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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Knuckles T15X
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Knuckles T15X

Keese
Level: 20

Posts: 1/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-15-04 03:50 PM, in ExGFX Workshop! Link
*Knuckles T15X glares @ Coby
Well, it's nice to know the Workshop's comming back.
Knuckles T15X

Keese
Level: 20

Posts: 2/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-16-04 01:24 AM, in ExGFX Workshop! Link
Originally posted by TikalFan2K5
I'd like to see some Sonic tilesets from the Master System games (Sonic 1, Sonic 2, Sonic Chaos, Triple Trouble, Sonic Blast).

After seeing Green Hill and Bridge Zone from Sonic 1 MS, I wanted to see more.

I want Meta Jungrila from Triple Trouble, Flying Battery from Sonic Chaos, and Yellow Desert from Sonic Blast.

MJZ: Okay, that shouldn't be too hard to do.
FBZ: That zone never existed in Chaos!
YDZ: Ewwww, G-Sonic

Also, TikalFan, please, PLEASE do NOT ask for way too many sets at once! I can't just crank out tileset after tileset, especially the Sonic ones! A LOT of work is needed to make JUST ONE SET, yet YOU don't seem to CARE. PLEASE, show some respect and ask ONLY ONE SET AT A TIME!!

...Now we have to wait for Coby to add this rule to post one, since I can't edit it like before
*Knuckles T15X points to the next person that posts
Please get me a beer, I'm sober.
Knuckles T15X

Keese
Level: 20

Posts: 3/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-16-04 01:31 AM, in ExGFX Workshop! Link
*Knuckles T15X takes beer
Thank you. I needed something to make me forget lamers.
*Knuckles T15X drinks and gets drunk
CHEEZY MOOSE CARZ! =D
Knuckles T15X

Keese
Level: 20

Posts: 4/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-16-04 03:29 PM, in ExGFX Workshop! Link
*Knuckles T15X gets hangover from hell
That was phun. Anywho, the main post is back up =)
And SMWExpert, I can personally send you the Castle tileset. PM me yer email addy.
Knuckles T15X

Keese
Level: 20

Posts: 5/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-17-04 12:30 AM, in Message from an old wannabe-Mario-hacker Link
MACBEE! =O
I remember Dream World, it own3d for it's time =)
And yes, continue (or restart =E) that hack, I'd like to see it completed!
Knuckles T15X

Keese
Level: 20

Posts: 6/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-17-04 05:22 AM, in ExGFX Workshop! Link
Originally posted by SMWExpert
Originally posted by Geno
GENO STAR? That's just my MSN hotmail thingy. PLEASE, call me Geno.


Who called you that?

Me. Actually, it's Coby, he put the original post back up XD
I can't fix it, as Coby posted this topic... DAMN YOU COBY, why couldn't you WAIIIIT >=E
Knuckles T15X

Keese
Level: 20

Posts: 7/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-18-04 03:51 PM, in ExGFX Workshop! Link
Yeah, I'm gonna do that Coby. But thanks anyways for looking out for this thing =)
Mod/Admin/God/Board hacker, please lock or delete. =P (J/K with the board hacker thing)
Knuckles T15X

Keese
Level: 20

Posts: 8/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-18-04 03:57 PM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
The following post was recovered from the board crash, and will be edited in the future for various reasons.
Yeah, I've heard some of you cry for ExGFX. I figured, maybe they aren't bright enough to make their own. Yes, that comment is a tad mean, but you will all like the purpose of this post: FREE ExGFX files! =O Yes, you heard me right, FREE! Well, kinda, you still gotta credit the creator, but that isn't hard. You put the name in the ending credits via the credits editor (Chelsea code, then Shift+F11 or the Bonus Menu from the Overworld Editor, or mention him/her for making some GFX in your readme.)

Older "How To Use" guide, left up only for archivial purposes.
To use: Rename the file to a blank ExGFX slot (ex: ExGFX80.bin). Place it in a directory named "ExGraphics" (without the quotes, of course), which is in the same directory of your hack (so if your hack was in a folder named smwhack, the ExGFX would go in smwhack/ExGraphics). Now, click the yellow mushroom to insert the ExGFX, and use the Super GFX Bypass to use the ExGFX in the desired level. Now, use the 16x16 tile editor to build a tileset, or use the included 16x16 data (new, dunno how it works). Simple!

