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Acmlm's Board - I2 Archive - - Posts by Shadow |
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Shadow Red Koopa Level: 17 Posts: 61/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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This is for my Sonic The Hedgehog SMW hack,I want to know what you think that will be the best style of gameplay.A Sonic Mario game will have elements of both games,and a Sonic-Tails or Sonic-Knuckles will only have Sonic style gameplay. (edited by Shadow on 04-26-05 03:52 PM) |
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Shadow Red Koopa Level: 17 Posts: 62/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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Ok ok! Thank you all! I will make it Sonic-Mario style.It would be cool to try to make a Sonic-Tails or Sonic-Knuckles game because they both fly for a while and that could be able to do with the feather,changing the gfx so they look like they're flying just like in the original games! Thank You all! Sonic-Mario wins! |
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Shadow Red Koopa Level: 17 Posts: 63/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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New Screenshots! More details.What you think of my Sonic Sprite now? |
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Shadow Red Koopa Level: 17 Posts: 64/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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Ok thank you,I will try to fix all of that to make it look like it should be,but I posted the Screenshots to show you My new detailed Sonic Sprite. | |||
Shadow Red Koopa Level: 17 Posts: 65/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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Ok ok,It will no have loops Sonic Style,There will be loops made by blocks,yeah that's the only choice I have but,I will try to make a good use of that Triangle that makes Mario walk on walls. | |||
Shadow Red Koopa Level: 17 Posts: 66/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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Maybe I could make a kind of loop with custom blocks.I will try to do it,thank you all for your suggestions.About the music,there will be no music on Sonic levels,that beacause I will put you some Midi Sonic music inside the zip so you can put the music while playing.The game will be unlock so you can take the Sonic Sprites if you want or everything else.What you think of this? About the music,that's the only way that I could use Sonic Music. (edited by Shadow on 04-29-05 10:14 AM) |
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Shadow Red Koopa Level: 17 Posts: 67/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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ok thanks,about the music,Sonic levels won't have music,that because I will put Sonic Midis songs in the zip so you can play it while playing Sonic levels.Mario levels will have Mario Music (SMB3) | |||
Shadow Red Koopa Level: 17 Posts: 68/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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Yeah,that is a good suggestion Ja Cory,I wil do that,but playing Sonic game style with Mario music will be something really strange. NEW SCREENSHOTS: What you think of my new Marble Zone? (edited by Shadow on 05-02-05 05:38 AM) (edited by Shadow on 05-02-05 06:02 AM) |
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Shadow Red Koopa Level: 17 Posts: 69/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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Ok,some pics. so you can see my progress on my SMW Sonic hack: This is the goal,I would like to draw Sonic in there like in Sonic games but that would be really difficult so I may right "SONIC". Any suggestions? (edited by Shadow on 05-15-05 06:14 AM) |
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Shadow Red Koopa Level: 17 Posts: 70/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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Okay,Here it is what I'm Working with: ok More pics Coming soon. |
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Shadow Red Koopa Level: 17 Posts: 71/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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Great work pete!! Is exactly like the All-Stars version.I hope you realese it really soon! Well done man,thanks to ya people will be able to make hacks of all mario games! (edited by Shadow on 06-10-05 03:39 AM) |
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Shadow Red Koopa Level: 17 Posts: 72/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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Thanks a lot Ice man! I really need it! | |||
Shadow Red Koopa Level: 17 Posts: 73/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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It's lookin good! I think you should change Mario's Gfx and use the SMB2 one.I think the game's gfx style will look better with it.Great title! I love the trees and water bg and the cave one! Would be interesting if you make giant goombas.You can make them replacing Mecha Koopas,I did it in my Giant land 2.Keep it up! (edited by Shadow on 06-13-05 05:26 AM) |
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Shadow Red Koopa Level: 17 Posts: 74/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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Ok,this is my problem,I got other levels in other hacks were I was working it,and I want to get that levels and put them in the new hack i'm workin on.I tried to do it correctly but other things get damage or something bad hapens.I save the level and i put all the gfx and exgfx need it for porting the level,but I don't know how to make all the things looks correctly so I don't have to re-make all the level again.I hope you could help me! | |||
Shadow Red Koopa Level: 17 Posts: 75/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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thanks,but if I replace the the map 16 things exactly were they should be,it will damage other things. (edited by Shadow on 06-13-05 09:25 AM) |
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Shadow Red Koopa Level: 17 Posts: 76/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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oops I mean secondary entrances they can be deleted? how? Thanks! (edited by Shadow on 06-15-05 04:10 PM) |
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Shadow Red Koopa Level: 17 Posts: 77/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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I don't know what hapened but I'm not able to insert custom blocks in the rom I'm working on! In other roms I can but this don't let me do it.I hope you can help me solve this problem cause it isn't so easy to re-make all the things I maked or port them! Someone knowns of a patch that correct this? thanks! (edited by Shadow on 06-17-05 08:29 PM) (edited by Shadow on 06-17-05 08:29 PM) (edited by Shadow on 06-17-05 08:45 PM) (edited by Shadow on 06-17-05 08:46 PM) |
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Shadow Red Koopa Level: 17 Posts: 78/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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Super Mario Bros. 3 That's that one I can't wait to play it soon!!!!!!! | |||
Shadow Red Koopa Level: 17 Posts: 79/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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Come one people! Mario 3 is the best,It's the best Mario game because it has a lot of new stuff that we will like to see and even use in our hacks! | |||
Shadow Red Koopa Level: 17 Posts: 80/125 EXP: 22852 For next: 1891 Since: 02-08-05 From: Puerto Rico Since last post: 31 days Last activity: 1 day |
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We can play that games in Snes,Nes or Gba but we can't hack them for SNES cosole so this is the idea of re-make this games because now one has make a Mario All-Stars Level Editor. |
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Acmlm's Board - I2 Archive - - Posts by Shadow |