try to take some leadership here, but i stil can't do it without you guys |
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Acmlm's Board - I2 Archive - - Posts by Gavin |