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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Ghettoyouth
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Ghettoyouth

Paragoomba
Level: 13

Posts: 1/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 03-18-05 06:57 PM, in Needing help with block animation Link
hello!

i have a problem with custom blocks. i inserted the smashable Blocks from SMA in my hack. when i insert the animation frames for these blocks everything looks fine. But when i insert the same animation for turnblocks with items or "pick-up" blocks, i looks totally wrong . Can anyone help me, please???

Don't wonder about my bad english, i'm from Germany.


EDIT:Nevermind, it's fixed now.


(edited by Ghettoyouth on 03-18-05 12:18 PM)
Ghettoyouth

Paragoomba
Level: 13

Posts: 2/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 03-24-05 01:55 PM, in A demo of my first hack Link
Greetings!

Here is a demo of my first hack (IPS!!!) I know it still needs some more work, but i'm proud of it. =)
Please tell me what you think.
http://people.freenet.de/ghettoordner/SGWDemo.rar

p.s if you're wondering about the strange language in this hack, it's "patois", the language/accent of Jamaika.
Ghettoyouth

Paragoomba
Level: 13

Posts: 3/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 03-24-05 02:08 PM, in A demo of my first hack Link
ok i will make some
Ghettoyouth

Paragoomba
Level: 13

Posts: 4/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 03-24-05 02:36 PM, in A demo of my first hack Link
damn i've forgotten to erase them. I'll fix it O_o

EDIT: it's fixed now


(edited by Ghettoyouth on 03-24-05 05:50 AM)
Ghettoyouth

Paragoomba
Level: 13

Posts: 5/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 03-25-05 01:30 PM, in A demo of my first hack Link
so, here are some screenshots:
http://people.freenet.de/ghettoordner/1.jpg
http://people.freenet.de/ghettoordner/2.jpg
http://people.freenet.de/ghettoordner/3.jpg
http://people.freenet.de/ghettoordner/4.jpg
http://people.freenet.de/ghettoordner/5.jpg
Ghettoyouth

Paragoomba
Level: 13

Posts: 6/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 06-30-05 06:40 PM, in SMW: Bowser's Return [New Demo] Link
nice job, i love it
Ghettoyouth

Paragoomba
Level: 13

Posts: 7/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 07-03-05 04:40 PM, in SMW ROM addresses Link
Can someone tell me the address that i need, to change the sound, when Mario jumps on a Goomba?
Ghettoyouth

Paragoomba
Level: 13

Posts: 8/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 07-06-05 07:13 PM, in SMW ROM addresses Link
change it for all enemies would be also nice.


(edited by Ghettoyouth on 07-06-05 10:13 AM)
Ghettoyouth

Paragoomba
Level: 13

Posts: 9/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 07-08-05 09:08 PM, in Panic in Mushroom Kingdom Demo 1 Link
Greetings

This is the first demo of my new hack
If you find any bugs, please report it.
Screenies:
http://people.freenet.de/ghettoordner/page103da4e3e8b.html
IPS:
http://people.freenet.de/ghettoordner/PIMK1.rar
Ghettoyouth

Paragoomba
Level: 13

Posts: 10/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 07-08-05 09:16 PM, in Panic in Mushroom Kingdom Demo 1 Link
maybe it's because i use a crappy online editor for my homepage
Ghettoyouth

Paragoomba
Level: 13

Posts: 11/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 07-09-05 12:58 PM, in Panic in Mushroom Kingdom Demo 1 Link
Thanks for all your comments.

Originally posted by Forte.EXE
the GFX I noticed, some are hand-made (?)


The only hand-made graphics are the Goomba and the Flower in the title screen. The pipes are also hand-made
Ghettoyouth

Paragoomba
Level: 13

Posts: 12/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 07-10-05 12:51 PM, in SMW ROM addresses Link
Ok i've found that offset.

xAD59

but it changes also some other sounds

Edit: it works


(edited by Ghettoyouth on 07-10-05 10:24 AM)
Ghettoyouth

Paragoomba
Level: 13

Posts: 13/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 08-10-05 12:59 PM, in SMB3 pipes for blocktool, first release Link
yes, i had the same problem. i had to remove them
Ghettoyouth

Paragoomba
Level: 13

Posts: 14/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 08-16-05 01:57 PM, in Disabling the Fade-out? Link
hmm, this doesn't work right. after beating a boss the game freeze!
Ghettoyouth

Paragoomba
Level: 13

Posts: 15/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 08-18-05 01:51 PM, in some new screenies (warning: blood) Link
here are some new screenies of my hack. good? bad? tell me










Ghettoyouth

Paragoomba
Level: 13

Posts: 16/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 08-18-05 05:10 PM, in some new screenies (warning: blood) Link
thanks for all your comments.4 worlds are currently finished
Ghettoyouth

Paragoomba
Level: 13

Posts: 17/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 08-18-05 05:47 PM, in some new screenies (warning: blood) Link
Originally posted by legoman
edit koopa! it's looks ugly!:



why do you think it looks ugly?
Ghettoyouth

Paragoomba
Level: 13

Posts: 18/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 08-18-05 06:59 PM, in some new screenies (warning: blood) Link
Originally posted by SoNotNormal

Screen 7: Did you draw the ground tiles yourself? They look nice too.



nope, its from a kirby game on the GBA
Ghettoyouth

Paragoomba
Level: 13

Posts: 19/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 08-18-05 07:42 PM, in some new screenies (warning: blood) Link
Originally posted by Sketchie
WHATEVER DID THE KIRBIES DO THAT PISSED LUIGI OFF?!

...just had to ask. It's the first time I've ever seen a Kirby sprite in a SMW hack.


this are evil kirbys
Ghettoyouth

Paragoomba
Level: 13

Posts: 20/73
EXP: 9433
For next: 834

Since: 03-18-05
From: Herford, Germany

Since last post: 17 hours
Last activity: 16 hours
Posted on 08-18-05 07:56 PM, in some new screenies (warning: blood) Link
Originally posted by Golden Yoshi

Screen 3: Awesome pirhana, does it actually act like the one in SMB3?



they are just animated blocks that act like black piranha plants
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