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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Sukasa
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Sukasa

Boomboom
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Posted on 04-02-05 10:18 AM, in hi Link
Lunar Magic
Sukasa

Boomboom
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Posted on 04-02-05 10:20 AM, in Naming Guidelines [Rules] -or- If I renamed your thread, read this. Link
No, the rules are good. They do not suck. I do try to follow them whenever possible.
Sukasa

Boomboom
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Posted on 04-02-05 10:22 AM, in The ExGFX Workshop Link
What is with you? You have dissed so many people already, only spamming. Why?
Sukasa

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Posted on 04-02-05 10:23 AM, in Koopa troopa sprite Link
So Do You.
Sukasa

Boomboom
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Posted on 04-02-05 10:35 AM, in hi Link
one of the top few threads. they all begin with "sticky:"
Sukasa

Boomboom
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Posted on 04-03-05 10:56 AM, in My hack, coming soon Link
Originally posted by Trashykins
Originally posted by Bowser_k
I know its only my first hack
NEVER. EVER. POST YOUR FIRST HACK. It will undeniably be pure shit.


No, COTMK 1 was my first hack, and It was received rather well. It only depends on the amount of work put into it.


(edited by Darkflight on 04-03-05 01:04 AM)
Sukasa

Boomboom
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Posted on 04-04-05 04:21 AM, in Did BMF 54123 use ASM for C5 or C7 ? Link
Actualy, BMF did use ASM for the story panels. He said so.
Sukasa

Boomboom
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Posted on 04-04-05 04:22 AM, in Where can the original Rom's animations be found ? Link
The level animations are in GFX33.bin, and the overworld animations are in GFX14.bin(normally they are hidden by the level animations, so you need to load up GFX14 into another slot).)
Sukasa

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Posted on 04-04-05 04:28 AM, in Mario Legends Snapshot Thread *part 2* :p Link
Hey, whatever works!
Sukasa

Boomboom
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Posted on 04-04-05 04:30 AM, in Sprite ASM pointers Link
Hey!

I was trying to figure out how sprite code works, but when I was trying to find the start of the sprite code, I wound up confusing myself to hell. Which ROM bank hold the sprite ASM? I'm looking to see if I can figure some stuff out, but I can't. Could anyone help?
Sukasa

Boomboom
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Posted on 04-04-05 04:32 AM, in Darkflight's and My hack coming up soon Link
We will do it! We don't have the pipes yet, but we will work on them and get them put together, don't worry.
Sukasa

Boomboom
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Posted on 04-04-05 04:41 AM, in My hack, coming soon Link
Neither was that post. Bowser_K, try changing the palettes used by the berries to help a bit with the palette problems. That would be a start.


See? That is the sort of criticism I like to see people giving to others.
Sukasa

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Posted on 04-04-05 04:58 AM, in My hack, coming soon Link
Yeah, it takes a lot of skill to pull it off perfectly. I tried to do it with my COTMK 1 title screen, but Mario was a little too bright. Oh well.
Sukasa

Boomboom
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Posted on 04-04-05 05:21 AM, in Custom 8 x 8 tile limit Link
0x20, to be precise. there may be slowdown, I don't know, but what will happen too is the top of the screen will flicker if you use too many individual slots.
Sukasa

Boomboom
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Posted on 04-04-05 05:37 AM, in Custom 8 x 8 tile limit Link
I just realized you're right! whoops.
Sukasa

Boomboom
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Posted on 04-04-05 09:47 AM, in Sprite ASM pointers Link
Oh, Okay, because I need to figure that out so I can decide where to place a JML to custom code for a qpecial sprite I am inserting. I know it might be a bit much, but could you help out a bit more MikeyK?
Sukasa

Boomboom
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Posted on 04-04-05 09:51 AM, in Level type Link
I actually like Grassland levels because you get so much variety. Also, I like them because to me Spacy levels (E.g. Bowser Station, from COTMK 1) are my favorite and qualify as Grassland levels.
Sukasa

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Posted on 04-04-05 09:55 AM, in My neighbor is pissing me off... Link
If your neighbor does that, why don't you ask her nicely why she does. Maybe she had a child who died and is trying to fill that void or something. She may just be overly protective of you for a personal reason. I knew one woman who's son died and took care of many people in our neighborhood because she felt she had been inadequate in taking care of her own son. Maybe your neighbor is like that too.
Sukasa

Boomboom
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Posted on 04-04-05 11:40 PM, in Sprite ASM pointers Link
Or you could use both if you really needed to. I'm just wondering how to add custom code for this to finish my NEW final boss, "Duboar". Thanks for how to do that MikeyK. Now all I need to do is ad a RATS tag and write the code. Thanks!


(edited by Darkflight on 04-04-05 08:59 AM)
Sukasa

Boomboom
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Posted on 04-05-05 02:04 AM, in Pic. uploading Link
I will host the patches for you ZTaimat.
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Acmlm's Board - I2 Archive - - Posts by Sukasa


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