Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Ikuzou
Pages: 1 2 3 4 5 6 7 8 9 10
User Post
Ikuzou

Cheep-cheep
Level: 19

Posts: 62/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-19-05 10:30 AM, in "Owned by" game!!! Link
You know who owns his eggs?

Yoshi.



(edited by Ikuzou on 06-19-05 02:24 AM)
Ikuzou

Cheep-cheep
Level: 19

Posts: 63/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-20-05 01:45 PM, in "Owned by" game!!! Link
This is perfect!

Light beats both Black Yoshi and colors!

Black Yoshi, gets fried by the heat!(sorry for Black Yoshi fans)
Colors. What would we see without light?



(edited by Ikuzou on 06-20-05 05:34 AM)
Ikuzou

Cheep-cheep
Level: 19

Posts: 64/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-20-05 06:17 PM, in Can some one give me a tutorial about how to do the chelsea code on LM, because I can't do it Link
Case Sensitive means that you have to type the Capitals and lowercases correct also.
So, for the Chelsea code, you type in a capital C by using "Shift" on your keyboard.
This means to type in
"C", "h", "e", "a", "l", "s", "e", "a".
Then, go to the Overworld Editor.
Open "File", there should be "Chelsea's bonus menu".
Do it right after you open the ROM,
don't do anything before it or else your hack will be corrupt.

The way to edit the title screen is the same as editing the OverWorld.
AND, REMEMBER TO LOOK AT THE HELP FILE OR NEWBIES THREAD,
DON'T MAKE A THREAD ABOUT IT.
Please...?

And, other Questions are answered there also, please make sure you read it once.
I did it too, it took time and it was hard, but it really helps you on learning the tricks of hacking.

If you want to be a good hacker, and a member(well I'm new here too not sure I can say that),
You should look at it all once.
Please, Mario_World_Lover.



(edited by Ikuzou on 06-20-05 09:18 AM)
Ikuzou

Cheep-cheep
Level: 19

Posts: 65/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-21-05 05:20 PM, in Super Mario Era: Bowser's Revenge Overworld [ss] Link
Whoa! That's the best Overworld I've ever seen, it's so cool.

Bad stuff:
I like the entrance hole in the first screenshot, but it seems a little weird to me,
the way it looks. The idea is good, though.

It is a little hard to see the difference of the orange level tiles and the yellow ones.
(Secret exit or Normal only levels)
The palette should be tweaked a little bit.

The waterfall's hole(where the water comes from) should have an outline

Good stuff:
OMG I love that sun!
The other GFX are cool too. Yeah keep it up!

The levels should have that sun somewhere also.
Looking up for the demo!
Ikuzou

Cheep-cheep
Level: 19

Posts: 66/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-22-05 03:56 PM, in SMB3 pipe demo Link
Wow! Very nice, mikeyk!
I'm looking forward to it!

Also I found a glitch. When you enter the vertical pipe, Yoshi looks forward at us.(Nor right or left)
Also, he becomes headless while Mario is inside the pipe.
It should be edited to make Yoshi look at us only when Mario is on Yoshi.

Yeah but this is really great!
keep it ip!

(Edit)
I investigated more, and it was a problem with the original SMW code again...
It happens when mario is holding a spring board when in the pipe.(forgot to men tion that)
But, it only happens with the spring board, and it happens on normal pipes also.
So, no problem.




(edited by Ikuzou on 06-23-05 09:48 AM)
Ikuzou

Cheep-cheep
Level: 19

Posts: 67/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-24-05 02:06 AM, in i don't know if this has been asked before... Link
The fireball is not a sprite, so in order to edit it you have to know ASM.
(Source
http://board.acmlm.org/thread.php?id=14930

I don't know about the Hammer Bros.
Ikuzou

Cheep-cheep
Level: 19

Posts: 68/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-24-05 06:48 AM, in New Thread Layout - Compact Vertical Link
If we use this layout, I think the "Acmlm's Board" banner would seem too wide.
Plus, when you make the post and poster onthe same line(by making it vertical)
it makes it hard to read the post, maybe.


edit:
Sorry...
I said too much...
and it was bad english...

I'll be careful.

(next edit)
OK, I was very dumb.
I didn't know it was about the layout in "edit profile".
I changed it.
...not bad.



(edited by Ikuzou on 06-23-05 10:24 PM)
(edited by Ikuzou on 06-25-05 08:50 PM)
Ikuzou

Cheep-cheep
Level: 19

Posts: 69/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-24-05 02:28 PM, in WHOOO! SCHOOL'S OUT! Link
Really!?
I have many weeks till vacation!
It's set differently in Japan...

Congratulations, HyperHacker!
Have a nice vacation!



