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Acmlm's Board - I2 Archive - - Posts by Sketchie |
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Sketchie Mole Level: 28 Posts: 221/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Those "lucky" people are owned by... Arson! |
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Sketchie Mole Level: 28 Posts: 222/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Originally posted by Admiral Kefbar You mean that last level in the Ancient Cave? It's glitched up on PURPOSE, I believe. Heck, it was glitched in my SNES cartridge AND Lufia 2 ROM. |
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Sketchie Mole Level: 28 Posts: 223/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Maybe not, but this would own the Varia suit. The laser pwns. |
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Sketchie Mole Level: 28 Posts: 224/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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I bet you'd just be too distracted to use the Omega Cannon, because... Pamela Anderson is feeling "friendly" tonight. |
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Sketchie Mole Level: 28 Posts: 225/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Believe it or not, but I'm actually MAKING a SMW hack. I am still a total newbie on this, so it will take me a long while to get as good as some of the people out there. But at least I AM getting there. Right now I'm pretty much only doing level hacks, but hopefully I'll be able to change it in a full-pledged hack sometime when I have everything down. Anyway, my question is, when I edit a level, I don't want to have to go through the entire level (or most of it) just to check if the edited part works. I've tried the save state thing (opening the save state after editing the level in ZSNES) but it glitches up, and/or certain sprites are missing. I don't want to move the mid-way gate and the midpoint spawn around if I want to test out things, that's just too much work. Is there an easier alternative to this? And yes, I checked the newbie FAQ above, but it doesn't say anything about it. If it's already been answered, I apologize for wasting everyone's time. ^^;; |
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Sketchie Mole Level: 28 Posts: 226/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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That boulder is pwned by... A chisel. And hammer. It's just not included. (edited by Sketchie on 04-25-05 05:05 AM) (edited by Sketchie on 04-25-05 05:06 AM) (edited by Sketchie on 04-25-05 05:07 AM) (edited by Sketchie on 04-25-05 05:08 AM) |
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Sketchie Mole Level: 28 Posts: 227/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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That ancient rapier is no match for the futuristic... ...Lightsaber. Pwnage x4! (edited by Sketchie on 04-25-05 05:35 AM) |
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Sketchie Mole Level: 28 Posts: 228/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Originally posted by peter_ac Yeah, I guess you could say that I finally got motivated enough to at least try it out. XD Originally posted by DisruptiveIdiot Yes, I know about having to make the level work together in one smooth motion for it to work effectively. The first level I'm working on is almost done. I'm just going through some touch-ups, basically - trying my best to make it fun and beautiful. And maybe I'll make an IPS of it and see what everyone thinks of it. But only an one-level hack IPS? Naw... I may as well just go and remake the entire first world levels and see where I stand with level hacks. |
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Sketchie Mole Level: 28 Posts: 229/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Originally posted by BMF3POOriginally posted by DisruptiveIdiotUh...no. Not necessarily. Playing a humongous level over and over again just to make sure you've positioned the goal tape correctly is utter stupidity. Putting a door at the start of the level so it leads to the place I wanted to check? That's a great idea... only if I could figure out the secondary exits thing.;x *goes to look in the newbie FAQ* |
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Sketchie Mole Level: 28 Posts: 230/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Here's some screenshots of my very first level hack. Yes, I know it needs work, but I just wanted to know if anyone thinks I have the potential to be a good hacker. That's my very first level - Chomper Valley. Wonder what's in there...? The beginning of the level. It's kinda obvious what it would be like... Seems easy enough, right? It just gets harder... Weee, koopas everywhere! You'll see why soon. Don't worry, you won't hit those Chompers so close to the wall... or will you? Crap. A dead end. Is it all over for Mario...? Look over there. Maybe that parakoopa can give you a lift. Just bounce across! What would be in this ? block that's surrounded by coins? Yoshi wants to come along. So may as well take him along. Don't leave the poor guy behind. You'll see why... THIS is the reason why you have to bring Yoshi along. Phew, goal in sight! Remember, right now I am simply doing level hacks to get the idea of how it works. Feedback would be appericated. (edited by Sketchie on 04-25-05 03:03 PM) (edited by Sketchie on 04-25-05 03:08 PM) |
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Sketchie Mole Level: 28 Posts: 231/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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That Banzai Bullet is pwned by... Bullet-proof glass. |
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Sketchie Mole Level: 28 Posts: 232/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Not unless the Banzai Bill has the... Invinciblity Star on. |
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Sketchie Mole Level: 28 Posts: 233/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Jim Morrison is pwned by a... Dead bolt. |
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Sketchie Mole Level: 28 Posts: 234/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Originally posted by Golden Yoshi Keep in mind this is my first hack, so, yeah, of course it WILL suck and not wow anyone at all. I am just starting to hack, ya know. Give me a break here. |
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Sketchie Mole Level: 28 Posts: 235/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Originally posted by Golden YoshiOriginally posted by SketchieOriginally posted by Golden Yoshi Oooooh... thanks for the advice. I'll play around with the palette thing. This is just going to make my hack better. And yes, I know using the same ol' same ol' palattes are just so incredibly boring. I've learned a lot of what to do and what not to do in hacks from just playing their hacks and reading others' opinions about it. ...judging of which, there's those annoying brown ground poking out the corners of some platforms in the screenshots. I gotta fix that. (edited by Sketchie on 04-25-05 04:29 PM) |
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Sketchie Mole Level: 28 Posts: 236/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Does anyone know how to fix that palatte error in the screenshot? |
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Sketchie Mole Level: 28 Posts: 237/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Whoo-hoo, I fixed it! Thanks Craw! It's always nice to learn new things. (edited by Sketchie on 04-25-05 04:53 PM) |
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Sketchie Mole Level: 28 Posts: 238/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Does anyone know how to edit the background? I've gone to Editors > Background Tile Editor Map Window... and the background appears. I can remove or move things, but I can't add things. I've even opened the 16x16 tile editor window, but even that didn't help. I've tried dragging the tiles into the Background window, but that didn't work. Am I missing something? And yes, I did check the FAQ in LM, but it didn't really help me. And thanks for the feedback. (edited by Sketchie on 04-26-05 03:46 AM) |
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Sketchie Mole Level: 28 Posts: 239/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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This actually makes my hack stand out a bit better... even though I've just started. | |||
Sketchie Mole Level: 28 Posts: 240/356 EXP: 118351 For next: 12987 Since: 12-27-04 Since last post: 7 days Last activity: 10 hours |
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Your Death Star has been pwned by... A pool cue. (edited by Sketchie on 04-26-05 12:11 PM) (edited by Sketchie on 04-26-05 12:12 PM) |
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Acmlm's Board - I2 Archive - - Posts by Sketchie |