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Acmlm's Board - I2 Archive - - Posts by XPeter |
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XPeter Fuzz Ball Level: 42 Posts: 381/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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Hi, i was wondering could someone tell me the offsets i need to change to make every enemy in SMB1 stationary? i want to make it so that they don't move away from the spot they're placed at. or even a game genie code would do. Thanks, and would this work with SMB2(j) too? | |||
XPeter Fuzz Ball Level: 42 Posts: 382/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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cool Keitaro man! can't wait! So is there like a hack database in this forum? cause i can't find ANY Pok | |||
XPeter Fuzz Ball Level: 42 Posts: 383/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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I played through SMB2(j).fds to world 8-4 without using a warp zone, i finished that level and i went onto world 9. Then after finishing World 9-4, i was brought straight back to World 9-1! Weren't Worlds A to D supposed to be in this game? or did they only appear on the All-Stars version? | |||
XPeter Fuzz Ball Level: 42 Posts: 384/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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Whoa sorry for askin! | |||
XPeter Fuzz Ball Level: 42 Posts: 385/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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project? no, I'm just creating levels maps of all of the lost levels, so that i can transfer them to my SMW hack. and i want the sprites to be mapped in the right place. maybe if i could just find a way of reducing the enemy speed to zero. does anyone know the offsets which control their speed? | |||
XPeter Fuzz Ball Level: 42 Posts: 386/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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SMB2(j) doesn't open with a level editor. So making maps of all of the levels is the only way to transfer every level to my SMW to SMBTLL hack. | |||
XPeter Fuzz Ball Level: 42 Posts: 387/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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i got this from the rom addresses sticky: 0x0149E8 [FE] - BD Chargin Chucks unlimited stomping hp 0x0149EF [03] - 01-FF Chargin Chuck stomping hp 0x0122FC [FE] - BD Chargin Chuck Unlimted fire hp 0x012303 [05] - 01-FF Chargin Chuck fire hp |
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XPeter Fuzz Ball Level: 42 Posts: 388/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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here's an example: Chargin Chuck stomping hp. jump to offset: type x0149ef in the box it should find a value 03, just change that to anything, and then save. |
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XPeter Fuzz Ball Level: 42 Posts: 389/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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it doesn't matter. it's like 19 and 019, they both mean nineteen. |
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XPeter Fuzz Ball Level: 42 Posts: 390/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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try typing x149ef instead, if that doesn't work try one of the other codes and see if they work. Which hex editor are you using BTW? (edited by peter_ac on 04-24-05 07:51 PM) |
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XPeter Fuzz Ball Level: 42 Posts: 391/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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Originally posted by Moda eh what? |
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XPeter Fuzz Ball Level: 42 Posts: 392/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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use blocktool first to set the block to a map 16 tile, and then change its GFX in LM. | |||
XPeter Fuzz Ball Level: 42 Posts: 393/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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time for a couple of screens of the lost levels: |
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XPeter Fuzz Ball Level: 42 Posts: 394/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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Originally posted by BabyBowser yup i already put the loops in. |
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XPeter Fuzz Ball Level: 42 Posts: 395/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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Originally posted by Moda We really are asking a lot here! lol no, but seriously, i like the shyguy idea! keep at it! (edited by peter_ac on 04-25-05 12:02 AM) (edited by peter_ac on 04-25-05 12:02 AM) (edited by BMF3PO on 04-26-05 01:22 PM) |
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XPeter Fuzz Ball Level: 42 Posts: 396/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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thanks BMF, and good night | |||
XPeter Fuzz Ball Level: 42 Posts: 397/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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well in world 8-4, i pasted the level after itself again and again, until you eventually hit the teleport block at the end of the last screen. in w4-4 and w7-4, i used right and wrong blocks along with teleport blocks. Most of my updates, from now on, will be made at the Ice Board. (edited by peter_ac on 04-25-05 02:40 AM) (edited by peter_ac on 04-25-05 02:40 AM) |
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XPeter Fuzz Ball Level: 42 Posts: 398/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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the cape will be well hidden! in places like this: it's in that ? block. i'll try to get a good bowser replacement in there. (edited by peter_ac on 04-25-05 03:49 AM) |
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XPeter Fuzz Ball Level: 42 Posts: 399/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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You can't swim in the SMB water Kyouji. | |||
XPeter Fuzz Ball Level: 42 Posts: 400/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
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Sketchie, it's great to see you've started making a hack! |
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Acmlm's Board - I2 Archive - - Posts by XPeter |