(edited by Ikuzou on 06-24-05 05:30 AM)
Ikuzou

Cheep-cheep
Level: 19

Posts: 70/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-24-05 04:26 PM, in Toad's quest: new screen shots and more.... Link
I love it! The GFX are great!
I have some suggestions, though:


I agree with X-Fairy, the underground level needs more editing.
You can add more types of rocks and some plants in the BG,
The FG needs more "bush tiles" too. I liked the fossils you used for the overground level.
It should be used in the UnderGround levels.
Maybe you can make the pipes logs?

The status bar's "TOAD" would be better if it was decorated.

The title of the title screen should be lowered a little more...

I like the forest BG!
I won't say to change it, but some should be added in the dark green part.


Good parts:
The sprites look evil! I like that!
It makes the world a whole new place.

Toad looks awesome.

Oh yeah, is there a demo?
I would love to play it if there is one.

I love this hack, Keep it up!
Ikuzou

Cheep-cheep
Level: 19

Posts: 71/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-25-05 06:04 PM, in New Thread Layout: Regular Extended Link
I like it! One more vote from Ikuzou!
It makes it easier to see the status and all,
like if he's online, when sending PMs, etc...

The fact that the menu is small is different from compact vertical.
The CV was good but I just don't get used to it...
Ikuzou

Cheep-cheep
Level: 19

Posts: 72/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-25-05 06:09 PM, in Is it possible to... Link
http://www.zophar.net/tech/65816.html
>http://snescentral.edgeemu.com/Development/Tutorials/contents.htm

These gotta help.
ASM is a very hard and advanced language.
It is way harder than C, Perl, HTML.
Ikuzou

Cheep-cheep
Level: 19

Posts: 73/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-25-05 06:36 PM, in Random tidbids of SCIENCE! Link
Mosquitos bite you more if your blood type is O.
For mosquitos it is the closest thing to flower nectar.

(edit)
The source was Japanese.
To post it it is this:
http://www.ntv.co.jp/FERC/research/20010902/gimon09.html



(edited by Ikuzou on 06-25-05 09:37 AM)
Ikuzou

Cheep-cheep
Level: 19

Posts: 74/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-25-05 06:45 PM, in How to Disappear Completely Link
THIS IS COOL! I WANT ONE!!!

but I don't see these here in Japan as much as the USA, so it might not work here.

But who knows? There might be bombs, gangs and dancing badgers inside it.
yes, the possibilities are endless...

YEAH BUT I STILL WANT ONE HIDING IS NEVER BORING
Ikuzou

Cheep-cheep
Level: 19

Posts: 75/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-26-05 10:00 AM, in Who is the best and worst character in SMB2? Link
PEACH! The hovering is best!
But she looks bad on the NES one

Next is Mario, he's very normal and easy to use.
I mean like he's the main character

Toad is third. He's powerful...
But the jump is low, the worst part.

Luigi is 4th.
I can't say he's bad, but when you're used to all the other guys it's hard.


But you know what?
I like the shyguys best
Ikuzou

Cheep-cheep
Level: 19

Posts: 76/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-26-05 10:35 AM, in Good glitches and fun! Link
Glitches in games are always fun.
Post the good and fun glitches of the Mario Series here!
I'll update this post too if I find a new one.
Here are mine!(Ripped from a glitch site "Wazap")

(Added one on 6/28)

From Yoshi's Island:
Preadetor
Rating:

Mario... is EDIBLE!
You need a star +10 or +20 card(item) to do this.
First, go to Lv6-8. Then, go a little to the right and make magikoopa appear.
As soon as it appears, go back to the ground.
Wait until you are normal if you are a helicopter, and then get hit by magikoopa.
Mario will get into a bubble. Wait until the counter reaches 0.
As soon as it reaches 0 get Mario then the helicopter fast.(Keep the counter 0)
The guys will come and get Mario. Make sure they get Mario.
Now is the point.
Press start and use the star +10/+20. They will go away.
(Do this near the ground or you will lose.)
(edit)Then touch Mario's bubble if he's still crying.
If Mario's bubble gets small, it is a success!
Now wait until Yoshi becomes normal.
Yoshi will be Marioless and Mario will stay in the small bubble.
Then guess what- Mario becomes edible!
Try eating him he'll turn into an egg.
If you get hit, Yoshi will just cry and nothing happens.

There is no use to this glitch except having fun.
Plus it can only be done in the SNES version.

Warp back to 1-1 2-1 version
Rating:
Go to 2-1.
When you reach the first pipe(with the down arrow),
Press down and B(jump) at the same time.
Mario will warp to the sky.. above 1-1!
Fly to the right slowly... when you reach the very right, go back left slowly.
If you're successful, you can reach 1-1!

