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Acmlm's Board - I2 Archive - - Posts by ExKeeper |
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ExKeeper Bullet Bill Level: 31 Posts: 42/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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to use block tool, enter the numbers in decimal by using the calculator in the start menu. 1. set calculator to advanced if not alreadt 2. click on hex 3. get the hex number of the map 16 tile 4. enter # into calculator 5. click on dec 6. type the number into block tool |
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ExKeeper Bullet Bill Level: 31 Posts: 43/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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you will need to make a custom block for the hack that is a coin, but will turn into a breakable brick when a pow is hit. If you do make one, could you send me the .bin file for blk tool to smwedit@gmail.com? (edited by smwedit on 03-23-05 08:16 PM) (edited by smwedit on 03-24-05 08:30 AM) |
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ExKeeper Bullet Bill Level: 31 Posts: 44/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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did you put in the effect thet you can pick up the enemies instead of stomping on them? | |||
ExKeeper Bullet Bill Level: 31 Posts: 45/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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did anyone try out my test intro? it works. | |||
ExKeeper Bullet Bill Level: 31 Posts: 46/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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Upload some of yours to the site? what blocks do you have? | |||
ExKeeper Bullet Bill Level: 31 Posts: 47/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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did you read my post about the GFX in my hack that you can use in yours? | |||
ExKeeper Bullet Bill Level: 31 Posts: 48/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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how come the mushroom is gray in the third screenshot? | |||
ExKeeper Bullet Bill Level: 31 Posts: 49/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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left wrap block and right wrap block (left wrap goes on the right side of the screen, and the right wrap goes on the left side of the screen) | |||
ExKeeper Bullet Bill Level: 31 Posts: 50/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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You should put GFX from various games in it and leave it unlocked. | |||
ExKeeper Bullet Bill Level: 31 Posts: 51/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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I have an Idea that you should do for the castles that then go to the airship. you should have the inside with all the GFX and a layer 1 version of mario. to hide mario, put him on the top of the screen with blocks over and under him.place the right medium movement blocks found in block tool set as 25 on top of him and at the very right, put a teleport block (also found in block tool). make the screen exit go to the airship. | |||
ExKeeper Bullet Bill Level: 31 Posts: 52/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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Could you put in the cloud gfx on the top of the BGs like it is in the original game? | |||
ExKeeper Bullet Bill Level: 31 Posts: 53/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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use win rar or stuffit expander | |||
ExKeeper Bullet Bill Level: 31 Posts: 54/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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how do you make the goombas act differently when they are stomped on (in smb and what will be done in smb3) never mind, I know how, except the program won't work. (edited by smwedit on 03-24-05 11:11 PM) |
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ExKeeper Bullet Bill Level: 31 Posts: 55/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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I've never tried it, but I think mario will just stay in the same position when he gets to the side. | |||
ExKeeper Bullet Bill Level: 31 Posts: 56/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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Is there any way to allow more areas to insert gfx in smw levels in the FG or BG (for FG/BG GFX) (edited by smwedit on 03-24-05 10:06 PM) |
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ExKeeper Bullet Bill Level: 31 Posts: 57/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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What I meant was more space for FG + BG at the same time. | |||
ExKeeper Bullet Bill Level: 31 Posts: 58/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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could you send the one that is not glitchy to smwedit@gmail.com | |||
ExKeeper Bullet Bill Level: 31 Posts: 59/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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could someone send me a link of marioworld reconfigurator? | |||
ExKeeper Bullet Bill Level: 31 Posts: 60/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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I think it should have SMB2 style music. (edited by smwedit on 03-24-05 11:10 PM) |
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ExKeeper Bullet Bill Level: 31 Posts: 61/512 EXP: 180084 For next: 5279 Since: 03-05-05 From: Riiight ^ Since last post: 1 day Last activity: 6 hours |
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I could make you a few original backgrounds, I have made a few realistic looking ones before, but I didn't use them, because I didn't think they would go with my hack. just email me telling what you want it to look similar to and I will make one. |
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Acmlm's Board - I2 Archive - - Posts by ExKeeper |