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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Sukasa
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Sukasa

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Posted on 03-11-05 10:52 PM, in First screenshot of my hack Link
DUDE!

That is sweet! I would love to use that GFX in my next hack. What program did you use/would you be able to send me the files?
Sukasa

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Posted on 03-11-05 10:54 PM, in Custom block info request Link
OK thanks. I'm really sorry. I'll go code those blocks now.

If I can make them work, would anyone want them? they aren't in the starting set of custom blocks...

EDIT: Darn! it didn't work. I tried writing to both $7E14AF and $14AF. Is there more than one value I'm suposed to write to to change on/off status, or is the code


lda #$1
sta $7E14AF ($14AF)
rts


not enough?


(edited by Darkflight on 03-11-05 01:54 PM)
(edited by Darkflight on 03-11-05 10:47 PM)
Sukasa

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Posted on 03-11-05 10:57 PM, in SMW ROM addresses Link
Originally posted by Alexa

And still no damn offset to change how fast the timer counts down


Actually there is. Look for the thread titled "the timer..."
Sukasa

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Posted on 03-12-05 12:43 AM, in A look at what in SMW we have decoded Link
Hey!

I was looking at all the utilities we have for hacking SMW, and wondered just how much we actually have left to decode to make SMW completely editable. So here goes.


What we have decoded:

-Status Bar editing
-Level editing
-text editing
-GFX editing
-Iggy/larry battles arena editing
-(soon)music editing
-ASM editing(custom blocks, disabling timer...)
-mode 7 GFX editing (reznor/ iggy battles)
-enemy name editing


things we have left to decode
-Sprite ASM
-Layer 3 use(tides/tileset specific)
-Bowser battle editing
-ending editing
-cutscene editing
-select text tidbits (ending-related)
-Eating/Creating block path editing
-Layer 2 behaviours editing


If I have missed anything (I must have), please PM me and I'll add it to the list.


(edited by Darkflight on 03-11-05 04:04 PM)
(edited by Darkflight on 03-11-05 10:59 PM)
(edited by Darkflight on 03-12-05 04:12 PM)
Sukasa

Boomboom
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Posted on 03-12-05 01:04 AM, in A look at what in SMW we have decoded Link
done
Sukasa

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Posted on 03-12-05 01:08 AM, in I'm looking for 2 specific programs Link
Originally posted by mikeyk
making a POW that you can carry around like the Throw Blocks is a pretty complicated task. The Throw Blocks in SMW are converted to sprites (number 53) when Mario picks them up. All that could be done with block tool alone is a POW block similar to the one in the non-side scrolling Mario Bros.


True, but if you copied then edited its code and used the unused chargin' chuck sprite, you could maybe do it...
Sukasa

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Posted on 03-12-05 01:11 AM, in Super Mario Bros. 3 Screenshots Link
Originally posted by skateboarder11
Whoa, Peter.

This practically kills my rips... But I am getting better


hey, he's had experience. everyone is good in my opinion(but then again i can't rip)
Sukasa

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Posted on 03-12-05 01:16 AM, in SNES cartridge question Link
Hey!

I remember reading something about putting SMW hacks into real SNES's using flashcarts, and wanted to get one of them. Would anyone be able to help me?
Sukasa

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Posted on 03-12-05 07:59 AM, in A look at what in SMW we have decoded Link
added

So what percent of SMW do you think we have decoded?
Sukasa

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Posted on 03-12-05 10:52 AM, in First screenshot of my hack Link
Originally posted by Trashykins
EDIT: Sup background? Sup villain?

I really should replace the message font. Any suggestions?


Hey... The teleporter looks kinda like the tractor beam power generators from STAR WARS IV: A NEW HOPE. Looks good. Your screens look excellent.
Sukasa

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Posted on 03-12-05 11:02 AM, in A look at what in SMW we have decoded Link
well, I would like to at least be able to edit the bowser battle text and the boss sequences, and smallhacker seems to be preparing his status bar editor for release.

BTW, about the bar editor, will it be able to move the counters around?
Sukasa

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Posted on 03-12-05 11:34 AM, in I will thank if do upload making breakable Brick that from SDW Link
uh... I think there might be one in with blocktool. I don't know though.
Sukasa

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Posted on 03-12-05 12:00 PM, in First screenshot of my hack Link
Originally posted by Trashykins




That doesn't sound right...


(edited by Darkflight on 03-12-05 03:05 AM)
Sukasa

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Posted on 03-12-05 12:23 PM, in I will thank if do upload making breakable Brick that from SDW Link
If I knew anything that would help I would either put it on my to-do list or post the data here. Sorry though, dude.
Sukasa

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Posted on 03-12-05 12:38 PM, in First screenshot of my hack Link
dude, you ARE innocent, aren't you.

lucky devil.
Sukasa

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Posted on 03-12-05 12:49 PM, in SNES cartridge question Link
I found another site selling the sma ething for much less, but Yikes! $90 US for a flashkart and programmer. Maybe this info should be posted somewhere to stop noobish questions like these. The site is www.tototek.com
Sukasa

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Posted on 03-12-05 11:02 PM, in New program: SMW Status Bar Editor Link
DUDEILOVEYOU

*downnloads and does a war dance*
*l-ll-l-layer thwee's going dow-hown!*
Sukasa

Boomboom
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Posted on 03-12-05 11:10 PM, in SNES cartridge question Link
Yeah. I know it is cheap, but as a $59 a month paper carrier it will take me a long time to get $90 US when I am canadian. better start saving up!
Sukasa

Boomboom
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Posted on 03-12-05 11:12 PM, in where to find asm Link
DAV, 65816 ASM is the programming language used by the 65c816 processor. to edit it what you want is a hex editor and (for precompiled code) knowledge of machine code, which few people have. I would suggest searching Zophar's and google.ca.
Sukasa

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Posted on 03-13-05 12:09 AM, in New program: SMW Status Bar Editor Link
Originally posted by Kawa-oneechan
There's only one thing worse than your singing Darkflight, and that would be Interdpth's ugly face.


Burned to the third...
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Acmlm's Board - I2 Archive - - Posts by Sukasa


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