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Acmlm's Board - I2 Archive - - Posts by Ghettoyouth |
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Ghettoyouth Paragoomba Level: 13 Posts: 1/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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hello! i have a problem with custom blocks. i inserted the smashable Blocks from SMA in my hack. when i insert the animation frames for these blocks everything looks fine. But when i insert the same animation for turnblocks with items or "pick-up" blocks, i looks totally wrong . Can anyone help me, please??? Don't wonder about my bad english, i'm from Germany. EDIT:Nevermind, it's fixed now. (edited by Ghettoyouth on 03-18-05 12:18 PM) |
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Ghettoyouth Paragoomba Level: 13 Posts: 2/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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Greetings! Here is a demo of my first hack (IPS!!!) I know it still needs some more work, but i'm proud of it. =) Please tell me what you think. http://people.freenet.de/ghettoordner/SGWDemo.rar p.s if you're wondering about the strange language in this hack, it's "patois", the language/accent of Jamaika. |
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Ghettoyouth Paragoomba Level: 13 Posts: 3/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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ok i will make some | |||
Ghettoyouth Paragoomba Level: 13 Posts: 4/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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damn i've forgotten to erase them. I'll fix it O_o EDIT: it's fixed now (edited by Ghettoyouth on 03-24-05 05:50 AM) |
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Ghettoyouth Paragoomba Level: 13 Posts: 5/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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so, here are some screenshots: http://people.freenet.de/ghettoordner/1.jpg http://people.freenet.de/ghettoordner/2.jpg http://people.freenet.de/ghettoordner/3.jpg http://people.freenet.de/ghettoordner/4.jpg http://people.freenet.de/ghettoordner/5.jpg |
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Ghettoyouth Paragoomba Level: 13 Posts: 6/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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nice job, i love it | |||
Ghettoyouth Paragoomba Level: 13 Posts: 7/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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Can someone tell me the address that i need, to change the sound, when Mario jumps on a Goomba? | |||
Ghettoyouth Paragoomba Level: 13 Posts: 8/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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change it for all enemies would be also nice. (edited by Ghettoyouth on 07-06-05 10:13 AM) |
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Ghettoyouth Paragoomba Level: 13 Posts: 9/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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Greetings This is the first demo of my new hack If you find any bugs, please report it. Screenies: http://people.freenet.de/ghettoordner/page103da4e3e8b.html IPS: http://people.freenet.de/ghettoordner/PIMK1.rar |
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Ghettoyouth Paragoomba Level: 13 Posts: 10/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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maybe it's because i use a crappy online editor for my homepage | |||
Ghettoyouth Paragoomba Level: 13 Posts: 11/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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Thanks for all your comments.Originally posted by Forte.EXE The only hand-made graphics are the Goomba and the Flower in the title screen. The pipes are also hand-made |
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Ghettoyouth Paragoomba Level: 13 Posts: 12/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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Ok i've found that offset. xAD59 but it changes also some other sounds Edit: it works (edited by Ghettoyouth on 07-10-05 10:24 AM) |
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Ghettoyouth Paragoomba Level: 13 Posts: 13/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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yes, i had the same problem. i had to remove them | |||
Ghettoyouth Paragoomba Level: 13 Posts: 14/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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hmm, this doesn't work right. after beating a boss the game freeze! | |||
Ghettoyouth Paragoomba Level: 13 Posts: 15/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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here are some new screenies of my hack. good? bad? tell me |
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Ghettoyouth Paragoomba Level: 13 Posts: 16/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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thanks for all your comments.4 worlds are currently finished | |||
Ghettoyouth Paragoomba Level: 13 Posts: 17/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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Originally posted by legoman why do you think it looks ugly? |
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Ghettoyouth Paragoomba Level: 13 Posts: 18/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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Originally posted by SoNotNormal nope, its from a kirby game on the GBA |
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Ghettoyouth Paragoomba Level: 13 Posts: 19/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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Originally posted by Sketchie this are evil kirbys |
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Ghettoyouth Paragoomba Level: 13 Posts: 20/73 EXP: 9433 For next: 834 Since: 03-18-05 From: Herford, Germany Since last post: 17 hours Last activity: 16 hours |
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Originally posted by Golden Yoshi they are just animated blocks that act like black piranha plants |
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Acmlm's Board - I2 Archive - - Posts by Ghettoyouth |