Newer, more detailed tutorial for ExGFX inserting
How to use downloaded ExGFX from the Workshop
1) After downloading the pack, decompress the archive with WinZip, WinRAR, WinACE, PKUNZIP, StuffIt Expander, whatever you use.
2) Open up the directory you uncompressed the files to. You should have at least these files:
graphics_name.bin
Map16Page.bin
Map16PageG.bin
You may also have a pallette in .TPL format.
3) If you haven't already, create a folder in the same folder as your hack's ROM and name it "ExGraphics" (case sensitive).
4) Rename the file "graphics_name.bin" to "ExGFXxx.bin" where xx = a hexidecimal number from 80 to FFF
5) Put the "ExGFXxx.bin" file into the folder "ExGraphics"
6) Put the files "Map16Page.bin" and "Map16PageG.bin" into the same folder as your hack.
7) Open Lunar Magic and open your hack.
8) Go to whatever level you wish to use the graphics, like a blank "TEST" level, and clear ALL the objects in the level.
9) Insert the ExGFX by clicking the Yellow Mushroom in the toolbar.
10) Now open the "Super GFX Bypass" window by clicking "Tools" -> "Super GFX Bypass..."
11) Check off the graphics bypass option, then click the dropdown menu for FG3, and select the hexadecimal number you chose for your ExGFX. Click OK.
12) Now open the Map16 Tile Editor
13) Using up and down, go to the page you wish to isert your blocks, and hit F3. Click Yes.
14) You are now ready to build! Open up the Background Objects selector, and go to "Direct Access Map16" and open your page. If the GFX look funky, and you haven't hacked the pallettes, then you need to insert a pallette. Check the Lunar Magic help file for any additional info on Lunar Magic, or feel free to ask in the ExGFX Workshop topic at the top of this forum about any ExGFX inquiries.

Contribution to the ExGFX cause: Yes, now YOU can help out your fellow hacker. How do you do this? When you see a set in the list of things-to-do that you have/want to make yourself, make it, remembering not to require pallette hacking, then post it with a shot from Lunar Magic's 8x8 Tile Editor showing the default pallette, and a shot of the 16x16 Tile Map Editor with all the blocks assembled (the naming format is: "name_of_set_editortype.png" as PNGs look clean) These images act as guides for the user, showing how the GFX in the file are set up, and what the results should look like thereafter. I will then add it, credit you, and you will show up in someone's game! =O

Go here to the ExGFX!

Here's the current list of requested sets:
Name: Who's doing it
Junkyard: JJ?
Spaceship: JJ?
Dessert World: Nobody
SMB3 World 3: SMWExpert
Chemical Plant: KT15
Graveyard: JJ
Meta Juglira: Most likely KT15

Making a request: The main purpose of this topic is for requets for ExGFX! So, here's some guidelines:
1) Currently, I can only do Level BGs, by putting the GFX in at FG3's bank. I put the graphics in not to go with the in-game tileset, but to fit as much as possible into the area, so manual tile assembly via the 16x16 editor will be required for use. NEW: But there are people who can do other things as well, so you are no longer limited to this.
2) The request can be almost anything, as long as the tiles needed fit into a file with 4x8 16x16 tiles (or 8x16 8x8 tiles.) I may not have all the GFX needed to make your tileset, so if any supplmentary GFX and images are needed, please post them so I can get everything needed to make your file., Also, I do not prefer pallette hacking, so it will be made for a standard SMW pallette. NEW: Skateboarder11 can do pallette hacks, as well as pretty much all the other people contributing. If you want/don't want custom pallettes, please say so, or you might not get what you want!
3) No private requests: all requests will be posted here for the taking. They will be fufilled in the order they are posted, so hurry on up and post if you want a tileset!
4) No multiple requests please! It does take time to make a set, so if you want several sets, ask for the one you need the most first, and wait patiently for it to be completed! Besides:
Originally posted by Imajin
People are doing this out of genorisity, you know.. They arent your little slaves


There are people that contribute to this cause that do most other things, including pallette hacking. Currently, they are: Kirby All The Way, Juggling Joker, Geno, Skateboarder11, and Imajin. If you want to join this "team," post some of your work from the 16x16 editor. Pixel artists are greatly welcomed! If people like what they see, then by all means make stuff and add them in! Email the stuff to Coby, and he'll upload it to the script (maybe sometime in the future, we can have public uploads, but I don't think Coby's willing to do that...)

Coby's "How To Contribute" documentation:

First of all, you take the bin file, the map16 data and the MW3 Palette (you can export the palette using LM) and ZIP THEM UP, name the zip accordingly:

filename-palettecode-yourcode.zip

THEN, take pictures of your 8x8 and 16x16 page and make two PNGs out of them. (And I mean REAL PNGs, not just a BMP renamed to PNG.