Warp back to 1-1 Plus Alpha 4-7 version
Rating:

Go to 4-7. Then go to the balloon bonus thing. Don't touch the balloon and exit the bonus level (go down the hole).
Now morph into a helicopter, and go back into the bonus stage.
If you are succesful you are at the sky of 1-1!
(look at version 2-1 for how to get down)

This is more fun when you have the ducks(the birds you can use as eggs).
When you reach 1-1 they will look odd.
Try hitting an info box with the duck...
DANCING BADGERS APPEAR! There will be a great glitch.
(edit)The glitch will not harm the RAM or ROM(tested twice).
As soon as the info appears, it will start appearing and disappearing over the screen!
When the glitch finishes, some of the border remains in the screen.
It's pretty fun when you need some craziness candy.


Super Batter
Rating:

You will need the Normal watermelon S item(card).
Go to 2-2, or wherever the batting guys are.
Use the watermelon and shoot at the batting guys...
They'll shoot them back at full speed!

Poisonous Gas...
Rating: (Gross)

In 1-7, eat the fluffy near a piranah plant.
The gas by Yoshi kills the piranah plant!



From SML2 6Golden Coins
The Ultimate Glitch World
Rating:

http://board.acmlm.org/thread.php?id=12946


Edit:
One in "Preadetor" from "Yoshi's Island".



(edited by Ikuzou on 06-26-05 02:20 AM)
(edited by Ikuzou on 06-26-05 03:26 AM)
(edited by Ikuzou on 06-26-05 07:58 AM)
(edited by Ikuzou on 06-27-05 04:58 AM)
(edited by Ikuzou on 06-28-05 09:58 AM)
(edited by Ikuzou on 07-04-05 07:15 AM)
Ikuzou

Cheep-cheep
Level: 19

Posts: 77/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-26-05 06:14 PM, in [ASM]Making Blocks change/explode Link
My ASM level is that I only read the "ASM Howto" thread at the top,
and understood how to write into the RAM.
I also looked at the old threads and the custom block files,
but I didn't get much help...

So here are my 2 questions:
1.How do you make a block change into another block?
2.How do you make blocks explode?

Please!
Thank you!
Ikuzou

Cheep-cheep
Level: 19

Posts: 78/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-27-05 07:22 PM, in Useful resources for SMW hackers Link
I bet we need this here:
http://board.acmlm.org/thread.php?id=344

it's the default GFX content list by Kyouji Craw.
Ikuzou

Cheep-cheep
Level: 19

Posts: 79/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-28-05 03:32 PM, in check out my overworld.... Link
It 's looking good!
Here are some suggestions:

I agree with Kyouji, there should be some water.
Deserts are hard, maybe you can make a forest instead.
More level themes would be more fun.

There should be more rocks, trees, flowers and all those "Bush Tiles" on it.


I like the idea that It's night instead of day.
The stars and moon are also looking good

Keep it up!
And don't forget the demo!
Ikuzou

Cheep-cheep
Level: 19

Posts: 80/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-28-05 04:24 PM, in News from SMW: Bowser's Return [SS] Link
I have one suggestion...
The "M" next to the Num of lives should be at the same height if it's possible.

otherwise...
I love it! Many ExGFX!
The pallete is awesome too.

Keep it up!
I mean like it's great!


Must... NEED.... DEMO!!!!!
Ikuzou

Cheep-cheep
Level: 19

Posts: 81/181
EXP: 30977
For next: 4800

Since: 05-24-05
From: Japan

Since last post: 64 days
Last activity: 3 days
Posted on 06-28-05 06:49 PM, in Screenies of my First Hack! Link
My first hack!
Please forgive me that it seems noobish it's my first.
I tried to do my best on it!
--------- + ----------- + ----------

I updated some stuff:

(+) Made "Lv1" to plain "1".
(+) Edited "The Weird Red Block". It turned out to be better, Thx!
Here's what it looks like now:

It disappears when "Off".

(+) Edited "The green stuff in the BG". They are now trees and plants!
I also worked on the "MARIO" Pallete a bit...

The "Ugly Yellow Block" is actually a muncher.
It is supposed to be angry and hot. (Except it hurts your eyes a little)

--------- + ----------- + ----------

First post screens:

The title screen.
In progress, actually( ^ _ ^ ; )


Seaside Plains, the first level!
The ocean is animated, and the BG is all by me!


An underground level. The goo is from SML2.


"Mountain Challenge", an Air Platform level.


The Overworld. Since I planned only a few levels the OW is one screen.


I know the hack is small. So, I put some easter eggs inside!
It is fairy easy to find it, just beat all the levels.


Any comments?



(edited by Ikuzou on 06-29-05 10:54 AM)
Pages: 1 2 3 4 5 6 7 8 9 10
Acmlm's Board - I2 Archive - - Posts by Ikuzou


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.014 seconds.