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Acmlm's Board - I2 Archive - - Posts by Sukasa |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 121/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Originally posted by HyperHacker Yes there is lightning used in the overworld. turn off layer 3 and look at the star world clouds. That's the lightning effect I'd like to use. |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 122/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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about #1... I had that question too. look at this thread To get your answer. For #3, try backing up your rom and then; 1. find the ASM pointer for the big boo boss with MW reconfigurator, 2. jump to that location, 3. change any values of (03) to (02), one at a time 4. play the game. if the HP didn't change, or the game crashed, undo what you did in step 3 and try again from there. (edited by Darkflight on 03-07-05 11:35 PM) |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 123/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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OK. Thanks | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 124/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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With PCX, Couldn't you (once you have a GUI), have the user show the program where the PIC2SNES exe is, then have your program call it, then use the output from that program? | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 125/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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A villain only familiar to a few... I'm guessing wart. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 126/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Hey! I have a problem with disabling the level timer. When I did, whatever item was in the item box started flashing (gone for one frame) once every time ther counter would have normally decremented. I don't know why it does that because the rest of the game acts as if there is no timer. Does anyone know what happened? |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 127/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Originally posted by HyperHacker By 'add sprite' subroutine, do you mean creating the sprite or running it's code? I wrote out the shell ASM as a subroutine so I would something to base off of. |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 128/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Thats right, too. Wouldn't you just need to change the pointer to fix the sound problem if you disable the effect on the OW? | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 129/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Oh. big nerd, eh? I woudn't know off the top of my head then. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 130/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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He was joking. that's all | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 131/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Hey! I need to know something. I am writing some custom blocks, but I don't know how to change the on/off switch values. Specifically, I don't know what values to change the register to. Could anyone help me? |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 132/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Originally posted by Trashykins Wow. That FG looks like it is from MMX1. Am I correct? Anyways, looking great overall. Keep it up, Trashykins! (edited by Darkflight on 03-10-05 11:12 AM) |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 133/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Hey! I am trying to make a silent on/off block that operates when mario touches it, but I am heving problems. Would anyone be able to help me with any values I need to change? |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 134/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Oh, sheit... I was tired yesterday, and musta forgot I made that thread. Whoops! |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 135/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Originally posted by peter_ac Hey, That looks great! I really like your new sky! |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 136/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Name: Koopa Gunner Max HP: 20 Defense: 4 Attack: 9 Description: Look Out! This koopa was trained as a gunner for Bowser! He will have no problem with shooting anything that moves! Appearance: the koopas from bowser's fortress in SMO |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 137/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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You could use Blocktool | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 138/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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i'll make you a simple tutorial from what I know. Maybe I'll post it on my website too. do you have a compiler? you'll need one of those for my way. |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 139/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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maybe if someone could read machine code, then they could use MWR to go to the star's ASM and read through the instructions list for the palette number setting. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 140/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Actually, Nad-Gob and I are thinking of working together to create public-use screen-scrolling pipes. If we do i'll PM you with the finished products. |
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Acmlm's Board - I2 Archive - - Posts by Sukasa |