(edited by Knuckles T15X on 03-18-04 06:57 AM)
(edited by Knuckles T15X on 03-18-04 06:58 AM)
(edited by Knuckles T15X on 03-18-04 06:58 AM)
(edited by Knuckles T15X on 03-20-04 08:37 AM)
(edited by Knuckles T15X on 03-22-04 06:39 AM)
(edited by Knuckles T15X on 03-31-04 09:32 AM)
(edited by Knuckles T15X on 05-20-04 07:24 PM)
Knuckles T15X

Keese
Level: 20

Posts: 9/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-20-04 02:22 AM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
Coby, fix layout please, it's detonating your posts in Firefox =O
Also, I STILL need to finish the Chemical Plant set...
Knuckles T15X

Keese
Level: 20

Posts: 10/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-20-04 05:50 PM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
Fixed main post. Sorry 'bout that everyone.
KATW: UBER! =D
Knuckles T15X

Keese
Level: 20

Posts: 11/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-22-04 03:32 PM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
Originally posted by Coby
Uploaded the computer chip BG.
Get it at The ExGFX Workshop page, now.
(It's so big because Kirby All The Way included a SAVE STATE for the palette)


On another note:

HOW TO CONTRIBUTE:

First of all, you take the bin file, the map16 data and the MW3 Palette (you can export the palette using LM) and ZIP THEM UP, name the zip accordingly:

filename-palettecode-yourcode.zip

THEN, take pictures of your 8x8 and 16x16 page and make two PNGs out of them. (And I mean REAL PNGs, not just a BMP renamed to PNG.
Knuckles T15X

Keese
Level: 20

Posts: 12/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-23-04 03:21 AM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
Thank you Coby! =D Niw I can read your posts!
Knuckles T15X

Keese
Level: 20

Posts: 13/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-24-04 01:56 AM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
Hmm, I've got an idea: some sort of ExGFX competition...
Ah, I know! The ExGFX Challenge!
Submissions would be based on time, quality, and content. And prizes would be... erm... uh... say, what WOULD be a good prize? Anyways, it's just a crazy idea...

I'd like a custom set myself, yes it needs a custom pallette (shudder)... if anyone has the leaked beta of Sonic Advance 3, could you try to do Sunset Hill Zone? I like the look of it =P It would be a feat to do up an ExGFX of it...
Knuckles T15X

Keese
Level: 20

Posts: 14/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-24-04 04:03 PM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
People like my crazy ideas! =D
Knuckles T15X

Keese
Level: 20

Posts: 15/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-25-04 01:13 AM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
Originally posted by Coby
Originally posted by Knuckles T15X
People like my crazy ideas! =D

Well, they like the ExGFX Workshop, don't they?
Which was a crazy idea to begin with XD

So... is anyone gonna take up on my challenging request? It's challenging
Knuckles T15X

Keese
Level: 20

Posts: 16/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-28-04 08:02 PM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
Both japanese sites... one of them has "KT" in the URL. (KT is a ROM hack master, he made a level hack of SMW2: YI at one point!)
Knuckles T15X

Keese
Level: 20

Posts: 17/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-28-04 08:03 PM, in How do I use the included 16x16 tile set data that came with the free ExGFX ? Link
AAAAAND all ExGFX-related things should go into the topic above...
Knuckles T15X

Keese
Level: 20

Posts: 18/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-28-04 08:08 PM, in This may be an off topic but... Link
Originally posted by Coby
Since this whole topic is off-topic anyway: Does anyknow know if and if WHEN 8MB and up support will be added to ZSNES?
SNES9X.
Knuckles T15X

Keese
Level: 20

Posts: 19/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-29-04 04:59 PM, in The ExGFX Workshop: Your #1 place for freebie ExGFX! Link
So that answers everything, myname92's site (or a site he visits) has links to the ExGFX Workshop.
Knuckles T15X

Keese
Level: 20

Posts: 20/134
EXP: 37896
For next: 4543

Since: 03-15-04
From: ROM Hackville, SMASHachussetts

Since last post: 109 days
Last activity: 11 days
Posted on 03-29-04 05:03 PM, in Your first hack? [Download] Link
My first? It's shite!
I stole graphics from another's hack, made my own shitty stuff, and some bad levels. At least this one had a plot...
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Acmlm's Board - I2 Archive - - Posts by Knuckles T15X


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