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Acmlm's Board - I2 Archive - - Posts by blackhole89 |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 606/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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A RATS Tag (STAR written backwards, basically - yet, I don't know what either of them stands for, presuming it is an abbrievation) is just the string STAR and some hex number n (I can't remember whether it was 2, 3 or 4 bytes long, though) that tells LM to reserve the following n bytes, thus not moving any overworld/exgfx/level/whatever data there. It isn't really neccessary for BMF's PALASM, but it happens to be quite useful when you keep your code in a rather low ROM bank. (I had my code in bank 14h first - without a RATS tag - and it got surrounded by overworld data, making it impossible to add anything) Currently, I have the code in bank 34h, I don't use RATS, and it doesn't make me any problems. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 607/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Originally posted by Ice Man Wieso sagst du dann was? @d4s, this looks like a whole lot of work. Where the heck did you find enough free space in the ROM for placing all the tile data required for the pictures? Anyway, this might even get me to play BoF2 when it is released. I used to listen to the soundtrack first and play the game it's from when I like it, and BoF2's soundtrack sorta turned me off (lack of any kind of dynamics, crappy samples, crappy melodies, crappy instrumentalization), but...well...yeah. @dormento, that isn't Dutch. That's German. @Heian-794, did you use Google translation or do you happen to be the first Japanese I know who speaks German? |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 608/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Originally posted by d4s |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 609/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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He isn't joking. His hack doesn't look much better, yet he thinks he's an SMW hacking genius or something. | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 610/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Originally posted by Master MOriginally posted by blackhole89No, I think it is good for a FIRST (1st) (#1) (newbie) (Jes' got hea) TIMER! No, it isn't. I know of first timers who did hacks that actually * had good level design * weren't profitable for people who sell glasses * did use real (!) ExGFX Ok, alright. There sure is something like constructive criticism, but Bowser_k has already proven he pays absolutely no attention to it, but instead prefers to flame everyone who criticises him down. In other words, I don't think he deserves any further constructive criticism unless there's a feelable improvement about that. And, I think this thread deserves to get closed. There's no point at it anymore. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 611/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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No, I guess not. Things like hack translations are perfectly non-existant nowadays (noone knows why). Anyway, LAdv is perfectly playable without understanding the text, at least, that's what I experienced when playing it. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 612/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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First off, you do not know everything about SMW hacking. Nobody does. Some of us know more, while others know less (you certainly belong to the latter). Second, if you make a new hack, nobody is interested in it as long as you don't post screenshots. Acmlm's has had more than enough of these "I am going to make a hack. It will be soooo great! No screenshots though" threads - that's what I think, at least. If you post screenshots together with your first post and it looks good, you shall earn people's respect and probably also encouragement. Kyouji, who exactly respects you? (For the record, I don't. You have done well to give me a reason not to do - two or three months ago, I had an entirely different opinion on you) |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 613/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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DWOry - WORST. HACK. EVER. (Made by orynider.) It is a mix of total glitchiness, crapified Demo World levels, SMW levels which aren't changed at all and some weird, partially glitched exgfx levels with crappy palettes. These are screenshot portions taken by me, which I used to bash the inventor of this shit back then: Please tell me when you downloaded it so I can kick this junk off my MMOG server again. (The former download location is showing 404 by now) |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 614/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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SPASM: http://blackhole89.dyndns.org/files/asmdev.zip Peer's Snes9x tracer (latest version that didn't require you to remove the ROM header): http://blackhole89.dyndns.org/files/snes9x-ep8.zip Grab it while it's hot (and my comp is online). (edited by blackhole89 on 04-04-05 04:39 AM) |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 615/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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...and the advantage of writing a hook routine like Atma X described, but making it also check for the current level number or whatever you want, is that you can perfectly do anything about this, like making it run only when mario's X location is even or 5 seconds after you gain a fire flower. | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 616/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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You probably have too many sprites on screen at the same time. The SNES hardware is limited to a certain count of them. Larger sprites (technically) consist out of multiple "real" (hardware) sprites, because SMW's levels only allow 16x16 and 8x8 pixel large ones. For the gameplay existance of a sprite, only the display of the top-left-most 16x16 block of a sprite is relevant, though; that's why you could step on the invisible parts of you platforms. Suggestion: Reduce the amount of sprites you have on screen at once. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 617/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Sprite hacking is actually quite easy when you consequently try to locate what the 16 bit pointers shown in Mario World Reconfigurator or any other sprite data editor point at. I mean, I am currently running two or three non chuck derivate selfmade bosses in my hack, and they work quite fine (although some handler routine take away dangerously much CPU time already). | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 618/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Originally posted by Cruel Justice Hm? How do you mean that? |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 619/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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You evil ones. Assembly hacks are important. They are the only things that bring innovation to hacks. My vote goes for sprites, quality sprite placement is the only thing which I can imagine not being present in a good hack. The other ones are sorts of must-be for the correct "feeling" when playing a hack. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 620/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Sorted by importance, it would be 1. Level Design 2. Assembler stuff (technical innovativeness) 3. Graphics 4. Details/"Quirks" 5. Sprites for me. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 621/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Only overworld shots? Anyway, the overworld seems nicely done, except for the worlds 5,6,8,0,X, which seem too square. Can't tell much more about it, except that you should post some level shots. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 622/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Over here in Germany there is some kind of a frequently-used metaphor, which might be translated as, "The rats are leaving the sinking ship." (Note that "rats" is not meant as an insult in that sentence.) During the past two or three months, I have seen many board veterans leave silently or being forced out by staff. Sure, people like Legion or knuck were violating the rules a lot, and they sometimes were a real pain in the ass. But nevertheless, they were a part of the community. With permabanning them, you (staff) left behind a gap that can't be filled in again that easily, and probably won't anymore. It looks like staff nowadays will rather permaban a community veteran for starting a little flamewar (the 'a' and 'o' of civilized online warfare) against another user than giving a two or three days ban to asshat newbies like DAVALLR or Nad-Gob who haven't yet posted a single post that had a point (while already having posted 5 or even 10 threads, mostly about stuff that should have belonged into a PM) at it and flamed/spammed/... the hell outta others (as seen on the DAVALLR PMs that ocassionally were revealed occasionally on 4/1). (Reason: "We need to help the pooooor newbies") The community of Acmlm's board is going down at otherwordly speed, and noone seems to bother. Valcion is the first staff member to set a sign that things aren't going right the way they are, and for that, he deserves the respect of all of us. Now it's up to the remaining staff members to bring the shininess of elder days back to Acmlm's, or to continue using it as a platform for outliving personal "like/dislike" schemata on the users, thus scaring the rest of the "suitable" members away. It's your choice. ~blackhole89. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 623/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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That illustration perfectly fits. | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 624/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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It's not my point that rules shouldn't apply to veteran members. All I wanted to say is that we should try to have a little more tolerance with them. In my opinion, a permaban is only adequate at a point where it is certain there won't be any improvement at all. One more thing, I didn't say Valcion deserves respect for leaving, I said he deserves it for pointing out what the board's problems are. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 625/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Originally posted by Aioria The problem at your point is... they were both right in some way. Sometimes questions become too dumb to be "just answered", and it is certain he didn't give a shit to read any of the stickied topics before he posted. Next, the overworld doesn't use ASM, the overworld is done with ASM. It's the ASM that invokes the overworld, not the other way around. And, you shouldn't say "superior than something". It is "superior to something". (He certainly isn't.) |
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Acmlm's Board - I2 Archive - - Posts by blackhole89 |