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Acmlm's Board - I2 Archive - - Posts by Sukasa |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1600/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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ooc: Thanks, I try to do the best I can while still being fair. Don't worry, Snipes is still kicking, but as to whether he could use more psy... > When Snipes fell, he heard some shouting, before one very large sword began swinging at Snipes. for Snipes, the sword seemed to be in slow motion as it came down, narrowly missing Snipes as he rolled away. However, if another attack were to hit Snipes before he had the chance to rest, the results could be dire. |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1601/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Well, Since this mouse setup isd only here until my parent gets new AAA batteries, I don't see the point in buying an adaptor, but it could just be a lack of hardware support, since my BIOS has no mention of any legacy devices, let alone USB mice. I checked everything ecept boot order, but I know that section inside-out, no legacy mentions there either. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1602/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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My vote, but no bet (yet) on arcane pain, I think that the scientists won't do so well. BTW, my name is Sukasa, not Suzaka. |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1603/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Ah. I suppose that means the only thing making this mouse work would be software. Thanks guys, for helping out. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1604/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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"Waaa!" Swung at by the blade, Mario was hit in the side of his leg, gurting him a bit. Seeing his brother slashed, Luigi let out two fireballs silently at Pop's back, hoping to burn him. -Health- Pop (9) |||||||||| -Enemies- Mario |||||---- Luigi ||||||||-- -score- 2/2/0 4 Posts -Enviroment- 2 turns until mountain hits ground |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1605/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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ooc: Dude, in the time it would take you to fire the shots, the bullets should have hit you. Seeing Grey deflect the bullets, the guards began firing again at Grey. When grey slashed with his sword, the two guards jump[ed back, before each throwing their grenades at grey, set to go off on impact. (No catching them) -Health- Grey (9) |||||||||- -Enemies- Guard 1 ||||||------ out for 2 turns Guard 2 |||||||||||- out for a turn at 9 HP Guard 3 |||||||||||- out for a turn at 9 HP -Ammo/energy- Guard 1 150/150 Bullets, 1/2 grenades. Guard 2 60/150 Bullets, 1/2 grenades. Guard 3 60/150 Bullets, 1/2 grenades. Grey 96/100 Cloak energy left -Score- 3/3/0 4 Posts |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1606/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Link2004, go for it. Just because someone doesn't like the fact that there may be someone more suited to this job doesn't mean youhave to quit. If you need any help, ASM-wise, Just ask me. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1607/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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d4s: Wrong. Coding in hex is easier for me, because when I attempted to use a compiler for a simle store 1/ store 0 block, the compiler assembled it with 16-bit accumulator settings in mind. While I agree that cometimes a compiler is useful, in many cases, I find that Hex editing SNES code can be easier and ultimately, more productive because it does not crash as often. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1608/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Oh hell, Large-scale ASM hacks probablely do need assemblers, but for just about all of the project's I've done, a hex editor has done mush better than an assemblers, which never worked right. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1609/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Well, because once my mom buys more AAA batteries, I'm getting back my PS/2 mouse, and the USB mouse is going back to a 1-year-old computer, instead of my Pentium. Because of that, I don't honestly see a reason to buy a $5 converter instead of a couple of AAA's, which are less than $5. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1610/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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ooc: This game is for Fabio ONLY "Fighters, Proceed to the ring!" There was a hushed murmour from the crowd. The great gonzalez had defeated Rawk Hawk, and now there was a new challenger! "In this corner, The great Gonzalez!" Amid a horde of cheers, Grubba, the MC, called out the challenger "And in this corner, the challenger, We have- hey, where is he?" The room fell quiet. Where was the challenger?" |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1611/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Dead? Naw. ROM hacking won't be the same in a feww years, by then if you can't hack a 3D game, you might get laughed off the board, but ROM hacking won't die. Someone will always be coming up with a new ASM hack, new features, new something-or-other that will make other people do the same, and eventually ROM hacking might stagnate, but it will never die, so long as there is someone who continues to believe. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1612/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Recovering, Grubba began the match... "Alright! Remember, Play fair, and try NOT to hit anyone in the audience. GO!!!!!" Acting first, Mario leapt backwards onto one of the posts, before using it as a catapult to send him launching at Fabio! -Health- Fabio (9) ||||||||| -Enemies- Mario |||||||||| -Score- 1/1/0 1 post |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1613/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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...And on top of that, copy-and-pasting the links and adding in the www. doesn't work for the MMX intro BG. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1614/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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As for the cage GFX, no problem. simply put together a custom block that loads up different 2bpp GFX over the regular ones, then when the level loads and the block is activated, the cage will be given the correct GFX. As for the reznors, what if you had a ground tile one block above where the disappearing ground is? would that work? | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1615/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Lookin' good, Ringo. Can't complain about anything, really. I just hope that your hacks and my COTMK series don't get confused... | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1616/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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ooc: No autohit. When Luigi saw the bomb coming, He jumped out of the way, grabbing the bomb and sending it right back at Pop. When mario felt the flipkick, he spun around and grabbed at Pop's leg, but he was no longer there. Jumping backwards, Mario hit a nearby question block. but it turned out to be a coin. Taking the coin, Mario threw it at Pop, esasperated that neither he nor Luigi had been able to lay a hand on Pop. -Health- Pop (9) |||||||||| -Enemies- Mario |||||---- Luigi ||||||||-- -score- 2/2/0 4 Posts -Enviroment- 1 turn until mountain hits ground! |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1617/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Mooglyguy: Wow, you know a lot. I'll let you take over the GS v3.3 part of this, since you seem to know a lot more about the GS than I do. Cya later guys. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1618/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Which version was it? That sucks, though. Anyways, I haven't gotten much done with the GS codes, someone else has been on the Gamecube, so no go for the N64. |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 1619/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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I hate to tell you this, but it would be almost impossible for me to do that. The one byte I gave you isn't enough, somewhere else I corrupted something, which is what mad the mario appear. Sorry, but I couldn't do it again if I tried. |
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Acmlm's Board - I2 Archive - - Posts by Sukasa |