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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Eliad
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Eliad

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Posted on 01-28-05 10:57 PM, in Problem with Save State Editor... Link
I'm making a Save State Editor, and I can't seem to get the 'Load ROM' thing right. Here's my code for Form1:

Private FileData() As Byte 'create an array to hold the bytes of the save file
Private OpenFile As String 'the name of the loaded file
Private Sub menu_About_Click()
Form5.Show
Form1.Hide
End Sub
Private Sub menu_Characters_Click()
Form3.Show
Form1.Hide
End Sub
Private Sub menu_Items_Click()
Form4.Show
Form1.Hide
End Sub
Private Sub menu_Load_Click()
'open the common dlg and save file name into OpenFile string variable
OpenFile = CommonDialog1.FileName
'if OpenFile is 0 (they hit cancel) exit sub
If Len(OpenFile) = 0 Then Exit Sub
'open the file as binary and load it all into the FileData() array
Open OpenFile For Binary As #1
ReDim FileData(LOF(1) - 1)
Get #1, , FileData
Close #1
Me.Caption = FileData(0)
End Sub
Private Sub menu_Quit_Click()
End
End Sub

Any help would be much appreciated, thanks.
Eliad

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Posted on 01-28-05 11:26 PM, in ph34r Link
Hahah... That's nice. Must have taken some skill to get a SNES controller working with your NES?
Eliad

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Posted on 01-28-05 11:47 PM, in Chrono Trigger Zeal Battle Hack Link
This looks like a cool hack. Keep up the good work.
Eliad

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Posted on 01-29-05 02:11 AM, in Problem with Save State Editor... Link
It gave me a type mismatch error.

Private Sub menu_Load_Click()
'open the common dlg and save file name into OpenFile string variable
OpenFile = CommonDialog1.ShowOpen()
'if OpenFile is 0 (they hit cancel) exit sub
If Len(OpenFile) = 0 Then Exit Sub
'open the file as binary and load it all into the FileData() array
Open OpenFile For Binary As #1
ReDim FileData(LOF(1) - 1)
Get #1, , FileData
Close #1
Me.Caption = FileData(0)
End Sub
Eliad

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Posted on 01-29-05 02:29 AM, in Problem with Save State Editor... Link
Gave me a syntax error.
Eliad

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Posted on 01-29-05 03:27 AM, in Problem with Save State Editor... Link
Could someone please fix this and post a reply with it? =\

Private Sub menu_Load_Click()
'open the common dlg and save file name into OpenFile string variable
OpenFile = CommonDialog1.ShowOpen
'if OpenFile is 0 (they hit cancel) exit sub
If Len(OpenFile) = 0 Then Exit Sub
'open the file as binary and load it all into the FileData() array
Open OpenFile For Binary As #1
ReDim FileData(LOF(1) - 1)
Get #1, , FileData
Close #1
Me.Caption = FileData(0)
End Sub
Eliad

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Posted on 01-30-05 02:24 AM, in Problem with Save State Editor... Link
It kinda does... It still doesn't say .zst in the 'choose filetype' area...
Eliad

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Posted on 01-30-05 02:36 AM, in Problem with Save State Editor... Link
No no. I also had a problem with the cancel error, which you just told me how to fix. Thanks.

Edit: How do I make it so it can only open the Breath of Fire 2 ROM (English version)?


(edited by Eliad on 01-29-05 11:00 PM)
Eliad

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Posted on 01-30-05 03:12 AM, in Problem with Save State Editor... Link
What is the code to do that, and how do I get a GFX string from a ROM?
Eliad

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Posted on 01-30-05 08:28 AM, in Problem with Save State Editor... Link
I'm trying to make a Save State Editor that works with Breath of Fire 2 for SNES.
Eliad

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Posted on 01-30-05 09:58 AM, in Problem with Save State Editor... Link
I knew I was needing to use the saved state all along, I just chose the wrong words to use... =\
Eliad

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Posted on 01-31-05 02:26 AM, in Problem with Save State Editor... Link
I believe they do have headers...

5A53 4E45 5320 5361 7665 2053 7461 7465 2046 696C 6520 5630 2E36

Or, in plain English...

ZSNES Save State File V0.6
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